Player Matchup

Aphrodite
Aphrodite
AppleBiscuits
Aphrodite
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 83L
1,606 Elo+
Party 2
Ne Zha
Ne Zha
ArbItraryA
Ne Zha
Level 105
God Stats
0W - 1L
1,154 SR
Queue Stats
49W - 49L
1,598 Elo+
Party 2
Baba Yaga
Baba Yaga
BigDaddyMak
Baba Yaga
Level 126
God Stats
1W - 1L
1,744 SR
Queue Stats
26W - 28L
1,479 Elo+
Party 1
Jing Wei
Jing Wei
I Perlie I
Jing Wei
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,483 Elo+
Party 1
Charon
Charon
SteGreggles
Charon
Level 157
God Stats
2W - 1L
1,707 SR
Queue Stats
87W - 78L
1,591 Elo+
Party 2
Team Averages
Level 133
1,521 SR
1,552 Elo+

VS

Team Averages
Level 123
1,485 SR
1,559 Elo+
Izanami
Izanami
Bozal
Izanami
Level 146
God Stats
1W - 1L
1,279 SR
Queue Stats
6W - 5L
1,489 Elo+
Solo
Aphrodite
Aphrodite
H1 zVentry
Aphrodite
Level 89
God Stats
7W - 1L
1,869 SR
Queue Stats
545W - 505L
1,558 Elo+
Solo
Anubis
Anubis
Rayzorbeam
Anubis
Level 113
God Stats
2W - 2L
1,177 SR
Queue Stats
215W - 193L
1,580 Elo+
Solo
Khepri
Khepri
Ricq
Khepri
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
237W - 200L
1,607 Elo+
Solo
Charon
Charon
SpongeBuck
Charon
Level 139
God Stats
1W - 1L
1,601 SR
Queue Stats
186W - 174L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AppleBiscuits
Aphrodite
17
0 / 3 / 8
9,446
630
9,041
14,944
19,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
ArbItraryA
Ne Zha
16
3 / 5 / 6
9,976
665
12,957
14,889
10,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
BigDaddyMak
Baba Yaga
15
0 / 7 / 5
8,907
594
20,570
14,822
9,496
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
I Perlie I
Jing Wei
16
1 / 6 / 4
8,879
592
13,242
14,471
9,056
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
19
6 / 3 / 3
10,786
719
13,022
15,694
19,438
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bozal
Izanami
17
1 / 2 / 18
10,421
695
15,143
13,417
7,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Aphrodite
H1 zVentry
Aphrodite
19
7 / 3 / 12
11,342
756
11,405
20,821
16,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Rayzorbeam
Anubis
18
5 / 2 / 16
10,989
733
14,148
13,528
9,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Ricq
Khepri
18
4 / 2 / 14
12,132
809
6,460
19,923
24,393
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon
SpongeBuck
Charon
19
7 / 2 / 17
11,695
780
22,337
20,859
28,205
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
101
10
Kills
24
24
Deaths
11
26
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AppleBiscuits
Aphrodite
0
3
8
1.33
L
Ne Zha
ArbItraryA
Ne Zha
3
5
6
1.2
L
Baba Yaga
BigDaddyMak
Baba Yaga
0
7
5
0.36
W
Izanami
Bozal
Izanami
1
2
18
5
W
Aphrodite
H1 zVentry
Aphrodite
7
3
12
4.33
L
Jing Wei
I Perlie I
Jing Wei
1
6
4
0.5
W
Anubis
Rayzorbeam
Anubis
5
2
16
6.5
W
Khepri
Ricq
Khepri
4
2
14
5.5
W
Charon
SpongeBuck
Charon
7
2
17
7.75
L
Charon
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,832
Damage
69,493
74,820
Taken
88,548
68,231
Mitigated
85,409
27,501
Healing
46,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AppleBiscuits
Aphrodite
9,041
464
11,161
7,877
14,944
19,838
0
8,962
5,730
24,088
0
L
Ne Zha
ArbItraryA
Ne Zha
12,957
1,299
82
913
14,889
10,403
0
12,057
2,788
0
21,076
L
Baba Yaga
BigDaddyMak
Baba Yaga
20,570
994
865
2,233
14,822
9,496
0
11,045
3,669
37,723
0
W
Izanami
Bozal
Izanami
15,143
5,374
2,119
2,835
13,417
7,440
3,181
8,144
4,830
0
38,873
W
Aphrodite
H1 zVentry
Aphrodite
11,405
970
12,769
12,766
20,821
16,053
1,615
8,995
11,555
37,110
0
L
Jing Wei
I Perlie I
Jing Wei
13,242
9,393
0
1,142
14,471
9,056
0
11,738
2,633
0
25,711
W
Anubis
Rayzorbeam
Anubis
14,148
127
1,542
3,318
13,528
9,318
1,603
7,273
6,133
31,848
0
W
Khepri
Ricq
Khepri
6,460
159
1,238
2,201
19,923
24,393
530
8,332
10,892
10,454
0
W
Charon
SpongeBuck
Charon
22,337
948
2,802
5,203
20,859
28,205
1,004
8,182
12,169
37,003
0
L
Charon
13,022
1,638
1,188
2,040
15,694
19,438
0
10,182
5,440
26,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,994
Gold Earned
56,579
159
Minions Killed
176
0
Camps Cleared
0
1,325,406
Distance Traveled
1,477,275
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,446
630
43
3
0
260,628
0
L
Ne Zha
9,976
665
6
0
0
271,028
0
L
Baba Yaga
8,907
594
37
2
0
252,147
0
W
Izanami
10,421
695
37
2
0
283,727
0
W
Aphrodite
11,342
756
65
4
0
281,066
0
L
Jing Wei
8,879
592
39
3
0
249,377
0
W
Anubis
10,989
733
39
3
0
299,836
0
W
Khepri
12,132
809
11
1
0
301,772
0
W
Charon
11,695
780
24
2
0
310,874
0
L
Charon
10,786
719
34
2
0
292,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role