Player Matchup

Bacchus
Bacchus
M1asma
Bacchus
Level 88
God Stats
62W - 48L
1,616 SR
Queue Stats
145W - 126L
1,472 Elo+
Solo
Anubis
Anubis
PiiskoO36
Anubis
Level 41
God Stats
2W - 2L
1,594 SR
Queue Stats
7W - 8L
1,401 Elo+
Party 2
Cu Chulainn
Cu Chulainn
jamiryos35
Cu Chulainn
Level 49
God Stats
1W - 2L
1,260 SR
Queue Stats
17W - 24L
1,408 Elo+
Party 2
Lancelot
Lancelot
kopuk00
Lancelot
Level 70
God Stats
2W - 1L
1,744 SR
Queue Stats
39W - 42L
1,477 Elo+
Party 2
Anhur
Anhur
samienp
Anhur
Level 117
God Stats
2W - 1L
1,715 SR
Queue Stats
64W - 84L
1,346 Elo+
Solo
Team Averages
Level 73
1,586 SR
1,421 Elo+

VS

Team Averages
Level 63
1,409 SR
1,347 Elo+
Eset
Eset
 
Eset
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
EthanCansell
Agni
Level 57
God Stats
4W - 4L
1,337 SR
Queue Stats
115W - 121L
1,439 Elo+
Party 1
Chernobog
Chernobog
Itz-Sparta-Rasta
Chernobog
Level 63
God Stats
5W - 4L
1,410 SR
Queue Stats
35W - 40L
1,337 Elo+
Party 1
Cupid
Cupid
MateuszRudy1993
Cupid
Level 39
God Stats
4W - 2L
1,336 SR
Queue Stats
20W - 30L
1,126 Elo+
Solo
Kali
Kali
izPlatinum
Kali
Level 59
God Stats
29W - 25L
1,463 SR
Queue Stats
39W - 52L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
M1asma
Bacchus
11
1 / 5 / 0
7,297
429
4,940
13,582
14,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
PiiskoO36
Anubis
13
1 / 5 / 2
8,039
473
6,905
13,838
5,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
jamiryos35
Cu Chulainn
11
1 / 5 / 1
7,525
443
5,729
17,082
10,134
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
kopuk00
Lancelot
13
5 / 3 / 1
8,400
494
7,062
14,883
5,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anhur
samienp
Anhur
12
0 / 5 / 1
6,827
402
5,950
13,602
4,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
3 / 2 / 5
10,225
601
12,541
10,166
4,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
6 / 3 / 6
9,600
565
11,388
9,547
3,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
14
4 / 1 / 4
8,034
473
7,717
6,677
2,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 2 / 8
7,486
440
5,913
9,176
3,195
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
7 / 0 / 4
9,980
587
8,811
13,843
6,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
8
Kills
22
23
Deaths
8
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
3
2
5
2.75
W
6
3
6
3
W
Chernobog
4
1
4
6
L
Bacchus
M1asma
Bacchus
1
5
0
0.2
W
2
2
8
3
L
Anubis
PiiskoO36
Anubis
1
5
2
0.4
W
7
0
4
9
L
Cu Chulainn
jamiryos35
Cu Chulainn
1
5
1
0.3
L
Lancelot
kopuk00
Lancelot
5
3
1
1.83
L
Anhur
samienp
Anhur
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,586
Damage
46,370
72,987
Taken
49,409
41,188
Mitigated
19,190
17,832
Healing
11,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
12,541
1,274
112
1,638
10,166
4,125
84
2,812
7,354
87,169
0
W
11,388
1,115
0
987
9,547
3,035
824
3,468
5,975
64,157
0
W
Chernobog
7,717
3,531
0
1,842
6,677
2,597
524
1,235
5,442
0
48,027
L
Bacchus
M1asma
Bacchus
4,940
477
1,285
2,932
13,582
14,686
0
1,686
11,834
24,994
0
W
5,913
2,457
236
2,500
9,176
3,195
0
1,521
7,607
0
24,367
L
Anubis
PiiskoO36
Anubis
6,905
120
0
4,185
13,838
5,498
114
7,263
6,279
61,566
0
W
8,811
4,592
0
4,442
13,843
6,238
0
3,026
10,713
0
87,194
L
Cu Chulainn
jamiryos35
Cu Chulainn
5,729
1,246
0
1,468
17,082
10,134
0
8,841
8,104
0
47,553
L
Lancelot
kopuk00
Lancelot
7,062
1,795
0
3,924
14,883
5,978
0
3,218
11,573
0
59,336
L
Anhur
samienp
Anhur
5,950
1,878
0
4,038
13,602
4,892
0
2,132
11,114
0
44,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,088
Gold Earned
45,325
373
Minions Killed
476
0
Camps Cleared
0
1,634,088
Distance Traveled
1,634,871
24
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,225
601
126
7
0
300,831
1
W
Agni
9,600
565
122
7
0
337,885
0
W
Chernobog
8,034
473
76
4
0
281,035
0
L
Bacchus
7,297
429
34
2
0
333,986
4
W
Cupid
7,486
440
36
2
0
326,314
0
L
Anubis
8,039
473
105
6
0
311,111
9
W
Kali
9,980
587
116
7
0
388,806
0
L
Cu Chulainn
7,525
443
77
5
0
315,599
3
L
Lancelot
8,400
494
87
5
0
405,256
5
L
Anhur
6,827
402
70
4
0
268,136
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role