Player Matchup

Hun Batz
Hun Batz
Hose Cruz
Hun Batz
Level 42
God Stats
1W - 2L
1,789 SR
Queue Stats
153W - 158L
1,518 Elo+
Solo
Heimdallr
Heimdallr
JAMZ
Heimdallr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,456 Elo+
Solo
Tyr
Tyr
MR keiri
Tyr
Level 68
God Stats
0W - 1L
1,426 SR
Queue Stats
84W - 66L
1,566 Elo+
Solo
Anubis
Anubis
Swing915
Anubis
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,537 Elo+
Solo
Charon
Charon
oddballkta
Charon
Level 113
God Stats
11W - 14L
1,467 SR
Queue Stats
105W - 87L
1,527 Elo+
Solo
Team Averages
Level 74
1,537 SR
1,520 Elo+

VS

Team Averages
Level 138
1,575 SR
1,551 Elo+
Anubis
Anubis
 
Anubis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
 
Camazotz
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
ApoloBb
Charon
Level 129
God Stats
4W - 1L
1,553 SR
Queue Stats
74W - 70L
1,526 Elo+
Solo
Chang'e
Chang'e
Splendy64
Chang'e
Level 129
God Stats
3W - 0L
1,857 SR
Queue Stats
98W - 62L
1,569 Elo+
Solo
Shiva
Shiva
alR1ght_L1ght
Shiva
Level 126
God Stats
1W - 0L
1,464 SR
Queue Stats
11W - 4L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Hose Cruz
Hun Batz
12
0 / 3 / 2
6,767
677
6,351
8,957
3,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
JAMZ
Heimdallr
12
0 / 8 / 2
6,574
657
4,994
13,568
4,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 4 / 2
7,311
731
7,625
15,360
14,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
Swing915
Anubis
14
2 / 4 / 1
7,847
785
7,248
9,515
4,071
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
oddballkta
Charon
13
0 / 0 / 3
7,386
739
7,076
9,813
8,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
7 / 3 / 7
8,627
863
11,808
8,890
4,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
 
Camazotz
15
4 / 0 / 7
8,135
814
9,016
10,683
4,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
ApoloBb
Charon
14
1 / 0 / 13
7,671
767
9,251
6,711
6,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
Splendy64
Chang'e
15
4 / 0 / 8
8,296
830
8,780
7,644
3,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 0 / 8
7,913
791
9,810
13,658
13,046
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
62
3
Kills
19
19
Deaths
3
10
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
3
7
3.5
W
Camazotz
 
Camazotz
4
0
7
7.5
W
Charon
ApoloBb
Charon
1
0
13
7.5
L
Hun Batz
Hose Cruz
Hun Batz
0
3
2
0.33
L
Heimdallr
JAMZ
Heimdallr
0
8
2
0.13
L
1
4
2
0.5
W
Chang'e
Splendy64
Chang'e
4
0
8
8
L
Anubis
Swing915
Anubis
2
4
1
0.63
W
3
0
8
7
L
Charon
oddballkta
Charon
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,294
Damage
48,665
57,213
Taken
47,586
34,789
Mitigated
31,651
12,917
Healing
22,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,808
203
0
2,458
8,890
4,476
98
4,744
4,058
30,990
0
W
Camazotz
 
Camazotz
9,016
1,421
0
3,360
10,683
4,501
0
2,115
8,568
0
26,275
W
Charon
ApoloBb
Charon
9,251
888
0
1,702
6,711
6,163
235
2,145
4,566
19,981
601
L
Hun Batz
Hose Cruz
Hun Batz
6,351
253
0
451
8,957
3,593
0
3,758
5,145
0
20,598
L
Heimdallr
JAMZ
Heimdallr
4,994
1,740
0
1,631
13,568
4,319
0
7,465
4,689
0
13,281
L
7,625
989
0
4,898
15,360
14,137
0
8,260
6,527
62
24,407
W
Chang'e
Splendy64
Chang'e
8,780
729
5,108
6,102
7,644
3,465
952
1,606
6,038
35,197
0
L
Anubis
Swing915
Anubis
7,248
167
0
2,441
9,515
4,071
0
4,275
4,038
26,316
0
W
9,810
1,212
71
4,081
13,658
13,046
111
3,706
9,952
0
24,939
L
Charon
oddballkta
Charon
7,076
1,339
0
3,496
9,813
8,669
0
4,443
5,074
15,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,885
Gold Earned
40,642
170
Minions Killed
213
0
Camps Cleared
0
1,039,638
Distance Traveled
1,182,144
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,627
863
53
5
0
193,746
1
W
Camazotz
8,135
814
37
4
0
259,866
4
W
Charon
7,671
767
26
3
0
244,289
0
L
Hun Batz
6,767
677
36
4
0
218,034
0
L
Heimdallr
6,574
657
19
2
0
189,529
0
L
Tyr
7,311
731
41
4
0
240,231
0
W
Chang'e
8,296
830
68
7
0
227,857
0
L
Anubis
7,847
785
64
6
0
188,665
2
W
Shiva
7,913
791
29
3
0
256,386
0
L
Charon
7,386
739
10
1
0
203,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role