Player Matchup

Cu Chulainn
Cu Chulainn
Silver III
Argatus
Cu Chulainn
Silver III
Level 98
God Stats
6W - 6L
1,503 SR
Queue Stats
29W - 41L
1,041 MMR
Solo
Janus
Janus
Silver I
DigitalxSoul
Janus
Silver I
Level 151
God Stats
3W - 7L
1,297 SR
Queue Stats
142W - 144L
1,137 MMR
Solo
Cupid
Cupid
Silver V
Patoasesino777
Cupid
Silver V
Level 69
God Stats
2W - 2L
1,835 SR
Queue Stats
33W - 66L
941 MMR
Solo
Loki
Loki
Silver I
TypicalJoestar
Loki
Silver I
Level 129
God Stats
5W - 5L
1,566 SR
Queue Stats
337W - 349L
1,129 MMR
Solo
Ra
Ra
Silver IV
areddhead
Ra
Silver IV
Level 139
God Stats
22W - 26L
1,312 SR
Queue Stats
345W - 381L
692 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 117
1,503 SR
988 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 131
1,488 SR
986 MMR
He Bo
He Bo
Bronze II
BOSSIERFIND040
He Bo
Bronze II
Level 143
God Stats
0W - 2L
1,348 SR
Queue Stats
372W - 435L
320 MMR
Solo
Cthulhu
Cthulhu
Silver II
GHOSTRIDER8711
Cthulhu
Silver II
Level 87
God Stats
17W - 13L
1,526 SR
Queue Stats
229W - 236L
1,097 MMR
Solo
Danzaburou
Danzaburou
Silver V
TN_Clan_Kisame
Danzaburou
Silver V
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 51L
1,101 MMR
Solo
Chaac
Chaac
Silver I
Wolf of Siwang
Chaac
Silver I
Level 125
God Stats
2W - 5L
1,510 SR
Queue Stats
183W - 195L
1,115 MMR
Solo
Chang'e
Chang'e
Gold V
xPINGO manx
Chang'e
Gold V
Level 195
God Stats
55W - 44L
1,555 SR
Queue Stats
215W - 234L
1,296 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Argatus
Cu Chulainn
7
0 / 1 / 0
3,912
782
1,349
3,324
1,606
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 0 / 0
3,508
702
2,029
3,265
1,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 0 / 0
3,431
686
1,525
2,671
1,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 0 / 0
3,991
798
1,408
2,226
630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 0 / 0
4,517
903
1,126
2,210
691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
HorusAo KuangKali

VS

Bans
RavanaAthenaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,288
658
816
3,389
819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 0 / 0
3,453
691
2,199
4,451
2,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
TN_Clan_Kisame
Danzaburou
1
0 / 0 / 0
2,523
505
0
0
0
6
1 / 1 / 0
4,009
802
2,002
3,594
1,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
xPINGO manx
Chang'e
6
0 / 0 / 0
3,371
674
1,869
2,889
802
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
2
Kills
1
1
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Argatus
Cu Chulainn
0
1
0
0
L
0
1
0
0
W
0
0
0
0
L
0
0
0
0
W
0
0
0
0
L
Danzaburou
TN_Clan_Kisame
Danzaburou
0
0
0
0
W
1
0
0
1
L
1
1
0
1
W
1
0
0
1
L
Chang'e
xPINGO manx
Chang'e
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,437
Damage
6,886
13,696
Taken
14,323
5,041
Mitigated
5,317
4,792
Healing
5,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Argatus
Cu Chulainn
1,349
185
0
1,627
3,324
1,606
0
0
3,324
0
20,017
L
816
46
0
375
3,389
819
0
1,034
2,277
13,814
0
W
2,029
124
0
635
3,265
1,065
0
2,391
874
20,387
0
L
2,199
269
625
825
4,451
2,291
0
1,115
3,232
12,099
0
W
1,525
823
0
1,364
2,671
1,049
0
1,677
994
0
11,404
L
Danzaburou
TN_Clan_Kisame
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
1,408
359
0
0
2,226
630
0
484
1,638
0
17,283
L
2,002
365
0
1,394
3,594
1,405
0
21
3,573
0
17,109
W
1,126
0
72
1,094
2,210
691
669
437
1,773
32,548
0
L
Chang'e
xPINGO manx
Chang'e
1,869
171
543
1,512
2,889
802
0
788
1,981
17,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,359
Gold Earned
16,644
190
Minions Killed
110
0
Camps Cleared
0
611,936
Distance Traveled
446,448
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
3,912
782
37
7
0
122,015
0
L
He Bo
3,288
658
31
6
0
109,673
0
W
Janus
3,508
702
38
8
0
114,504
0
L
Cthulhu
3,453
691
18
4
0
112,616
0
W
Cupid
3,431
686
24
5
0
120,243
0
L
Danzaburou
2,523
505
0
0
0
0
0
W
Loki
3,991
798
36
7
0
130,299
0
L
Chaac
4,009
802
34
7
0
106,957
2
W
Ra
4,517
903
55
11
0
124,875
0
L
Chang'e
3,371
674
27
5
0
117,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role