Player Matchup

Sun Wukong
Sun Wukong
Diamond IV
 
Sun Wukong
Diamond IV
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Diamond V
Ishamararaik
Charybdis
Diamond V
Level 53
God Stats
0W - 8L
1,116 SR
Queue Stats
170W - 164L
2,146 MMR
Solo
Poseidon
Poseidon
Diamond IV
MohammadSweden
Poseidon
Diamond IV
Level 127
God Stats
56W - 55L
1,593 SR
Queue Stats
369W - 350L
2,275 MMR
Solo
Mercury
Mercury
Diamond IV
iiExiLenT
Mercury
Diamond IV
Level 158
God Stats
4W - 1L
1,804 SR
Queue Stats
167W - 156L
2,231 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond II
ΞFoχ
Morgan Le Fay
Diamond II
Level 186
God Stats
12W - 18L
1,691 SR
Queue Stats
90W - 76L
2,288 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 135
1,541 SR
2,088 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 139
1,607 SR
2,124 MMR
Medusa
Medusa
Masters
 
Medusa
Masters
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chronos
Chronos
Masters
L0rdofF1re
Chronos
Masters
Level 195
God Stats
6W - 2L
1,567 SR
Queue Stats
406W - 296L
2,936 MMR
Party 1
Sylvanus
Sylvanus
Platinum III
Rotemm
Sylvanus
Platinum III
Level 174
God Stats
3W - 1L
1,700 SR
Queue Stats
99W - 79L
2,072 MMR
Solo
Set
Set
Platinum IV
Sophíe
Set
Platinum IV
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 41L
1,996 MMR
Solo
Jormungandr
Jormungandr
Diamond III
Tyraumatized
Jormungandr
Diamond III
Level 156
God Stats
44W - 21L
1,770 SR
Queue Stats
365W - 334L
2,113 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
1 / 2 / 2
6,483
540
7,611
11,825
7,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charybdis
Ishamararaik
Charybdis
11
1 / 3 / 0
6,545
545
6,735
9,765
3,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
10
1 / 4 / 2
6,160
513
7,676
11,136
4,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
iiExiLenT
Mercury
11
2 / 4 / 2
6,378
532
4,051
13,523
4,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
ΞFoχ
Morgan Le Fay
12
2 / 5 / 2
6,845
570
8,888
9,373
3,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
Jing WeiMartichorasKali

VS

Bans
AphroditeRavanaHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
6 / 2 / 6
8,325
694
9,670
9,369
3,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
L0rdofF1re
Chronos
13
5 / 2 / 3
8,059
672
9,006
11,326
4,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
Rotemm
Sylvanus
12
2 / 2 / 7
7,382
615
5,023
10,595
7,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Set
13
4 / 1 / 4
7,708
642
9,937
11,657
6,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
Tyraumatized
Jormungandr
13
1 / 0 / 4
8,044
670
7,447
9,780
7,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
7
Kills
18
18
Deaths
7
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
2
2
1
W
Medusa
 
Medusa
6
2
6
4.5
L
Charybdis
Ishamararaik
Charybdis
1
3
0
0.33
W
Chronos
L0rdofF1re
Chronos
5
2
3
3.25
L
Poseidon
1
4
2
0.5
W
Sylvanus
Rotemm
Sylvanus
2
2
7
2.75
W
Set
4
1
4
6
W
Jormungandr
Tyraumatized
Jormungandr
1
0
4
3
L
Mercury
iiExiLenT
Mercury
2
4
2
0.75
L
Morgan Le Fay
ΞFoχ
Morgan Le Fay
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,961
Damage
41,083
55,622
Taken
52,727
23,191
Mitigated
29,762
11,981
Healing
15,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
7,611
1,670
0
3,295
11,825
7,460
0
6,121
5,626
0
46,920
W
Medusa
 
Medusa
9,670
4,498
0
1,153
9,369
3,879
814
3,916
5,453
0
65,665
L
Charybdis
Ishamararaik
Charybdis
6,735
3,696
0
3,636
9,765
3,273
836
1,519
8,199
0
48,679
W
Chronos
L0rdofF1re
Chronos
9,006
2,973
0
1,298
11,326
4,964
740
6,955
4,371
69,604
0
L
Poseidon
7,676
1,412
0
2,851
11,136
4,129
0
4,010
7,042
38,560
0
W
Sylvanus
Rotemm
Sylvanus
5,023
1,270
2,594
3,765
10,595
7,319
0
4,066
6,409
18,432
0
W
Set
9,937
5,061
0
3,284
11,657
6,116
0
1,399
10,258
0
67,824
W
Jormungandr
Tyraumatized
Jormungandr
7,447
2,053
0
3,110
9,780
7,484
0
277
9,471
68,378
28
L
Mercury
iiExiLenT
Mercury
4,051
1,986
0
1,570
13,523
4,817
0
4,202
9,070
0
42,241
L
Morgan Le Fay
ΞFoχ
Morgan Le Fay
8,888
487
0
629
9,373
3,512
0
5,013
4,174
50,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,411
Gold Earned
39,518
371
Minions Killed
455
0
Camps Cleared
0
1,239,335
Distance Traveled
1,338,584
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,483
540
73
6
0
264,381
0
W
Medusa
8,325
694
95
8
0
287,589
0
L
Charybdis
6,545
545
93
8
0
211,493
1
W
Chronos
8,059
672
118
10
0
265,263
0
L
Poseidon
6,160
513
49
4
0
248,779
0
W
Sylvanus
7,382
615
26
2
0
267,749
5
W
Set
7,708
642
95
8
0
255,053
2
W
Jormungandr
8,044
670
121
10
0
262,930
4
L
Mercury
6,378
532
65
5
0
269,748
2
L
Morgan Le Fay
6,845
570
91
8
0
244,934
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role