Player Matchup

Charybdis
Charybdis
Bigtombud
Charybdis
Level 92
God Stats
12W - 10L
1,458 SR
Queue Stats
79W - 104L
1,465 Elo+
Party 2
Mercury
Mercury
Creako
Mercury
Level 106
God Stats
8W - 5L
1,649 SR
Queue Stats
12W - 8L
1,657 Elo+
Party 1
Thoth
Thoth
MAMAJOUNS
Thoth
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 140L
1,477 Elo+
Solo
Cthulhu
Cthulhu
Thayn3
Cthulhu
Level 109
God Stats
2W - 0L
1,594 SR
Queue Stats
32W - 23L
1,556 Elo+
Party 1
Shiva
Shiva
dendrophilias
Shiva
Level 138
God Stats
15W - 8L
1,720 SR
Queue Stats
206W - 230L
1,437 Elo+
Party 2
Team Averages
Level 109
1,584 SR
1,518 Elo+

VS

Team Averages
Level 126
1,509 SR
1,492 Elo+
Hercules
Hercules
AJ___45
Hercules
Level 109
God Stats
0W - 3L
1,279 SR
Queue Stats
216W - 224L
1,465 Elo+
Party 3
Khepri
Khepri
Migueru2207
Khepri
Level 124
God Stats
22W - 14L
1,566 SR
Queue Stats
75W - 70L
1,530 Elo+
Party 4
Agni
Agni
Shimberly
Agni
Level 127
God Stats
12W - 13L
1,627 SR
Queue Stats
86W - 74L
1,519 Elo+
Party 4
Tsukuyomi
Tsukuyomi
saxybuse
Tsukuyomi
Level 129
God Stats
2W - 6L
1,572 SR
Queue Stats
382W - 389L
1,467 Elo+
Party 3
Zeus
Zeus
smarG
Zeus
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
484W - 500L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bigtombud
Charybdis
15
1 / 3 / 4
8,981
691
8,598
13,725
5,321
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
Creako
Mercury
17
2 / 1 / 5
9,777
752
6,710
9,159
3,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thoth
MAMAJOUNS
Thoth
17
2 / 1 / 6
10,143
780
10,824
9,289
3,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Thayn3
Cthulhu
16
4 / 2 / 5
9,729
748
12,640
13,717
9,981
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
4 / 0 / 7
9,683
745
10,192
13,389
11,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AJ___45
Hercules
14
1 / 5 / 1
8,337
641
6,414
17,770
19,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Khepri
16
2 / 1 / 2
9,706
747
3,371
8,825
8,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Agni
17
2 / 1 / 1
9,578
737
15,847
9,621
3,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
saxybuse
Tsukuyomi
17
1 / 3 / 4
9,449
727
15,792
12,232
5,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
smarG
Zeus
14
1 / 3 / 2
8,347
642
5,485
7,663
2,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
13
Kills
7
7
Deaths
13
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
AJ___45
Hercules
1
5
1
0.3
W
Charybdis
Bigtombud
Charybdis
1
3
4
1
W
Mercury
Creako
Mercury
2
1
5
4.5
W
Thoth
MAMAJOUNS
Thoth
2
1
6
5
L
Khepri
2
1
2
3
L
Agni
2
1
1
2.5
W
Cthulhu
Thayn3
Cthulhu
4
2
5
3.25
W
4
0
7
7.5
L
Tsukuyomi
saxybuse
Tsukuyomi
1
3
4
1
L
Zeus
smarG
Zeus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,964
Damage
46,909
59,279
Taken
56,111
33,698
Mitigated
40,285
11,516
Healing
6,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AJ___45
Hercules
6,414
939
0
2,392
17,770
19,081
407
5,919
10,890
0
18,604
W
Charybdis
Bigtombud
Charybdis
8,598
3,560
0
1,530
13,725
5,321
2,280
5,934
7,779
0
29,315
W
Mercury
Creako
Mercury
6,710
2,252
0
854
9,159
3,747
945
4,205
4,954
0
41,849
W
Thoth
MAMAJOUNS
Thoth
10,824
294
0
882
9,289
3,232
425
2,756
6,371
42,005
0
L
Khepri
3,371
237
0
1,128
8,825
8,586
0
3,578
4,638
11,792
0
L
Agni
15,847
914
0
1,345
9,621
3,962
0
3,133
6,065
52,305
0
W
Cthulhu
Thayn3
Cthulhu
12,640
530
1,278
3,335
13,717
9,981
0
5,107
8,198
31,779
0
W
10,192
1,591
1,295
2,342
13,389
11,417
121
6,156
6,914
0
17,115
L
Tsukuyomi
saxybuse
Tsukuyomi
15,792
3,115
0
1,134
12,232
5,811
0
5,480
6,431
0
46,543
L
Zeus
smarG
Zeus
5,485
685
0
250
7,663
2,845
0
4,282
3,091
19,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,313
Gold Earned
45,417
272
Minions Killed
228
0
Camps Cleared
0
1,522,821
Distance Traveled
1,366,950
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,337
641
26
2
0
282,046
1
W
Charybdis
8,981
691
52
4
0
269,144
0
W
Mercury
9,777
752
64
5
0
361,158
0
W
Thoth
10,143
780
85
7
0
296,084
0
L
Khepri
9,706
747
20
2
0
310,383
0
L
Agni
9,578
737
82
6
0
294,158
0
W
Cthulhu
9,729
748
54
4
0
289,533
0
W
Shiva
9,683
745
17
1
0
306,902
0
L
Tsukuyomi
9,449
727
73
6
0
268,538
0
L
Zeus
8,347
642
27
2
0
211,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role