Player Matchup

Sun Wukong
Sun Wukong
DestinedAce
Sun Wukong
Level 55
God Stats
11W - 14L
1,462 SR
Queue Stats
51W - 93L
1,313 Elo+
Party 1
Anubis
Anubis
FeanorOfValinor
Anubis
Level 103
God Stats
2W - 1L
1,673 SR
Queue Stats
102W - 107L
1,456 Elo+
Party 1
Horus
Horus
Logan5015
Horus
Level 85
God Stats
10W - 10L
1,501 SR
Queue Stats
58W - 57L
1,412 Elo+
Party 1
Sol
Sol
Pepsico8
Sol
Level 62
God Stats
19W - 19L
1,375 SR
Queue Stats
91W - 93L
1,387 Elo+
Party 1
Thanatos
Thanatos
YokaiSoul
Thanatos
Level 15
God Stats
1W - 0L
1,383 SR
Queue Stats
12W - 30L
1,125 Elo+
Party 1
Team Averages
Level 64
1,479 SR
1,339 Elo+

VS

Team Averages
Level 37
1,377 SR
1,235 Elo+
Tiamat
Tiamat
Amir4553
Tiamat
Level 29
God Stats
7W - 25L
1,176 SR
Queue Stats
32W - 54L
1,149 Elo+
Party 2
Geb
Geb
DevilKest
Geb
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,367 Elo+
Solo
Hercules
Hercules
Lillepikken
Hercules
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,307 Elo+
Party 3
Loki
Loki
PhonicGeoduck23
Loki
Level 31
God Stats
0W - 5L
1,211 SR
Queue Stats
31W - 51L
1,149 Elo+
Party 2
Danzaburou
Danzaburou
UsnoozeUlose
Danzaburou
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,202 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DestinedAce
Sun Wukong
17
4 / 2 / 2
10,694
563
10,788
18,746
16,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
12 / 1 / 5
11,615
611
21,590
13,237
7,384
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
Logan5015
Horus
15
2 / 3 / 12
10,733
565
8,563
14,967
15,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

19
4 / 2 / 0
11,682
615
11,625
11,951
5,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
YokaiSoul
Thanatos
14
0 / 3 / 6
8,983
473
3,642
13,322
6,101
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Amir4553
Tiamat
14
2 / 6 / 3
8,480
446
9,947
13,760
7,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 5 / 3
7,592
400
7,142
14,706
10,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
Lillepikken
Hercules
16
2 / 3 / 4
9,745
513
8,375
16,817
14,928
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 4 / 3
8,913
469
5,787
15,936
4,822
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
UsnoozeUlose
Danzaburou
16
2 / 4 / 1
10,283
541
8,967
16,223
7,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
22
Kills
11
11
Deaths
22
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Amir4553
Tiamat
2
6
3
0.58
W
Sun Wukong
DestinedAce
Sun Wukong
4
2
2
2.5
L
1
5
3
0.5
W
12
1
5
14.5
L
Hercules
Lillepikken
Hercules
2
3
4
1.33
W
Horus
Logan5015
Horus
2
3
12
2.67
W
4
2
0
2
L
4
4
3
1.38
L
Danzaburou
UsnoozeUlose
Danzaburou
2
4
1
0.63
W
Thanatos
YokaiSoul
Thanatos
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,208
Damage
40,218
72,223
Taken
77,442
51,007
Mitigated
44,550
34,492
Healing
18,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Amir4553
Tiamat
9,947
635
0
1,188
13,760
7,471
556
6,904
6,828
56,134
0
W
Sun Wukong
DestinedAce
Sun Wukong
10,788
1,789
0
6,130
18,746
16,417
235
4,542
14,204
0
74,914
L
7,142
1,027
0
1,030
14,706
10,189
0
7,203
7,488
20,055
0
W
21,590
1,586
0
8,487
13,237
7,384
1,137
5,226
8,011
99,798
0
L
Hercules
Lillepikken
Hercules
8,375
3,308
0
6,317
16,817
14,928
535
4,405
12,412
0
59,421
W
Horus
Logan5015
Horus
8,563
2,556
964
4,110
14,967
15,961
164
5,807
8,962
1,215
31,791
W
11,625
5,401
0
7,383
11,951
5,144
2,017
657
11,294
114,526
0
L
5,787
2,067
0
3,800
15,936
4,822
0
3,928
11,908
0
57,978
L
Danzaburou
UsnoozeUlose
Danzaburou
8,967
4,049
0
6,633
16,223
7,140
478
11,582
4,641
0
82,344
W
Thanatos
YokaiSoul
Thanatos
3,642
1,173
0
7,418
13,322
6,101
0
1,344
11,978
0
55,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,707
Gold Earned
45,013
548
Minions Killed
430
0
Camps Cleared
0
1,755,435
Distance Traveled
1,675,781
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,480
446
78
4
0
347,669
0
W
Sun Wukong
10,694
563
125
7
0
347,621
0
L
Geb
7,592
400
15
1
0
287,948
6
W
Anubis
11,615
611
129
7
0
315,629
0
L
Hercules
9,745
513
105
6
0
333,638
0
W
Horus
10,733
565
27
1
0
389,108
2
W
Sol
11,682
615
187
10
0
350,730
6
L
Loki
8,913
469
74
4
0
376,061
0
L
Danzaburou
10,283
541
158
8
0
330,465
0
W
Thanatos
8,983
473
80
4
0
352,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role