Player Matchup

Hou Yi
Hou Yi
Emeletim
Hou Yi
Level 146
God Stats
0W - 2L
1,863 SR
Queue Stats
51W - 65L
1,436 Elo+
Party 3
Mulan
Mulan
MrMagic_Snapped
Mulan
Level 126
God Stats
0W - 2L
1,911 SR
Queue Stats
56W - 51L
1,586 Elo+
Party 4
Fafnir
Fafnir
Nxbre__
Fafnir
Level 8
God Stats
1W - 1L
1,648 SR
Queue Stats
8W - 9L
1,455 Elo+
Party 3
Nemesis
Nemesis
Smokey_Novaracho
Nemesis
Level 62
God Stats
10W - 13L
1,528 SR
Queue Stats
22W - 28L
1,478 Elo+
Party 4
Merlin
Merlin
TheUltimateBaker
Merlin
Level 6
God Stats
0W - 4L
1,757 SR
Queue Stats
2W - 7L
1,690 Elo+
Party 4
Team Averages
Level 70
1,741 SR
1,529 Elo+

VS

Team Averages
Level 57
1,422 SR
1,368 Elo+
Rama
Rama
Impresence
Rama
Level 41
God Stats
3W - 4L
1,274 SR
Queue Stats
100W - 161L
1,374 Elo+
Party 2
Bacchus
Bacchus
KobeniPlush
Bacchus
Level 17
God Stats
11W - 12L
1,578 SR
Queue Stats
328W - 366L
1,271 Elo+
Party 2
Da Ji
Da Ji
LeFarliga
Da Ji
Level 76
God Stats
4W - 6L
1,448 SR
Queue Stats
104W - 88L
1,529 Elo+
Party 1
Nu Wa
Nu Wa
LeMulet
Nu Wa
Level 120
God Stats
2W - 3L
1,518 SR
Queue Stats
4W - 7L
1,247 Elo+
Party 1
Nike
Nike
MafubaSama
Nike
Level 31
God Stats
3W - 4L
1,294 SR
Queue Stats
29W - 33L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Emeletim
Hou Yi
9
2 / 3 / 1
5,447
495
5,435
7,808
2,683
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 0
5,810
528
5,208
9,145
4,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
Nxbre__
Fafnir
8
0 / 0 / 2
5,532
503
1,258
4,056
3,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
1 / 2 / 1
5,040
458
2,269
6,798
2,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 0
5,992
545
1,908
4,692
1,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
5,552
505
3,042
5,467
1,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
KobeniPlush
Bacchus
9
1 / 1 / 3
5,883
535
3,779
7,892
7,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
LeFarliga
Da Ji
13
4 / 0 / 2
7,028
639
3,693
7,252
3,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nu Wa
LeMulet
Nu Wa
11
1 / 1 / 4
6,528
593
2,499
3,527
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 0 / 0
6,768
615
4,588
7,851
5,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
10
10
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Emeletim
Hou Yi
2
3
1
0.83
W
1
2
2
1
W
Bacchus
KobeniPlush
Bacchus
1
1
3
2.5
W
Da Ji
LeFarliga
Da Ji
4
0
2
5
W
Nu Wa
LeMulet
Nu Wa
1
1
4
3
W
3
0
0
3
L
0
3
0
0
L
Fafnir
Nxbre__
Fafnir
0
0
2
1
L
1
2
1
0.75
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,078
Damage
17,601
32,499
Taken
31,989
14,789
Mitigated
19,846
8,080
Healing
6,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Emeletim
Hou Yi
5,435
2,432
0
2,388
7,808
2,683
0
2,670
5,138
0
39,121
W
3,042
2,457
0
912
5,467
1,936
504
478
4,989
0
34,734
W
Bacchus
KobeniPlush
Bacchus
3,779
583
191
2,450
7,892
7,707
154
768
7,124
15,377
91
W
Da Ji
LeFarliga
Da Ji
3,693
1,461
0
500
7,252
3,053
0
245
7,007
0
69,227
W
Nu Wa
LeMulet
Nu Wa
2,499
661
0
750
3,527
1,226
0
1,722
1,799
41,545
0
W
4,588
993
0
1,801
7,851
5,924
188
0
7,851
0
46,835
L
5,208
889
0
3,002
9,145
4,633
0
158
8,987
0
42,131
L
Fafnir
Nxbre__
Fafnir
1,258
494
0
1,053
4,056
3,898
0
1,038
3,018
6,388
0
L
2,269
984
0
1,367
6,798
2,158
0
710
6,088
0
23,472
L
1,908
90
0
270
4,692
1,417
0
1,701
2,906
36,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,821
Gold Earned
31,759
266
Minions Killed
338
0
Camps Cleared
0
1,062,545
Distance Traveled
1,072,522
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,447
495
64
6
0
200,512
2
W
Rama
5,552
505
57
5
0
199,564
0
W
Bacchus
5,883
535
19
2
0
236,846
0
W
Da Ji
7,028
639
111
10
0
256,388
0
W
Nu Wa
6,528
593
77
7
0
183,253
1
W
Nike
6,768
615
74
7
0
196,471
2
L
Mulan
5,810
528
73
7
0
204,580
0
L
Fafnir
5,532
503
10
1
0
214,074
0
L
Nemesis
5,040
458
39
4
0
250,412
0
L
Merlin
5,992
545
80
7
0
192,967
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role