Player Matchup

Charon
Charon
AyKamcraft040419
Charon
Level 138
God Stats
3W - 1L
1,561 SR
Queue Stats
54W - 40L
1,471 Elo+
Party 1
Nu Wa
Nu Wa
Duc de Pucce
Nu Wa
Level 105
God Stats
484W - 466L
1,518 SR
Queue Stats
504W - 507L
1,449 Elo+
Solo
Ishtar
Ishtar
Silverwindx235
Ishtar
Level 107
God Stats
2W - 1L
1,563 SR
Queue Stats
2W - 4L
1,317 Elo+
Party 1
Susano
Susano
ZadGuy
Susano
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,411 Elo+
Party 1
Geb
Geb
bigjseven
Geb
Level 87
God Stats
2W - 0L
1,750 SR
Queue Stats
11W - 14L
1,408 Elo+
Party 1
Team Averages
Level 105
1,578 SR
1,411 Elo+

VS

Team Averages
Level 111
1,492 SR
1,482 Elo+
Cerberus
Cerberus
ItZ_TearZ_
Cerberus
Level 104
God Stats
15W - 14L
1,553 SR
Queue Stats
96W - 100L
1,489 Elo+
Solo
Gilgamesh
Gilgamesh
MikeTeavee
Gilgamesh
Level 107
God Stats
5W - 6L
1,161 SR
Queue Stats
40W - 27L
1,582 Elo+
Solo
Danzaburou
Danzaburou
MoBucks150
Danzaburou
Level 134
God Stats
0W - 2L
1,500 SR
Queue Stats
192W - 189L
1,529 Elo+
Solo
Ratatoskr
Ratatoskr
PanthroFire2
Ratatoskr
Level 60
God Stats
6W - 4L
1,747 SR
Queue Stats
238W - 260L
1,428 Elo+
Solo
Merlin
Merlin
arcos001
Merlin
Level 148
God Stats
8W - 7L
1,500 SR
Queue Stats
256W - 267L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 7
10,625
759
15,295
14,437
17,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 4 / 7
10,040
717
13,916
12,314
5,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
4 / 1 / 5
11,138
796
13,349
9,785
4,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
ZadGuy
Susano
18
6 / 3 / 3
11,046
789
13,507
17,153
8,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 1 / 6
10,194
728
11,914
16,279
20,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ItZ_TearZ_
Cerberus
16
2 / 0 / 4
9,568
683
6,259
17,109
16,912
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
MikeTeavee
Gilgamesh
17
4 / 4 / 3
9,787
699
15,024
22,610
20,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
MoBucks150
Danzaburou
17
2 / 2 / 3
9,740
696
7,317
14,779
6,073
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
PanthroFire2
Ratatoskr
16
0 / 4 / 5
9,090
649
6,140
18,519
13,993
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Merlin
arcos001
Merlin
16
1 / 3 / 3
9,387
671
11,219
9,543
3,574
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
27
13
Kills
9
9
Deaths
13
28
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
W
0
4
7
0.88
L
Cerberus
ItZ_TearZ_
Cerberus
2
0
4
4
L
Gilgamesh
MikeTeavee
Gilgamesh
4
4
3
1.38
L
Danzaburou
MoBucks150
Danzaburou
2
2
3
1.75
L
Ratatoskr
PanthroFire2
Ratatoskr
0
4
5
0.63
W
4
1
5
6.5
W
Susano
ZadGuy
Susano
6
3
3
2.5
L
Merlin
arcos001
Merlin
1
3
3
0.83
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,981
Damage
45,959
69,968
Taken
82,560
55,707
Mitigated
61,041
15,903
Healing
9,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,295
1,441
0
3,778
14,437
17,579
757
3,770
10,132
30,334
0
W
13,916
6,362
155
2,139
12,314
5,063
1,292
3,520
8,286
42,990
0
L
Cerberus
ItZ_TearZ_
Cerberus
6,259
182
0
1,511
17,109
16,912
0
8,711
7,524
24,907
0
L
Gilgamesh
MikeTeavee
Gilgamesh
15,024
2,518
0
2,480
22,610
20,489
0
8,546
13,082
0
35,537
L
Danzaburou
MoBucks150
Danzaburou
7,317
2,022
0
2,604
14,779
6,073
150
9,219
5,050
0
35,758
L
Ratatoskr
PanthroFire2
Ratatoskr
6,140
1,457
0
2,981
18,519
13,993
0
6,059
11,754
0
24,203
W
13,349
8,474
0
5,153
9,785
4,518
4,871
2,314
7,083
0
54,042
W
Susano
ZadGuy
Susano
13,507
3,106
0
2,264
17,153
8,200
579
4,491
12,037
0
49,415
L
Merlin
arcos001
Merlin
11,219
797
0
209
9,543
3,574
0
5,956
3,255
57,904
0
W
11,914
1,084
0
2,414
16,279
20,347
235
3,551
12,503
25,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,043
Gold Earned
47,572
274
Minions Killed
266
0
Camps Cleared
0
1,624,832
Distance Traveled
1,548,976
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
10,625
759
36
3
0
346,657
0
W
Nu Wa
10,040
717
54
4
0
296,129
3
L
Cerberus
9,568
683
52
4
0
303,592
0
L
Gilgamesh
9,787
699
33
2
0
320,164
0
L
Danzaburou
9,740
696
58
4
0
310,436
0
L
Ratatoskr
9,090
649
44
3
0
339,616
0
W
Ishtar
11,138
796
97
7
0
290,503
0
W
Susano
11,046
789
63
5
0
344,969
0
L
Merlin
9,387
671
79
6
0
275,168
0
W
Geb
10,194
728
24
2
0
346,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role