Player Matchup

The Morrigan
The Morrigan
AWCMako
The Morrigan
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 89L
1,418 Elo+
Party 1
Sol
Sol
Puŕr
Sol
Level 108
God Stats
6W - 1L
1,440 SR
Queue Stats
312W - 329L
1,405 Elo+
Solo
Xbalanque
Xbalanque
Sillybirch
Xbalanque
Level 108
God Stats
3W - 0L
1,741 SR
Queue Stats
80W - 84L
1,418 Elo+
Party 1
Eset
Eset
THE DINGUS XXX
Eset
Level 121
God Stats
14W - 7L
1,646 SR
Queue Stats
542W - 517L
1,418 Elo+
Solo
Chaac
Chaac
Vonix15
Chaac
Level 53
God Stats
1W - 1L
1,320 SR
Queue Stats
11W - 17L
1,348 Elo+
Solo
Team Averages
Level 92
1,530 SR
1,401 Elo+

VS

Team Averages
Level 54
1,435 SR
1,440 Elo+
Poseidon
Poseidon
GobboGobberson
Poseidon
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,448 Elo+
Solo
Camazotz
Camazotz
GreasyJerm9149
Camazotz
Level 69
God Stats
0W - 1L
1,322 SR
Queue Stats
112W - 135L
1,415 Elo+
Solo
Serqet
Serqet
TRR_Slender
Serqet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,500 Elo+
Solo
Skadi
Skadi
Thehalfieeeee
Skadi
Level 46
God Stats
2W - 5L
1,351 SR
Queue Stats
201W - 206L
1,391 Elo+
Solo
Cupid
Cupid
zZHernandeZz
Cupid
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 31L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AWCMako
The Morrigan
16
3 / 1 / 16
9,102
827
5,087
5,555
2,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
Puŕr
Sol
16
5 / 6 / 16
10,094
918
14,309
12,500
5,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
Sillybirch
Xbalanque
15
2 / 6 / 18
9,043
822
15,287
12,345
5,298
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
11 / 3 / 5
10,236
931
12,038
9,468
4,121
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Vonix15
Chaac
18
8 / 1 / 18
10,683
971
9,293
14,525
14,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
16
5 / 7 / 10
9,601
873
12,876
10,615
4,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
12
3 / 4 / 5
8,269
752
3,214
6,922
3,695
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
14
3 / 8 / 5
7,969
724
4,316
15,046
17,392
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 7 / 9
8,631
785
10,339
14,298
6,291
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

17
3 / 3 / 6
9,025
820
8,959
12,880
6,031
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
51
29
Kills
16
17
Deaths
29
73
Assists
35
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
AWCMako
The Morrigan
3
1
16
11
L
Poseidon
5
7
10
1.43
L
Camazotz
3
4
5
1.38
W
Sol
Puŕr
Sol
5
6
16
2.17
W
Xbalanque
Sillybirch
Xbalanque
2
6
18
1.83
W
11
3
5
4.5
L
Serqet
3
8
5
0.69
L
2
7
9
0.93
W
Chaac
Vonix15
Chaac
8
1
18
17
L
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,014
Damage
39,704
54,393
Taken
59,761
31,194
Mitigated
37,995
16,380
Healing
12,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
AWCMako
The Morrigan
5,087
468
1,072
1,313
5,555
2,425
639
1,164
4,177
11,790
277
L
Poseidon
12,876
2,064
261
859
10,615
4,586
0
5,838
4,166
27,909
0
L
Camazotz
3,214
610
0
928
6,922
3,695
0
3,149
3,701
0
4,320
W
Sol
Puŕr
Sol
14,309
3,601
1,000
2,510
12,500
5,034
100
3,260
8,835
19,735
0
W
Xbalanque
Sillybirch
Xbalanque
15,287
6,769
609
1,427
12,345
5,298
1,263
2,635
9,608
0
25,243
W
12,038
208
1,320
2,617
9,468
4,121
1,012
2,748
6,564
23,490
0
L
Serqet
4,316
807
0
360
15,046
17,392
212
6,949
7,368
727
7,256
L
10,339
4,877
373
1,310
14,298
6,291
628
6,281
7,713
0
19,827
W
Chaac
Vonix15
Chaac
9,293
984
1,114
3,398
14,525
14,316
767
3,493
9,991
0
26,874
L
8,959
2,314
2,300
6,426
12,880
6,031
0
8,012
4,582
0
28,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,158
Gold Earned
43,495
127
Minions Killed
102
0
Camps Cleared
0
1,032,960
Distance Traveled
891,597
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,102
827
25
2
0
204,279
0
L
Poseidon
9,601
873
30
3
0
164,048
0
L
Camazotz
8,269
752
0
0
0
111,183
0
W
Sol
10,094
918
20
2
0
190,341
0
W
Xbalanque
9,043
822
23
2
0
201,526
0
W
Eset
10,236
931
23
2
0
200,179
0
L
Serqet
7,969
724
10
1
0
197,306
0
L
Skadi
8,631
785
20
2
0
182,241
0
W
Chaac
10,683
971
36
3
0
236,635
0
L
Cupid
9,025
820
42
4
0
236,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role