Player Matchup

Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AmandaNud3s
Sol
Level 155
God Stats
9W - 11L
1,502 SR
Queue Stats
123W - 118L
1,530 Elo+
Solo
Artemis
Artemis
Didark
Artemis
Level 126
God Stats
1W - 1L
1,531 SR
Queue Stats
32W - 17L
1,618 Elo+
Party 1
Nemesis
Nemesis
MarCroy
Nemesis
Level 108
God Stats
5W - 4L
1,665 SR
Queue Stats
49W - 35L
1,610 Elo+
Party 1
Guan Yu
Guan Yu
ScoltRecon
Guan Yu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,745 Elo+
Party 1
Team Averages
Level 125
1,540 SR
1,601 Elo+

VS

Team Averages
Level 154
1,612 SR
1,509 Elo+
Nox
Nox
AppychA
Nox
Level 172
God Stats
1W - 0L
1,683 SR
Queue Stats
61W - 47L
1,518 Elo+
Party 2
Nemesis
Nemesis
ClipEditado
Nemesis
Level 159
God Stats
2W - 3L
1,483 SR
Queue Stats
46W - 32L
1,558 Elo+
Party 2
Fenrir
Fenrir
Manu09
Fenrir
Level 123
God Stats
8W - 4L
1,658 SR
Queue Stats
62W - 51L
1,542 Elo+
Solo
Ra
Ra
Matachangos606
Ra
Level 159
God Stats
9W - 2L
1,736 SR
Queue Stats
219W - 222L
1,467 Elo+
Party 3
Chaac
Chaac
Zqii
Chaac
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 169L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
0 / 2 / 0
5,953
397
2,564
4,538
1,996
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
3 / 4 / 0
9,391
626
15,778
15,343
9,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Didark
Artemis
11
1 / 4 / 2
7,025
468
7,354
12,486
4,496
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
MarCroy
Nemesis
12
3 / 3 / 1
7,691
513
6,018
11,160
4,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
ScoltRecon
Guan Yu
10
0 / 3 / 2
6,472
431
2,672
11,974
7,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
12
2 / 1 / 3
7,816
521
2,750
7,648
6,237
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
ClipEditado
Nemesis
13
2 / 2 / 3
7,569
505
9,725
9,404
4,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
Manu09
Fenrir
15
5 / 0 / 5
8,883
592
7,655
12,754
5,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 1 / 2
9,210
614
8,350
8,089
3,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Zqii
Chaac
13
3 / 3 / 4
8,078
539
6,497
16,141
12,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
7
Kills
16
16
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
2
0
0
L
3
4
0
0.75
W
Nox
2
1
3
3.5
W
Nemesis
ClipEditado
Nemesis
2
2
3
1.75
L
Artemis
Didark
Artemis
1
4
2
0.5
W
Fenrir
Manu09
Fenrir
5
0
5
7.5
L
Nemesis
MarCroy
Nemesis
3
3
1
1.17
W
4
1
2
5
L
Guan Yu
ScoltRecon
Guan Yu
0
3
2
0.33
W
Chaac
Zqii
Chaac
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,386
Damage
34,977
55,501
Taken
54,036
27,724
Mitigated
32,493
19,315
Healing
16,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,564
41
0
1,912
4,538
1,996
0
2,295
2,194
32,740
0
L
15,778
7,436
0
8,678
15,343
9,175
2,340
1,090
14,253
84,708
0
W
Nox
2,750
559
0
1,025
7,648
6,237
0
2,238
5,410
29,553
0
W
Nemesis
ClipEditado
Nemesis
9,725
4,962
0
3,159
9,404
4,350
0
616
8,788
0
49,186
L
Artemis
Didark
Artemis
7,354
2,996
0
4,665
12,486
4,496
0
1,437
11,042
0
44,142
W
Fenrir
Manu09
Fenrir
7,655
2,480
0
3,001
12,754
5,949
1,321
4,456
8,298
0
76,185
L
Nemesis
MarCroy
Nemesis
6,018
2,968
0
1,431
11,160
4,282
0
1,624
9,521
0
48,843
W
8,350
1,237
578
2,961
8,089
3,376
191
2,358
5,731
87,676
0
L
Guan Yu
ScoltRecon
Guan Yu
2,672
565
177
2,452
11,974
7,775
0
4,576
7,351
0
33,819
W
Chaac
Zqii
Chaac
6,497
1,274
0
5,795
16,141
12,581
0
8,716
7,425
0
50,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,532
Gold Earned
41,556
389
Minions Killed
466
0
Camps Cleared
0
1,296,538
Distance Traveled
1,592,076
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,953
397
45
3
0
129,247
0
L
Sol
9,391
626
135
9
0
264,103
0
W
Nox
7,816
521
47
3
0
298,574
4
W
Nemesis
7,569
505
77
5
0
346,302
1
L
Artemis
7,025
468
81
5
0
261,978
0
W
Fenrir
8,883
592
100
7
0
333,017
0
L
Nemesis
7,691
513
72
5
0
352,336
0
W
Ra
9,210
614
151
10
0
305,458
2
L
Guan Yu
6,472
431
56
4
0
288,874
2
W
Chaac
8,078
539
91
6
0
308,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role