Player Matchup

Horus
Horus
Booska_ATL
Horus
Level 99
God Stats
79W - 87L
1,546 SR
Queue Stats
250W - 399L
1,467 Elo+
Party 2
Baba Yaga
Baba Yaga
ByNiighT_
Baba Yaga
Level 108
God Stats
3W - 7L
1,562 SR
Queue Stats
312W - 433L
1,467 Elo+
Party 2
Loki
Loki
BySuns_
Loki
Level 105
God Stats
8W - 12L
1,518 SR
Queue Stats
391W - 513L
1,469 Elo+
Party 2
Izanami
Izanami
Notorious_ATL
Izanami
Level 90
God Stats
13W - 13L
1,461 SR
Queue Stats
303W - 442L
1,443 Elo+
Party 2
Ullr
Ullr
T2DY_ATL
Ullr
Level 85
God Stats
3W - 13L
1,302 SR
Queue Stats
144W - 282L
1,383 Elo+
Party 2
Team Averages
Level 97
1,478 SR
1,446 Elo+

VS

Team Averages
Level 71
1,576 SR
1,467 Elo+
Fenrir
Fenrir
 
Fenrir
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ix Chel
Ix Chel
ArianatorSam
Ix Chel
Level 41
God Stats
1W - 1L
1,337 SR
Queue Stats
10W - 11L
1,461 Elo+
Party 3
Charon
Charon
DekuSD
Charon
Level 43
God Stats
1W - 0L
1,773 SR
Queue Stats
4W - 4L
1,449 Elo+
Party 1
Danzaburou
Danzaburou
EstonianMaid
Danzaburou
Level 46
God Stats
1W - 0L
1,570 SR
Queue Stats
8W - 9L
1,420 Elo+
Party 1
Surtr
Surtr
OnkelaroBall
Surtr
Level 86
God Stats
8W - 6L
1,698 SR
Queue Stats
365W - 329L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
9
0 / 3 / 0
5,178
432
3,819
9,953
8,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
ByNiighT_
Baba Yaga
11
0 / 4 / 0
6,028
502
3,901
7,979
3,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
BySuns_
Loki
12
0 / 2 / 0
6,576
548
1,887
8,572
2,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
11
0 / 1 / 0
6,187
516
1,289
5,322
2,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
10
0 / 4 / 0
5,784
482
2,299
8,958
3,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
5 / 0 / 4
7,543
629
6,225
9,120
3,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ix Chel
ArianatorSam
Ix Chel
13
5 / 0 / 3
7,853
654
7,748
5,531
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Charon
DekuSD
Charon
9
0 / 0 / 3
6,115
510
2,731
4,335
2,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
EstonianMaid
Danzaburou
11
2 / 0 / 0
6,822
569
5,005
5,760
1,978
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 0 / 2
7,637
636
6,288
7,580
5,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
14
14
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
0
4
7
W
Ix Chel
ArianatorSam
Ix Chel
5
0
3
6.5
L
Horus
0
3
0
0
L
Baba Yaga
ByNiighT_
Baba Yaga
0
4
0
0
L
Loki
BySuns_
Loki
0
2
0
0
W
Charon
DekuSD
Charon
0
0
3
1.5
W
Danzaburou
EstonianMaid
Danzaburou
2
0
0
2
L
Izanami
0
1
0
0
W
2
0
2
3
L
Ullr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,195
Damage
27,997
40,784
Taken
32,326
20,489
Mitigated
15,999
9,308
Healing
10,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,225
1,213
0
1,784
9,120
3,837
0
1,135
7,901
0
48,959
W
Ix Chel
ArianatorSam
Ix Chel
7,748
933
545
2,268
5,531
1,918
1,855
2,118
3,413
62,733
0
L
Horus
3,819
1,448
360
1,523
9,953
8,174
0
3,088
6,865
0
19,003
L
Baba Yaga
ByNiighT_
Baba Yaga
3,901
88
0
1,131
7,979
3,663
0
4,785
3,194
44,826
0
L
Loki
BySuns_
Loki
1,887
155
0
3,967
8,572
2,936
0
1,371
7,201
0
57,001
W
Charon
DekuSD
Charon
2,731
392
0
1,494
4,335
2,422
351
256
3,955
13,497
0
W
Danzaburou
EstonianMaid
Danzaburou
5,005
2,162
0
2,585
5,760
1,978
112
0
5,572
0
50,532
L
Izanami
1,289
956
0
1,577
5,322
2,121
0
1,249
4,073
0
49,393
W
6,288
2,490
0
1,727
7,580
5,844
0
392
7,188
755
55,903
L
Ullr
2,299
813
0
750
8,958
3,595
0
163
8,795
0
33,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,753
Gold Earned
35,970
376
Minions Killed
359
0
Camps Cleared
0
1,220,761
Distance Traveled
1,297,308
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,543
629
74
6
0
304,666
0
W
Ix Chel
7,853
654
97
8
0
239,754
0
L
Horus
5,178
432
33
3
0
257,251
1
L
Baba Yaga
6,028
502
76
6
0
242,574
1
L
Loki
6,576
548
96
8
0
291,773
0
W
Charon
6,115
510
18
2
0
273,415
1
W
Danzaburou
6,822
569
89
7
0
246,995
0
L
Izanami
6,187
516
102
9
0
233,829
2
W
Surtr
7,637
636
81
7
0
232,478
0
L
Ullr
5,784
482
69
6
0
195,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role