Player Matchup

Apollo
Apollo
CivilSushi
Apollo
Level 29
God Stats
15W - 24L
1,481 SR
Queue Stats
311W - 366L
1,337 Elo+
Party 1
He Bo
He Bo
DoctorBombs
He Bo
Level 22
God Stats
0W - 2L
1,286 SR
Queue Stats
66W - 86L
1,272 Elo+
Party 1
Persephone
Persephone
GirlinGreen3654
Persephone
Level 33
God Stats
138W - 115L
1,416 SR
Queue Stats
398W - 463L
1,305 Elo+
Party 1
Ratatoskr
Ratatoskr
HIspanicEggRoll
Ratatoskr
Level 18
God Stats
0W - 5L
1,191 SR
Queue Stats
10W - 39L
1,022 Elo+
Party 1
Cerberus
Cerberus
TheRuggDr
Cerberus
Level 53
God Stats
7W - 6L
1,459 SR
Queue Stats
150W - 188L
1,360 Elo+
Party 1
Team Averages
Level 31
1,367 SR
1,259 Elo+

VS

Team Averages
Level 104
1,615 SR
1,437 Elo+
Discordia
Discordia
 
Discordia
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
IcedOutBoy97
King Arthur
Level 49
God Stats
3W - 5L
1,282 SR
Queue Stats
11W - 12L
1,404 Elo+
Solo
Freya
Freya
ManlyMeatLump
Freya
Level 152
God Stats
2W - 0L
1,854 SR
Queue Stats
2W - 2L
1,400 Elo+
Solo
Cernunnos
Cernunnos
oIK I4 N OxX
Cernunnos
Level 74
God Stats
168W - 140L
1,596 SR
Queue Stats
423W - 430L
1,461 Elo+
Solo
Atlas
Atlas
sum4u2nv
Atlas
Level 119
God Stats
5W - 0L
1,845 SR
Queue Stats
111W - 113L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CivilSushi
Apollo
14
1 / 6 / 0
8,624
958
6,255
11,833
4,852
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 2 / 1
8,397
933
8,241
10,894
3,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Persephone
GirlinGreen3654
Persephone
14
0 / 5 / 1
8,881
987
7,278
10,101
4,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
HIspanicEggRoll
Ratatoskr
14
0 / 7 / 1
8,296
922
4,196
13,336
5,730
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
TheRuggDr
Cerberus
14
0 / 7 / 1
8,476
942
7,835
24,566
23,874
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Team 1 Tickets

114

VS

Team 2 Tickets

347

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
3 / 0 / 16
10,348
1,150
17,483
2,365
1,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
IcedOutBoy97
King Arthur
16
5 / 1 / 11
10,042
1,116
7,854
8,400
9,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
14 / 0 / 12
11,942
1,327
23,256
10,016
4,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
oIK I4 N OxX
Cernunnos
16
3 / 0 / 19
10,026
1,114
11,364
7,734
3,959
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atlas
sum4u2nv
Atlas
16
2 / 0 / 16
10,903
1,211
5,146
11,098
12,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
101
1
Kills
27
27
Deaths
1
4
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
0
16
11
L
Apollo
CivilSushi
Apollo
1
6
0
0.17
L
0
2
1
0.25
L
Persephone
GirlinGreen3654
Persephone
0
5
1
0.1
L
Ratatoskr
HIspanicEggRoll
Ratatoskr
0
7
1
0.07
W
King Arthur
IcedOutBoy97
King Arthur
5
1
11
10.5
W
14
0
12
20
L
Cerberus
TheRuggDr
Cerberus
0
7
1
0.07
W
Cernunnos
oIK I4 N OxX
Cernunnos
3
0
19
12.5
W
Atlas
sum4u2nv
Atlas
2
0
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,805
Damage
65,103
70,730
Taken
39,613
42,669
Mitigated
32,469
2,824
Healing
7,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
17,483
564
0
0
2,365
1,029
0
1,331
1,034
32,963
0
L
Apollo
CivilSushi
Apollo
6,255
1,918
0
144
11,833
4,852
0
6,167
5,438
0
15,049
L
8,241
636
0
540
10,894
3,869
0
9,272
1,490
21,100
0
L
Persephone
GirlinGreen3654
Persephone
7,278
268
0
108
10,101
4,344
0
6,636
3,315
30,267
0
L
Ratatoskr
HIspanicEggRoll
Ratatoskr
4,196
1,201
0
96
13,336
5,730
0
7,902
5,166
0
10,658
W
King Arthur
IcedOutBoy97
King Arthur
7,854
467
0
0
8,400
9,965
0
4,730
3,425
0
14,892
W
23,256
8,002
0
3,674
10,016
4,967
0
5,554
4,368
50,973
0
L
Cerberus
TheRuggDr
Cerberus
7,835
0
0
1,936
24,566
23,874
0
14,914
9,110
20,025
1,008
W
Cernunnos
oIK I4 N OxX
Cernunnos
11,364
6,523
0
1,714
7,734
3,959
0
4,206
3,360
0
26,979
W
Atlas
sum4u2nv
Atlas
5,146
2,057
0
2,161
11,098
12,549
0
6,685
4,413
11,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,674
Gold Earned
53,261
156
Minions Killed
194
4
Camps Cleared
6
750,484
Distance Traveled
907,454
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,348
1,150
46
5
1
192,592
0
L
Apollo
8,624
958
18
2
0
118,997
0
L
He Bo
8,397
933
40
4
2
164,840
0
L
Persephone
8,881
987
54
6
1
141,627
0
L
Ratatoskr
8,296
922
10
1
1
157,588
0
W
King Arthur
10,042
1,116
17
2
1
173,880
0
W
Freya
11,942
1,327
77
9
4
187,855
0
L
Cerberus
8,476
942
34
4
0
167,432
0
W
Cernunnos
10,026
1,114
41
5
0
163,955
0
W
Atlas
10,903
1,211
13
1
0
189,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role