Player Matchup

Loki
Loki
Aguilucho_6712
Loki
Level 142
God Stats
26W - 37L
1,409 SR
Queue Stats
452W - 460L
1,439 Elo+
Solo
Fafnir
Fafnir
SmallManiac1481
Fafnir
Level 144
God Stats
36W - 56L
1,515 SR
Queue Stats
416W - 373L
1,547 Elo+
Party 1
King Arthur
King Arthur
StealSkullHead
King Arthur
Level 142
God Stats
14W - 12L
1,559 SR
Queue Stats
207W - 188L
1,533 Elo+
Party 1
Ra
Ra
ncdrive
Ra
Level 7
God Stats
0W - 1L
1,306 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sol
Sol
sofunnykiller
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,421 Elo+
Party 1
Team Averages
Level 90
1,458 SR
1,488 Elo+

VS

Team Averages
Level 124
1,590 SR
1,507 Elo+
Horus
Horus
Acidsnoooot
Horus
Level 105
God Stats
3W - 1L
1,717 SR
Queue Stats
243W - 220L
1,509 Elo+
Party 2
Danzaburou
Danzaburou
CUFAXS
Danzaburou
Level 147
God Stats
1W - 1L
1,718 SR
Queue Stats
113W - 121L
1,507 Elo+
Solo
Surtr
Surtr
ImFatherDoug300
Surtr
Level 124
God Stats
1W - 1L
1,301 SR
Queue Stats
160W - 143L
1,530 Elo+
Party 3
Poseidon
Poseidon
Noisybarrel7964
Poseidon
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
209W - 183L
1,470 Elo+
Party 2
Olorun
Olorun
vGLUxJOKER
Olorun
Level 123
God Stats
25W - 12L
1,712 SR
Queue Stats
178W - 151L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,036
504
2,356
6,493
2,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 0 / 1
5,596
560
2,092
10,209
12,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
StealSkullHead
King Arthur
9
1 / 2 / 0
5,538
554
4,569
9,211
7,387
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 5 / 0
4,662
466
762
6,901
2,469
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

9
0 / 1 / 0
4,971
497
4,572
4,371
1,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,897
590
3,947
9,583
6,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
CUFAXS
Danzaburou
10
0 / 0 / 1
5,500
550
5,319
2,861
1,132
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 1 / 4
6,545
655
2,080
6,830
3,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
11
5 / 1 / 1
6,939
694
7,209
3,071
1,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
vGLUxJOKER
Olorun
12
2 / 0 / 1
7,021
702
6,184
5,790
2,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
10
10
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
0
2
1
0.25
W
Danzaburou
CUFAXS
Danzaburou
0
0
1
0.5
W
2
1
4
4
W
Poseidon
5
1
1
5.5
L
0
0
1
0.5
L
King Arthur
StealSkullHead
King Arthur
1
2
0
0.5
L
0
5
0
0
L
0
1
0
0
W
Olorun
vGLUxJOKER
Olorun
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,351
Damage
24,739
37,185
Taken
28,135
25,682
Mitigated
14,042
11,749
Healing
12,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,947
1,934
1,618
3,277
9,583
6,004
40
4,499
5,084
0
15,250
L
2,356
389
0
3,039
6,493
2,381
0
2,030
4,391
0
33,232
W
Danzaburou
CUFAXS
Danzaburou
5,319
2,524
0
940
2,861
1,132
949
1,342
1,519
0
44,365
W
2,080
642
0
2,022
6,830
3,690
0
731
6,099
489
45,268
W
Poseidon
7,209
707
0
710
3,071
1,042
324
382
2,689
43,687
0
L
2,092
927
106
3,907
10,209
12,296
0
1,368
8,841
13,938
0
L
King Arthur
StealSkullHead
King Arthur
4,569
844
181
3,024
9,211
7,387
0
4,326
4,831
0
31,943
L
762
296
84
264
6,901
2,469
68
5,267
1,286
25,144
0
L
4,572
2,886
0
1,144
4,371
1,149
0
0
4,371
37,770
0
W
Olorun
vGLUxJOKER
Olorun
6,184
4,094
120
3,786
5,790
2,174
730
486
5,304
53,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,803
Gold Earned
31,902
247
Minions Killed
326
0
Camps Cleared
0
941,875
Distance Traveled
954,073
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,897
590
15
2
0
215,653
0
L
Loki
5,036
504
66
7
0
215,236
0
W
Danzaburou
5,500
550
72
7
0
177,554
2
W
Surtr
6,545
655
76
8
0
213,741
1
W
Poseidon
6,939
694
75
8
0
177,430
0
L
Fafnir
5,596
560
24
2
0
176,242
3
L
King Arthur
5,538
554
48
5
0
210,686
0
L
Ra
4,662
466
49
5
0
172,763
0
L
Sol
4,971
497
60
6
0
166,948
0
W
Olorun
7,021
702
88
9
0
169,695
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role