Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
LiteOCE
Janus
Level 141
God Stats
13W - 22L
1,296 SR
Queue Stats
460W - 460L
1,462 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sbutler95-
Cu Chulainn
Level 131
God Stats
5W - 1L
1,849 SR
Queue Stats
225W - 231L
1,496 Elo+
Solo
Charon
Charon
kiril_d
Charon
Level 107
God Stats
71W - 54L
1,468 SR
Queue Stats
349W - 368L
1,393 Elo+
Solo
Thanatos
Thanatos
samienp
Thanatos
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 84L
1,336 Elo+
Solo
Team Averages
Level 116
1,523 SR
1,437 Elo+

VS

Team Averages
Level 63
1,576 SR
1,385 Elo+
The Morrigan
The Morrigan
Ayayai123
The Morrigan
Level 31
God Stats
0W - 1L
1,835 SR
Queue Stats
4W - 16L
1,171 Elo+
Solo
Serqet
Serqet
Pedro_Rib_eiro
Serqet
Level 58
God Stats
4W - 2L
1,743 SR
Queue Stats
19W - 18L
1,449 Elo+
Solo
Atlas
Atlas
jamiryos35
Atlas
Level 49
God Stats
1W - 2L
1,504 SR
Queue Stats
17W - 24L
1,386 Elo+
Party 1
Anubis
Anubis
joshyza123
Anubis
Level 105
God Stats
1W - 3L
1,295 SR
Queue Stats
64W - 73L
1,482 Elo+
Solo
Cerberus
Cerberus
kopuk00
Cerberus
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 42L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
3 / 1 / 3
7,670
511
7,432
9,791
3,209
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Janus
LiteOCE
Janus
17
7 / 1 / 5
9,944
663
9,835
5,048
1,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Sbutler95-
Cu Chulainn
15
5 / 1 / 1
9,715
648
8,054
12,900
9,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charon
kiril_d
Charon
11
1 / 1 / 5
7,503
500
7,384
10,362
8,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
samienp
Thanatos
14
9 / 0 / 3
8,927
595
9,371
10,678
3,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Ayayai123
The Morrigan
12
1 / 6 / 0
6,941
463
7,125
12,563
4,756
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 4 / 1
6,879
459
2,253
12,188
4,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
9
0 / 4 / 2
5,976
398
4,789
12,189
5,589
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anubis
joshyza123
Anubis
11
0 / 4 / 0
6,796
453
4,340
8,081
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
kopuk00
Cerberus
10
1 / 7 / 1
6,286
419
7,323
16,026
6,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
25
Kills
3
4
Deaths
25
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
1
3
4.5
L
The Morrigan
Ayayai123
The Morrigan
1
6
0
0.17
W
Janus
LiteOCE
Janus
7
1
5
9.5
L
1
4
1
0.38
W
Cu Chulainn
Sbutler95-
Cu Chulainn
5
1
1
5.5
L
Atlas
0
4
2
0.25
L
Anubis
joshyza123
Anubis
0
4
0
0
W
Charon
kiril_d
Charon
1
1
5
3.5
L
Cerberus
kopuk00
Cerberus
1
7
1
0.21
W
Thanatos
samienp
Thanatos
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,076
Damage
25,830
48,779
Taken
61,047
26,544
Mitigated
23,881
15,522
Healing
7,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,432
4,763
62
3,088
9,791
3,209
0
5,986
3,259
0
35,083
L
The Morrigan
Ayayai123
The Morrigan
7,125
959
0
1,308
12,563
4,756
0
0
12,176
43,585
0
W
Janus
LiteOCE
Janus
9,835
1,663
0
932
5,048
1,728
0
2,176
2,872
89,142
0
L
2,253
595
0
210
12,188
4,984
0
3,761
8,351
0
43,661
W
Cu Chulainn
Sbutler95-
Cu Chulainn
8,054
618
0
1,618
12,900
9,472
380
6,440
6,433
0
77,210
L
Atlas
4,789
2,123
0
1,374
12,189
5,589
0
4,836
7,225
20,235
0
L
Anubis
joshyza123
Anubis
4,340
0
0
2,236
8,081
2,515
0
3,027
4,788
46,423
0
W
Charon
kiril_d
Charon
7,384
1,054
0
2,477
10,362
8,191
821
5,276
4,780
25,276
750
L
Cerberus
kopuk00
Cerberus
7,323
661
0
2,814
16,026
6,037
0
4,048
11,978
35,397
0
W
Thanatos
samienp
Thanatos
9,371
3,654
0
7,345
10,678
3,944
0
3,071
7,373
0
55,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,759
Gold Earned
32,878
405
Minions Killed
351
0
Camps Cleared
0
1,565,936
Distance Traveled
1,354,908
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,670
511
56
4
0
279,686
0
L
The Morrigan
6,941
463
72
5
0
273,904
0
W
Janus
9,944
663
158
11
0
336,851
0
L
Serqet
6,879
459
72
5
0
335,224
0
W
Cu Chulainn
9,715
648
99
7
0
293,701
2
L
Atlas
5,976
398
17
1
0
257,638
2
L
Anubis
6,796
453
93
6
0
204,133
0
W
Charon
7,503
500
21
1
0
284,872
3
L
Cerberus
6,286
419
97
6
0
284,009
4
W
Thanatos
8,927
595
71
5
0
370,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role