Player Matchup

Khepri
Khepri
 
Khepri
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Charismatica96
Chernobog
Level 85
God Stats
2W - 5L
1,200 SR
Queue Stats
260W - 268L
1,475 Elo+
Solo
Kuzenbo
Kuzenbo
Scarred_C0sm1x
Kuzenbo
Level 115
God Stats
3W - 2L
1,608 SR
Queue Stats
174W - 169L
1,469 Elo+
Solo
Anubis
Anubis
YETMOR
Anubis
Level 158
God Stats
12W - 10L
1,426 SR
Queue Stats
690W - 688L
1,527 Elo+
Party 1
Erlang Shen
Erlang Shen
abel_yjesus
Erlang Shen
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
796W - 819L
1,408 Elo+
Solo
Team Averages
Level 123
1,447 SR
1,476 Elo+

VS

Team Averages
Level 61
1,500 SR
1,481 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
DavideVC
Freya
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 49L
1,314 Elo+
Party 2
Da Ji
Da Ji
Jisaih
Da Ji
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 68L
1,498 Elo+
Solo
Hun Batz
Hun Batz
MonsterProPL
Hun Batz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,721 Elo+
Solo
Loki
Loki
Tiago_fmg
Loki
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 30L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
1 / 4 / 12
10,802
635
4,659
12,251
7,798
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
Charismatica96
Chernobog
20
8 / 3 / 9
12,802
753
15,429
11,866
6,392
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
6 / 2 / 14
13,399
788
15,193
21,666
30,079
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
YETMOR
Anubis
20
5 / 2 / 10
12,629
743
19,628
13,631
8,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
abel_yjesus
Erlang Shen
17
2 / 3 / 13
11,030
649
7,549
13,007
10,615
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
19
4 / 3 / 5
11,361
668
14,854
19,674
23,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
DavideVC
Freya
18
2 / 9 / 8
10,160
598
12,636
18,537
10,853
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Jisaih
Da Ji
19
3 / 7 / 8
10,270
604
12,521
17,720
8,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
MonsterProPL
Hun Batz
6
0 / 1 / 1
7,355
433
667
1,450
448
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
20
4 / 2 / 7
11,709
689
14,541
13,293
6,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
42
22
Kills
13
14
Deaths
22
58
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
4
12
1.75
L
Kuzenbo
 
Kuzenbo
4
3
5
2.17
W
Chernobog
Charismatica96
Chernobog
8
3
9
4.17
L
Freya
DavideVC
Freya
2
9
8
0.67
L
Da Ji
Jisaih
Da Ji
3
7
8
1
L
Hun Batz
MonsterProPL
Hun Batz
0
1
1
0.5
W
6
2
14
6.5
L
Loki
4
2
7
3.75
W
Anubis
YETMOR
Anubis
5
2
10
5
W
Erlang Shen
abel_yjesus
Erlang Shen
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,458
Damage
55,219
72,421
Taken
70,674
63,029
Mitigated
49,205
21,534
Healing
16,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,659
812
294
1,252
12,251
7,798
586
3,389
8,736
14,393
0
L
Kuzenbo
 
Kuzenbo
14,854
5,245
3,130
3,904
19,674
23,068
0
7,569
11,746
27,766
137
W
Chernobog
Charismatica96
Chernobog
15,429
7,193
1,308
1,338
11,866
6,392
3,729
3,910
7,908
0
51,888
L
Freya
DavideVC
Freya
12,636
3,256
0
1,798
18,537
10,853
0
10,715
7,822
20,894
0
L
Da Ji
Jisaih
Da Ji
12,521
1,789
797
1,568
17,720
8,423
0
10,839
6,881
0
23,577
L
Hun Batz
MonsterProPL
Hun Batz
667
182
0
0
1,450
448
0
989
461
0
1,416
W
15,193
4,317
3,037
2,955
21,666
30,079
705
8,480
12,844
26,565
1,353
L
Loki
14,541
1,552
2,125
2,769
13,293
6,413
0
7,955
5,106
0
47,907
W
Anubis
YETMOR
Anubis
19,628
198
1,365
5,978
13,631
8,145
1,058
4,766
8,806
57,524
0
W
Erlang Shen
abel_yjesus
Erlang Shen
7,549
4,768
2,020
1,987
13,007
10,615
1,939
6,030
6,543
0
13,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,662
Gold Earned
50,855
219
Minions Killed
149
0
Camps Cleared
0
1,486,746
Distance Traveled
1,206,994
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,802
635
18
1
0
275,066
0
L
Kuzenbo
11,361
668
24
1
0
325,985
0
W
Chernobog
12,802
753
78
5
0
273,393
0
L
Freya
10,160
598
29
2
0
254,240
0
L
Da Ji
10,270
604
35
2
0
264,544
0
L
Hun Batz
7,355
433
2
0
0
22,050
0
W
Kuzenbo
13,399
788
28
2
0
333,467
0
L
Loki
11,709
689
59
3
0
340,175
0
W
Anubis
12,629
743
84
5
0
292,009
2
W
Erlang Shen
11,030
649
11
1
0
312,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role