Player Matchup

Charon
Charon
 
Charon
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Dr_Buki
Hades
Level 87
God Stats
1W - 1L
1,706 SR
Queue Stats
390W - 378L
1,454 Elo+
Party 2
Apollo
Apollo
Hollistics_
Apollo
Level 93
God Stats
58W - 71L
1,431 SR
Queue Stats
353W - 366L
1,459 Elo+
Party 3
King Arthur
King Arthur
Jackha__
King Arthur
Level 67
God Stats
27W - 30L
1,500 SR
Queue Stats
617W - 583L
1,427 Elo+
Party 3
Thor
Thor
MEVOILA
Thor
Level 99
God Stats
4W - 10L
1,364 SR
Queue Stats
372W - 363L
1,452 Elo+
Solo
Team Averages
Level 93
1,500 SR
1,458 Elo+

VS

Team Averages
Level 78
1,490 SR
1,517 Elo+
Danzaburou
Danzaburou
Beylivolk
Danzaburou
Level 29
God Stats
4W - 2L
1,593 SR
Queue Stats
56W - 54L
1,465 Elo+
Party 1
Kali
Kali
Mit-man13
Kali
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 12L
1,595 Elo+
Solo
Bellona
Bellona
SZC Default
Bellona
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 119L
1,568 Elo+
Solo
Anubis
Anubis
darrk120
Anubis
Level 89
God Stats
9W - 9L
1,338 SR
Queue Stats
19W - 23L
1,518 Elo+
Solo
Mulan
Mulan
kingofthings2
Mulan
Level 104
God Stats
133W - 97L
1,517 SR
Queue Stats
463W - 441L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
1 / 2 / 2
6,995
466
3,734
14,074
10,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
Dr_Buki
Hades
11
0 / 6 / 1
6,778
452
5,388
14,536
7,133
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
11
1 / 2 / 1
7,384
492
7,149
8,762
2,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Jackha__
King Arthur
13
3 / 4 / 0
7,898
527
10,183
16,107
16,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thor
MEVOILA
Thor
11
2 / 6 / 2
7,017
468
2,605
14,942
5,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Beylivolk
Danzaburou
11
0 / 1 / 7
7,047
470
6,100
8,911
3,661
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
14
7 / 1 / 5
8,923
595
10,156
12,647
5,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
SZC Default
Bellona
14
3 / 3 / 2
8,871
591
12,065
15,777
12,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
darrk120
Anubis
15
8 / 2 / 4
9,519
635
12,686
9,317
4,325
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
1 / 1 / 2
7,470
498
5,011
9,744
6,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
7
Kills
19
20
Deaths
8
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
2
2
1
W
Danzaburou
Beylivolk
Danzaburou
0
1
7
3.5
L
Hades
Dr_Buki
Hades
0
6
1
0.08
L
Apollo
1
2
1
0.75
L
King Arthur
Jackha__
King Arthur
3
4
0
0.75
L
Thor
MEVOILA
Thor
2
6
2
0.5
W
Kali
7
1
5
9.5
W
Bellona
SZC Default
Bellona
3
3
2
1.33
W
Anubis
darrk120
Anubis
8
2
4
5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,059
Damage
46,018
68,421
Taken
56,396
41,787
Mitigated
31,974
19,478
Healing
23,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
3,734
1,077
317
4,024
14,074
10,100
0
1,397
12,677
26,169
0
W
Danzaburou
Beylivolk
Danzaburou
6,100
2,821
0
4,172
8,911
3,661
646
1,357
7,554
0
44,459
L
Hades
Dr_Buki
Hades
5,388
526
255
4,628
14,536
7,133
0
8,328
6,208
44,302
0
L
Apollo
7,149
4,231
0
3,313
8,762
2,981
494
329
8,433
0
51,629
L
King Arthur
Jackha__
King Arthur
10,183
1,021
0
2,990
16,107
16,558
0
14
16,093
1,663
52,637
L
Thor
MEVOILA
Thor
2,605
748
0
3,951
14,942
5,015
14
2,632
12,310
0
40,773
W
Kali
10,156
4,297
0
3,318
12,647
5,464
484
1,621
11,026
0
59,570
W
Bellona
SZC Default
Bellona
12,065
4,402
0
5,971
15,777
12,450
0
1,004
14,773
0
71,667
W
Anubis
darrk120
Anubis
12,686
1,192
0
5,344
9,317
4,325
485
4,842
4,475
67,245
0
W
5,011
698
0
4,391
9,744
6,074
250
2,155
7,589
0
43,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,072
Gold Earned
41,830
313
Minions Killed
419
0
Camps Cleared
0
1,357,846
Distance Traveled
1,433,382
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,995
466
33
2
0
262,671
0
W
Danzaburou
7,047
470
68
5
0
294,273
0
L
Hades
6,778
452
75
5
0
244,345
0
L
Apollo
7,384
492
69
5
0
255,265
0
L
King Arthur
7,898
527
71
5
0
320,361
2
L
Thor
7,017
468
65
4
0
275,204
4
W
Kali
8,923
595
81
5
0
314,420
0
W
Bellona
8,871
591
106
7
0
276,183
2
W
Anubis
9,519
635
95
6
0
253,078
5
W
Mulan
7,470
498
69
5
0
295,428
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role