Player Matchup

Horus
Horus
CaptKarluk
Horus
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,381 Elo+
Party 3
Ravana
Ravana
Nativedesu90
Ravana
Level 48
God Stats
1W - 1L
1,910 SR
Queue Stats
13W - 15L
1,475 Elo+
Solo
Danzaburou
Danzaburou
RiftGerald
Danzaburou
Level 7
God Stats
3W - 3L
1,453 SR
Queue Stats
7W - 13L
1,421 Elo+
Party 3
Janus
Janus
StormPunchD7
Janus
Level 93
God Stats
1W - 2L
1,686 SR
Queue Stats
104W - 102L
1,454 Elo+
Party 2
Chaac
Chaac
kamikaiju24
Chaac
Level 17
God Stats
1W - 0L
1,688 SR
Queue Stats
12W - 16L
1,400 Elo+
Party 2
Team Averages
Level 56
1,648 SR
1,426 Elo+

VS

Team Averages
Level 43
1,532 SR
1,469 Elo+
Morgan Le Fay
Morgan Le Fay
Acornsniper
Morgan Le Fay
Level 35
God Stats
0W - 2L
1,298 SR
Queue Stats
105W - 96L
1,418 Elo+
Party 1
Apollo
Apollo
FILLmeUPbrother
Apollo
Level 43
God Stats
21W - 30L
1,543 SR
Queue Stats
32W - 43L
1,517 Elo+
Solo
Terra
Terra
Helisoul
Terra
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 97L
1,418 Elo+
Party 1
Izanami
Izanami
HotKillaZ
Izanami
Level 49
God Stats
8W - 8L
1,735 SR
Queue Stats
88W - 106L
1,457 Elo+
Solo
Cliodhna
Cliodhna
Mrroyo
Cliodhna
Level 45
God Stats
0W - 1L
1,585 SR
Queue Stats
72W - 95L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
3 / 1 / 6
9,655
536
7,485
16,688
17,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
17
6 / 2 / 7
10,874
604
13,665
11,265
5,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
RiftGerald
Danzaburou
16
3 / 0 / 4
10,079
560
8,865
10,068
3,808
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 4 / 1
10,925
607
12,172
12,548
5,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
4 / 3 / 1
10,731
596
13,014
18,165
18,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Acornsniper
Morgan Le Fay
14
3 / 10 / 0
8,732
485
10,246
17,740
7,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 2 / 0
8,902
495
5,204
11,819
5,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Helisoul
Terra
12
1 / 2 / 2
8,397
467
5,816
17,889
15,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
HotKillaZ
Izanami
14
0 / 4 / 0
8,280
460
4,778
9,525
3,182
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
Mrroyo
Cliodhna
15
4 / 5 / 1
9,292
516
11,277
18,779
7,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
23
Kills
10
10
Deaths
23
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Acornsniper
Morgan Le Fay
3
10
0
0.3
W
Horus
3
1
6
6
L
2
2
0
1
L
Terra
Helisoul
Terra
1
2
2
1
L
Izanami
HotKillaZ
Izanami
0
4
0
0
L
Cliodhna
Mrroyo
Cliodhna
4
5
1
0.9
W
Ravana
6
2
7
4.75
W
Danzaburou
RiftGerald
Danzaburou
3
0
4
5
W
7
4
1
1.88
W
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,201
Damage
37,321
68,734
Taken
75,752
51,371
Mitigated
38,938
18,579
Healing
13,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Acornsniper
Morgan Le Fay
10,246
534
0
1,581
17,740
7,098
0
6,117
11,275
62,535
0
W
Horus
7,485
2,717
2,648
4,012
16,688
17,998
35
5,000
11,588
0
28,328
L
5,204
2,489
0
4,104
11,819
5,886
0
0
11,819
0
67,910
L
Terra
Helisoul
Terra
5,816
2,185
1,966
2,561
17,889
15,287
0
2,299
15,526
21,036
0
L
Izanami
HotKillaZ
Izanami
4,778
3,886
0
1,673
9,525
3,182
914
7
9,518
0
69,244
L
Cliodhna
Mrroyo
Cliodhna
11,277
1,949
0
2,022
18,779
7,485
0
3,352
15,240
0
61,842
W
Ravana
13,665
6,157
0
2,585
11,265
5,571
500
1,368
9,897
0
95,914
W
Danzaburou
RiftGerald
Danzaburou
8,865
5,486
0
4,539
10,068
3,808
3,072
949
9,119
0
77,047
W
12,172
800
0
1,550
12,548
5,178
251
7,597
4,951
86,789
0
W
13,014
2,327
0
3,245
18,165
18,816
906
1,675
16,490
0
83,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,264
Gold Earned
43,603
536
Minions Killed
445
0
Camps Cleared
0
1,858,936
Distance Traveled
1,632,768
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,732
485
102
6
0
301,329
0
W
Horus
9,655
536
38
2
0
373,487
2
L
Apollo
8,902
495
129
7
0
274,442
4
L
Terra
8,397
467
31
2
0
336,671
0
L
Izanami
8,280
460
115
6
0
331,208
8
L
Cliodhna
9,292
516
68
4
0
389,118
2
W
Ravana
10,874
604
116
6
0
402,496
2
W
Danzaburou
10,079
560
122
7
0
380,236
0
W
Janus
10,925
607
152
8
0
338,535
0
W
Chaac
10,731
596
108
6
0
364,182
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role