Player Matchup

Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charon
Charon
 
Charon
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Besi970
Izanami
Level 115
God Stats
1W - 1L
1,736 SR
Queue Stats
1W - 2L
1,557 Elo+
Party 3
Rama
Rama
XxGRIZZLYTONExX
Rama
Level 172
God Stats
44W - 19L
1,735 SR
Queue Stats
249W - 220L
1,546 Elo+
Party 2
Geb
Geb
ctpholmes2
Geb
Level 148
God Stats
2W - 1L
1,975 SR
Queue Stats
97W - 68L
1,612 Elo+
Party 2
Team Averages
Level 147
1,689 SR
1,543 Elo+

VS

Team Averages
Level 156
1,627 SR
1,577 Elo+
Ao Kuang
Ao Kuang
Cycler
Ao Kuang
Level 129
God Stats
1W - 3L
1,397 SR
Queue Stats
57W - 48L
1,595 Elo+
Party 1
Bacchus
Bacchus
Pravada
Bacchus
Level 152
God Stats
2W - 0L
1,860 SR
Queue Stats
22W - 28L
1,551 Elo+
Party 1
Hachiman
Hachiman
Shiranuiiii
Hachiman
Level 178
God Stats
44W - 35L
1,596 SR
Queue Stats
353W - 347L
1,546 Elo+
Solo
King Arthur
King Arthur
ThineFoo
King Arthur
Level 147
God Stats
2W - 1L
1,576 SR
Queue Stats
60W - 61L
1,602 Elo+
Party 1
Hera
Hera
xshadowx362
Hera
Level 173
God Stats
13W - 8L
1,707 SR
Queue Stats
313W - 284L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
0 / 3 / 3
6,743
674
10,331
7,692
3,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Charon
 
Charon
12
0 / 4 / 4
6,478
648
8,723
12,893
12,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Besi970
Izanami
12
0 / 3 / 1
6,390
639
4,542
7,525
3,229
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
2 / 3 / 1
7,275
728
6,782
9,907
4,756
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
2 / 3 / 1
6,999
700
4,170
11,536
10,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Cycler
Ao Kuang
14
6 / 1 / 7
8,323
832
11,288
8,132
4,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Pravada
Bacchus
12
0 / 1 / 9
6,697
670
4,914
11,748
12,698
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
Shiranuiiii
Hachiman
16
2 / 0 / 6
8,342
834
9,259
8,517
3,769
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
ThineFoo
King Arthur
14
4 / 1 / 5
7,732
773
10,524
12,985
10,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 1 / 5
8,263
826
10,261
5,339
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
4
Kills
16
16
Deaths
4
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
3
3
0.5
L
Charon
 
Charon
0
4
4
0.5
L
Izanami
Besi970
Izanami
0
3
1
0.17
W
Ao Kuang
Cycler
Ao Kuang
6
1
7
9.5
W
Bacchus
Pravada
Bacchus
0
1
9
4.5
W
Hachiman
Shiranuiiii
Hachiman
2
0
6
5
W
King Arthur
ThineFoo
King Arthur
4
1
5
6.5
L
2
3
1
0.83
L
2
3
1
0.83
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,548
Damage
46,246
49,553
Taken
46,721
34,431
Mitigated
33,039
8,487
Healing
10,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
10,331
326
1,544
2,194
7,692
3,787
0
3,844
3,797
31,912
0
L
Charon
 
Charon
8,723
1,057
0
971
12,893
12,099
0
7,271
5,497
17,295
536
L
Izanami
Besi970
Izanami
4,542
1,980
0
0
7,525
3,229
718
3,905
3,596
0
13,575
W
Ao Kuang
Cycler
Ao Kuang
11,288
2,904
0
2,967
8,132
4,012
0
4,761
3,079
23,110
0
W
Bacchus
Pravada
Bacchus
4,914
655
0
1,900
11,748
12,698
0
5,777
5,446
7,426
0
W
Hachiman
Shiranuiiii
Hachiman
9,259
6,366
0
3,112
8,517
3,769
469
2,492
5,920
0
47,408
W
King Arthur
ThineFoo
King Arthur
10,524
955
0
718
12,985
10,167
0
5,481
7,025
0
22,746
L
6,782
5,115
0
1,773
9,907
4,756
0
4,880
4,959
0
31,395
L
4,170
885
371
1,634
11,536
10,560
0
6,592
4,804
7,456
0
W
10,261
1,725
180
1,312
5,339
2,393
1,834
2,730
2,445
37,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,885
Gold Earned
39,357
163
Minions Killed
212
0
Camps Cleared
0
982,186
Distance Traveled
1,097,277
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,743
674
51
5
0
218,133
1
L
Charon
6,478
648
17
2
0
196,444
0
L
Izanami
6,390
639
29
3
0
191,166
0
W
Ao Kuang
8,323
832
19
2
0
198,165
0
W
Bacchus
6,697
670
5
1
0
245,749
0
W
Hachiman
8,342
834
89
9
0
225,840
1
W
King Arthur
7,732
773
31
3
0
218,804
0
L
Rama
7,275
728
63
6
0
188,406
0
L
Geb
6,999
700
3
0
0
188,037
1
W
Hera
8,263
826
68
7
0
208,719
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role