Player Matchup

Cthulhu
Cthulhu
BruhWHaT99
Cthulhu
Level 66
God Stats
0W - 1L
1,582 SR
Queue Stats
23W - 17L
1,544 Elo+
Party 1
Hera
Hera
FlowerGeek1306
Hera
Level 5
God Stats
1W - 3L
1,392 SR
Queue Stats
3W - 7L
1,296 Elo+
Party 2
Bellona
Bellona
Keroppi3301
Bellona
Level 5
God Stats
1W - 2L
1,503 SR
Queue Stats
1W - 4L
1,253 Elo+
Party 1
Ix Chel
Ix Chel
LeafyGreens00
Ix Chel
Level 66
God Stats
3W - 4L
1,571 SR
Queue Stats
145W - 153L
1,433 Elo+
Party 2
Ymir
Ymir
pincherockera
Ymir
Level 41
God Stats
56W - 34L
1,616 SR
Queue Stats
71W - 61L
1,434 Elo+
Party 2
Team Averages
Level 37
1,533 SR
1,392 Elo+

VS

Team Averages
Level 59
1,332 SR
1,312 Elo+
Kuzenbo
Kuzenbo
Porkchopx
Kuzenbo
Level 113
God Stats
3W - 6L
1,500 SR
Queue Stats
70W - 59L
1,179 Elo+
Party 3
Arachne
Arachne
Rigeluz
Arachne
Level 37
God Stats
6W - 4L
1,156 SR
Queue Stats
124W - 145L
1,467 Elo+
Solo
Bellona
Bellona
SSaintKoopa
Bellona
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,344 Elo+
Party 3
Vulcan
Vulcan
Szellem12
Vulcan
Level 49
God Stats
2W - 4L
1,163 SR
Queue Stats
118W - 102L
1,443 Elo+
Solo
Fenrir
Fenrir
noticesosa
Fenrir
Level 48
God Stats
2W - 6L
1,342 SR
Queue Stats
74W - 72L
1,129 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BruhWHaT99
Cthulhu
14
0 / 2 / 2
8,935
894
7,613
8,849
7,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 4 / 2
9,737
974
10,508
9,980
5,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Keroppi3301
Bellona
14
0 / 3 / 2
8,834
883
3,820
8,850
9,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
15
1 / 4 / 1
9,880
988
10,482
11,007
5,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 2 / 1
10,733
1,073
5,390
14,987
17,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Team 1 Tickets

202

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Porkchopx
Kuzenbo
16
2 / 0 / 7
10,375
1,038
9,373
13,630
17,703
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Rigeluz
Arachne
16
6 / 0 / 6
11,121
1,112
9,019
8,399
3,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
SSaintKoopa
Bellona
16
2 / 1 / 7
10,295
1,030
7,477
8,425
7,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Vulcan
Szellem12
Vulcan
17
2 / 1 / 9
11,217
1,122
19,745
4,528
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
noticesosa
Fenrir
16
3 / 1 / 7
10,250
1,025
4,111
7,554
2,962
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
3
Kills
15
15
Deaths
3
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BruhWHaT99
Cthulhu
0
2
2
0.5
L
1
4
2
0.5
L
Bellona
Keroppi3301
Bellona
0
3
2
0.33
L
Ix Chel
1
4
1
0.38
W
Kuzenbo
Porkchopx
Kuzenbo
2
0
7
5.5
W
Arachne
Rigeluz
Arachne
6
0
6
9
W
Bellona
SSaintKoopa
Bellona
2
1
7
5.5
W
Vulcan
Szellem12
Vulcan
2
1
9
6.5
W
Fenrir
noticesosa
Fenrir
3
1
7
6.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,813
Damage
49,725
53,673
Taken
42,536
45,257
Mitigated
34,305
6,572
Healing
2,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BruhWHaT99
Cthulhu
7,613
1,031
521
641
8,849
7,118
0
5,174
3,444
22,431
0
L
10,508
2,850
0
242
9,980
5,028
0
4,995
4,930
29,930
0
L
Bellona
Keroppi3301
Bellona
3,820
1,128
0
561
8,850
9,753
0
4,383
4,241
0
7,790
L
Ix Chel
10,482
1,149
1,989
1,208
11,007
5,836
0
6,117
4,791
38,627
0
W
Kuzenbo
Porkchopx
Kuzenbo
9,373
2,709
0
0
13,630
17,703
0
10,176
2,786
21,456
0
W
Arachne
Rigeluz
Arachne
9,019
6,955
0
1,007
8,399
3,993
0
6,815
1,240
0
19,763
W
Bellona
SSaintKoopa
Bellona
7,477
1,404
0
635
8,425
7,850
0
6,222
1,801
0
22,758
W
Vulcan
Szellem12
Vulcan
19,745
4,796
0
472
4,528
1,797
0
3,857
576
59,073
0
W
Fenrir
noticesosa
Fenrir
4,111
1,675
0
200
7,554
2,962
0
5,979
1,413
0
12,114
L
5,390
705
0
1,410
14,987
17,522
0
8,485
6,385
26,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,119
Gold Earned
53,258
209
Minions Killed
185
5
Camps Cleared
11
878,681
Distance Traveled
1,055,693
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,935
894
35
4
0
151,577
0
L
Hera
9,737
974
54
5
3
188,116
0
L
Bellona
8,834
883
13
1
0
141,237
0
L
Ix Chel
9,880
988
68
7
2
198,870
0
W
Kuzenbo
10,375
1,038
17
2
0
201,831
0
W
Arachne
11,121
1,112
25
3
6
214,694
0
W
Bellona
10,295
1,030
30
3
3
207,251
0
W
Vulcan
11,217
1,122
101
10
2
218,343
0
W
Fenrir
10,250
1,025
12
1
0
213,574
0
L
Ymir
10,733
1,073
39
4
0
198,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role