Player Matchup

Kukulkan
Kukulkan
FASMO
Kukulkan
Level 48
God Stats
2W - 2L
1,579 SR
Queue Stats
40W - 47L
1,490 Elo+
Party 2
Danzaburou
Danzaburou
Midas_Touch156
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Charon
Charon
Sir-Chancelot2
Charon
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 39L
1,391 Elo+
Party 3
Loki
Loki
THOOOR10
Loki
Level 53
God Stats
0W - 2L
1,326 SR
Queue Stats
31W - 40L
1,458 Elo+
Solo
Achilles
Achilles
lifelongnoob69
Achilles
Level 34
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 28L
1,477 Elo+
Party 2
Team Averages
Level 53
1,481 SR
1,463 Elo+

VS

Team Averages
Level 80
1,530 SR
1,441 Elo+
Bellona
Bellona
 
Bellona
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
BloodshedGod
Aphrodite
Level 43
God Stats
6W - 5L
1,474 SR
Queue Stats
25W - 26L
1,384 Elo+
Solo
Hou Yi
Hou Yi
Jerrybear24
Hou Yi
Level 107
God Stats
1W - 1L
1,677 SR
Queue Stats
83W - 82L
1,503 Elo+
Solo
Nu Wa
Nu Wa
fran789
Nu Wa
Level 65
God Stats
5W - 8L
1,479 SR
Queue Stats
129W - 150L
1,404 Elo+
Party 1
Fenrir
Fenrir
takitos20
Fenrir
Level 67
God Stats
5W - 4L
1,518 SR
Queue Stats
141W - 170L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FASMO
Kukulkan
11
2 / 1 / 0
5,886
654
3,619
3,473
1,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Midas_Touch156
Danzaburou
5
0 / 4 / 0
3,637
404
1,167
4,421
1,379
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 0
5,052
561
1,684
6,031
3,775
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
9
0 / 2 / 1
5,030
559
1,579
8,049
2,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
9
1 / 3 / 0
4,887
543
5,661
10,446
8,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
2 / 1 / 1
6,397
711
5,888
10,788
10,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
BloodshedGod
Aphrodite
9
2 / 0 / 5
5,351
595
2,879
4,003
1,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
10
4 / 0 / 0
5,786
643
3,028
4,422
1,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
fran789
Nu Wa
10
1 / 1 / 3
5,744
638
4,183
3,388
1,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
takitos20
Fenrir
10
2 / 1 / 1
5,798
644
3,138
8,323
3,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
3
Kills
11
11
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
1
1
2.5
W
Aphrodite
BloodshedGod
Aphrodite
2
0
5
4.5
L
Kukulkan
FASMO
Kukulkan
2
1
0
2
W
Hou Yi
4
0
0
4
L
Danzaburou
Midas_Touch156
Danzaburou
0
4
0
0
L
0
1
0
0
L
Loki
0
2
1
0.25
W
Nu Wa
fran789
Nu Wa
1
1
3
2.5
L
Achilles
1
3
0
0.33
W
Fenrir
takitos20
Fenrir
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,710
Damage
19,116
32,420
Taken
30,924
17,202
Mitigated
17,092
5,213
Healing
14,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,888
2,482
0
5,230
10,788
10,031
0
0
10,788
0
46,956
W
Aphrodite
BloodshedGod
Aphrodite
2,879
402
1,856
3,169
4,003
1,357
93
1,305
2,494
24,461
0
L
Kukulkan
FASMO
Kukulkan
3,619
234
0
463
3,473
1,196
0
2,026
1,201
45,493
0
W
Hou Yi
3,028
1,654
0
2,288
4,422
1,533
613
819
3,603
0
30,855
L
Danzaburou
Midas_Touch156
Danzaburou
1,167
370
0
120
4,421
1,379
0
1,455
2,748
0
8,404
L
1,684
403
0
1,660
6,031
3,775
0
1,688
4,050
19,608
0
L
Loki
1,579
551
0
2,606
8,049
2,403
0
760
7,175
0
36,925
W
Nu Wa
fran789
Nu Wa
4,183
386
0
911
3,388
1,164
0
1,894
1,232
35,046
0
L
Achilles
5,661
1,578
0
364
10,446
8,449
0
301
10,087
0
25,603
W
Fenrir
takitos20
Fenrir
3,138
877
0
1,280
8,323
3,007
0
753
7,440
0
32,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,492
Gold Earned
29,076
262
Minions Killed
299
0
Camps Cleared
0
857,647
Distance Traveled
961,548
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,397
711
71
8
0
171,970
0
W
Aphrodite
5,351
595
29
3
0
206,061
0
L
Kukulkan
5,886
654
107
12
0
169,258
4
W
Hou Yi
5,786
643
72
8
0
193,429
0
L
Danzaburou
3,637
404
22
2
0
103,691
0
L
Charon
5,052
561
26
3
0
182,626
0
L
Loki
5,030
559
67
7
0
225,670
0
W
Nu Wa
5,744
638
75
8
0
174,244
3
L
Achilles
4,887
543
40
4
0
176,402
0
W
Fenrir
5,798
644
52
6
0
215,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role