Player Matchup

Sylvanus
Sylvanus
DataFett
Sylvanus
Level 64
God Stats
5W - 15L
1,246 SR
Queue Stats
188W - 198L
1,428 Elo+
Solo
Chang'e
Chang'e
Dragonator96
Chang'e
Level 123
God Stats
1W - 3L
1,055 SR
Queue Stats
21W - 31L
1,367 Elo+
Solo
Ishtar
Ishtar
VinciVilla
Ishtar
Level 66
God Stats
208W - 193L
1,540 SR
Queue Stats
317W - 310L
1,481 Elo+
Solo
Thanatos
Thanatos
XvX_K1R1T00_XvX
Thanatos
Level 48
God Stats
2W - 1L
1,645 SR
Queue Stats
75W - 59L
1,477 Elo+
Party 2
Hercules
Hercules
xOACA
Hercules
Level 99
God Stats
2W - 4L
1,505 SR
Queue Stats
74W - 68L
1,500 Elo+
Party 2
Team Averages
Level 80
1,398 SR
1,450 Elo+

VS

Team Averages
Level 93
1,375 SR
1,474 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
 
Charybdis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Cruvk
King Arthur
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 137L
1,532 Elo+
Solo
Charon
Charon
Maltazor71
Charon
Level 103
God Stats
2W - 2L
1,292 SR
Queue Stats
410W - 423L
1,446 Elo+
Party 3
Raijin
Raijin
SlumberousSloth
Raijin
Level 98
God Stats
3W - 5L
1,081 SR
Queue Stats
93W - 103L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DataFett
Sylvanus
8
0 / 3 / 0
4,566
457
2,690
8,008
5,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
Dragonator96
Chang'e
9
1 / 3 / 0
5,223
522
1,927
7,693
2,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
VinciVilla
Ishtar
7
0 / 3 / 0
4,538
454
3,794
6,993
2,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
10
1 / 4 / 0
5,462
546
1,971
10,001
3,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
xOACA
Hercules
10
0 / 3 / 0
5,188
519
2,876
8,166
4,689
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
8 / 0 / 5
7,123
712
6,682
7,068
2,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
 
Charybdis
9
2 / 0 / 4
5,473
547
3,670
5,350
1,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Cruvk
King Arthur
11
3 / 1 / 1
6,524
652
4,849
8,165
5,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charon
Maltazor71
Charon
9
2 / 0 / 4
5,731
573
3,469
4,992
3,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 1 / 3
6,123
612
4,455
4,491
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
2
Kills
16
16
Deaths
2
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
8
0
5
10.5
W
Charybdis
 
Charybdis
2
0
4
4
W
King Arthur
Cruvk
King Arthur
3
1
1
3.5
L
Sylvanus
DataFett
Sylvanus
0
3
0
0
L
Chang'e
Dragonator96
Chang'e
1
3
0
0.33
W
Charon
Maltazor71
Charon
2
0
4
4
W
1
1
3
2.5
L
Ishtar
VinciVilla
Ishtar
0
3
0
0
L
Thanatos
1
4
0
0.25
L
Hercules
xOACA
Hercules
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,258
Damage
23,125
40,861
Taken
30,066
18,614
Mitigated
14,997
17,964
Healing
10,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
6,682
1,950
0
3,871
7,068
2,544
0
603
6,465
0
46,908
W
Charybdis
 
Charybdis
3,670
2,013
0
3,066
5,350
1,706
30
1,047
4,303
0
34,496
W
King Arthur
Cruvk
King Arthur
4,849
718
0
1,000
8,165
5,742
0
56
8,109
0
43,401
L
Sylvanus
DataFett
Sylvanus
2,690
1,044
167
2,212
8,008
5,471
0
2,391
5,617
17,203
5,723
L
Chang'e
Dragonator96
Chang'e
1,927
159
160
3,503
7,693
2,639
0
3,110
4,583
27,649
0
W
Charon
Maltazor71
Charon
3,469
670
0
1,721
4,992
3,486
51
1,056
3,936
19,818
0
W
4,455
287
0
626
4,491
1,519
619
1,711
2,780
48,723
0
L
Ishtar
VinciVilla
Ishtar
3,794
2,349
0
1,955
6,993
2,350
0
987
6,006
0
24,035
L
Thanatos
1,971
470
0
7,222
10,001
3,465
0
1,436
8,565
0
29,882
L
Hercules
xOACA
Hercules
2,876
1,078
0
2,745
8,166
4,689
0
47
8,119
0
32,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,977
Gold Earned
30,974
236
Minions Killed
294
0
Camps Cleared
0
877,610
Distance Traveled
932,021
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,123
712
75
8
0
246,353
1
W
Charybdis
5,473
547
63
6
0
166,156
0
W
King Arthur
6,524
652
54
5
0
202,513
0
L
Sylvanus
4,566
457
28
3
0
149,206
2
L
Chang'e
5,223
522
54
5
0
178,260
3
W
Charon
5,731
573
28
3
0
147,450
0
W
Raijin
6,123
612
74
7
0
169,549
1
L
Ishtar
4,538
454
45
5
0
158,718
0
L
Thanatos
5,462
546
48
5
0
203,206
0
L
Hercules
5,188
519
61
6
0
188,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role