Player Matchup

Charon
Charon
 
Charon
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
sparmishHD
Thanatos
Level 124
God Stats
1W - 0L
1,176 SR
Queue Stats
6W - 3L
1,528 Elo+
Party 2
Team Averages
Level 141
1,392 SR
1,509 Elo+

VS

Team Averages
Level 108
1,502 SR
1,413 Elo+
Bacchus
Bacchus
 
Bacchus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
AmandaNud3s
Ne Zha
Level 155
God Stats
5W - 13L
1,506 SR
Queue Stats
39W - 42L
1,569 Elo+
Solo
Poseidon
Poseidon
ScottChaves
Poseidon
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,171 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
5 / 1 / 6
8,602
860
10,151
12,884
11,029
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hades
 
Hades
12
2 / 1 / 7
8,180
818
9,924
10,172
5,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
sparmishHD
Thanatos
10
4 / 4 / 3
7,941
794
5,102
9,904
3,336
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 1 / 4
7,236
724
5,062
10,643
10,242
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ne Zha
10
3 / 5 / 2
7,663
766
7,156
10,774
3,977
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
ScottChaves
Poseidon
9
1 / 5 / 2
7,228
723
8,845
7,677
2,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
11
Kills
5
6
Deaths
11
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
5
1
6
8
W
Hades
 
Hades
2
1
7
5.5
L
Bacchus
 
Bacchus
1
1
4
3
L
Ne Zha
3
5
2
0.8
L
Poseidon
ScottChaves
Poseidon
1
5
2
0.4
W
Thanatos
sparmishHD
Thanatos
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,177
Damage
21,063
32,960
Taken
29,094
20,035
Mitigated
16,959
10,980
Healing
4,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
10,151
1,251
0
1,846
12,884
11,029
295
6,118
6,546
24,774
1,840
W
Hades
 
Hades
9,924
1,168
1,865
3,847
10,172
5,670
579
5,140
4,936
42,883
0
L
Bacchus
 
Bacchus
5,062
601
0
1,500
10,643
10,242
0
7,880
2,715
15,659
0
L
Ne Zha
7,156
1,884
0
2,200
10,774
3,977
0
5,834
4,912
0
24,674
L
Poseidon
ScottChaves
Poseidon
8,845
936
0
423
7,677
2,740
0
4,706
2,971
27,694
0
W
Thanatos
sparmishHD
Thanatos
5,102
1,327
0
3,422
9,904
3,336
0
2,618
7,236
0
22,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,723
Gold Earned
22,127
111
Minions Killed
81
0
Camps Cleared
0
582,769
Distance Traveled
546,685
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,602
860
11
1
0
193,954
0
W
Hades
8,180
818
73
7
0
198,387
0
L
Bacchus
7,236
724
13
1
0
189,010
0
L
Ne Zha
7,663
766
34
3
0
186,397
0
L
Poseidon
7,228
723
34
3
0
171,278
0
W
Thanatos
7,941
794
27
3
0
190,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role