Player Matchup

The Morrigan
The Morrigan
BindAqua
The Morrigan
Level 103
God Stats
1W - 1L
1,519 SR
Queue Stats
42W - 30L
1,491 Elo+
Solo
Mercury
Mercury
Nerf Dair
Mercury
Level 107
God Stats
2W - 3L
1,802 SR
Queue Stats
91W - 93L
1,418 Elo+
Party 2
Artemis
Artemis
OFFLlNE PLAYER
Artemis
Level 41
God Stats
9W - 9L
1,345 SR
Queue Stats
42W - 65L
1,320 Elo+
Party 2
Nu Wa
Nu Wa
SpitfireD_04
Nu Wa
Level 119
God Stats
32W - 26L
1,544 SR
Queue Stats
127W - 102L
1,466 Elo+
Solo
Charon
Charon
hunter061506
Charon
Level 47
God Stats
4W - 0L
1,749 SR
Queue Stats
126W - 142L
1,445 Elo+
Solo
Team Averages
Level 83
1,592 SR
1,428 Elo+

VS

Team Averages
Level 82
1,433 SR
1,470 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Kkiller974289
Merlin
Level 81
God Stats
11W - 7L
1,765 SR
Queue Stats
109W - 107L
1,468 Elo+
Solo
Athena
Athena
RecklessArlø
Athena
Level 89
God Stats
1W - 5L
1,153 SR
Queue Stats
257W - 261L
1,514 Elo+
Party 1
Charon
Charon
TempU-GammaBomb
Charon
Level 114
God Stats
28W - 27L
1,442 SR
Queue Stats
307W - 308L
1,443 Elo+
Party 1
Danzaburou
Danzaburou
fart69420
Danzaburou
Level 8
God Stats
1W - 2L
1,302 SR
Queue Stats
13W - 12L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BindAqua
The Morrigan
17
8 / 0 / 7
10,019
668
6,782
5,662
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Nerf Dair
Mercury
15
6 / 3 / 6
8,929
595
11,412
11,604
4,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 4 / 5
7,028
469
6,360
9,283
3,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
4 / 1 / 4
9,667
644
11,780
7,457
2,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Charon
12
1 / 2 / 8
7,630
509
5,638
12,152
8,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
0 / 3 / 2
7,017
468
4,955
10,060
4,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
3 / 5 / 2
8,366
558
5,791
9,179
3,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 4 / 3
8,915
594
8,080
16,373
9,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 5 / 5
7,063
471
6,524
15,523
13,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
fart69420
Danzaburou
13
0 / 4 / 0
7,645
510
4,464
11,996
3,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
21
Kills
10
10
Deaths
21
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
3
2
0.33
W
The Morrigan
BindAqua
The Morrigan
8
0
7
11.5
L
3
5
2
0.8
W
Mercury
Nerf Dair
Mercury
6
3
6
3
W
2
4
5
1.13
L
6
4
3
1.88
W
4
1
4
6
L
1
5
5
0.7
L
Danzaburou
fart69420
Danzaburou
0
4
0
0
W
Charon
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,972
Damage
29,814
46,158
Taken
63,131
20,762
Mitigated
35,022
10,277
Healing
13,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,955
2,394
0
2,329
10,060
4,215
544
5,207
4,853
0
54,429
W
The Morrigan
BindAqua
The Morrigan
6,782
681
0
494
5,662
2,146
380
4,082
1,580
73,312
0
L
5,791
107
0
520
9,179
3,822
0
3,396
5,783
59,462
0
W
Mercury
Nerf Dair
Mercury
11,412
8,078
0
270
11,604
4,419
278
5,287
6,317
0
83,886
W
6,360
3,188
0
1,134
9,283
3,280
0
5,815
3,468
0
19,459
L
8,080
2,621
0
5,629
16,373
9,944
0
2,812
13,561
65,272
0
W
11,780
3,205
0
3,607
7,457
2,738
487
607
6,850
86,819
0
L
6,524
1,423
0
1,240
15,523
13,597
161
5,484
10,009
22,978
0
L
Danzaburou
fart69420
Danzaburou
4,464
1,812
0
3,410
11,996
3,444
0
7,749
4,247
0
63,904
W
Charon
5,638
682
540
4,232
12,152
8,179
289
4,611
7,541
41,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,273
Gold Earned
39,006
449
Minions Killed
397
0
Camps Cleared
0
1,519,196
Distance Traveled
1,472,121
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,017
468
90
6
0
280,634
2
W
The Morrigan
10,019
668
129
9
0
324,878
5
L
Merlin
8,366
558
102
7
0
284,844
0
W
Mercury
8,929
595
115
8
0
374,658
0
W
Artemis
7,028
469
22
1
0
276,218
0
L
Athena
8,915
594
101
7
0
352,231
0
W
Nu Wa
9,667
644
138
9
0
259,589
0
L
Charon
7,063
471
14
1
0
284,768
0
L
Danzaburou
7,645
510
90
6
0
269,644
0
W
Charon
7,630
509
45
3
0
283,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role