Player Matchup

Skadi
Skadi
Plonk78
Skadi
Level 89
God Stats
1W - 0L
1,745 SR
Queue Stats
11W - 5L
1,599 Elo+
Party 2
Atlas
Atlas
THEPYRO321
Atlas
Level 147
God Stats
3W - 2L
1,666 SR
Queue Stats
367W - 368L
1,535 Elo+
Solo
Discordia
Discordia
Yugen1
Discordia
Level 85
God Stats
1W - 0L
1,595 SR
Queue Stats
3W - 1L
1,566 Elo+
Party 2
Xing Tian
Xing Tian
humanimaliend
Xing Tian
Level 102
God Stats
7W - 6L
1,493 SR
Queue Stats
266W - 275L
1,521 Elo+
Solo
Cerberus
Cerberus
waynedemp
Cerberus
Level 147
God Stats
7W - 12L
1,422 SR
Queue Stats
718W - 722L
1,526 Elo+
Solo
Team Averages
Level 114
1,584 SR
1,550 Elo+

VS

Team Averages
Level 122
1,459 SR
1,476 Elo+
Hercules
Hercules
 
Hercules
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
 
Mulan
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
UnderseaWriter7
Nox
Level 153
God Stats
0W - 1L
1,278 SR
Queue Stats
11W - 21L
1,416 Elo+
Solo
Rama
Rama
concusionSLAYA
Rama
Level 29
God Stats
3W - 3L
1,707 SR
Queue Stats
107W - 120L
1,518 Elo+
Solo
Bacchus
Bacchus
sol1papaya
Bacchus
Level 148
God Stats
5W - 6L
1,309 SR
Queue Stats
459W - 468L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Plonk78
Skadi
12
2 / 1 / 10
6,900
986
7,903
6,320
2,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atlas
12
1 / 1 / 7
6,386
912
2,468
4,383
4,075
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Yugen1
Discordia
14
7 / 1 / 6
7,894
1,128
11,516
5,753
2,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
humanimaliend
Xing Tian
10
0 / 3 / 5
5,792
827
1,836
6,741
6,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cerberus
waynedemp
Cerberus
13
3 / 1 / 7
6,767
967
4,037
7,498
4,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 3 / 2
6,124
875
6,094
9,300
9,044
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mulan
 
Mulan
7
0 / 2 / 0
5,057
722
852
2,759
1,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 3 / 3
6,683
955
6,487
6,119
2,544
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 4 / 3
6,527
932
4,951
7,398
2,854
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
sol1papaya
Bacchus
11
0 / 1 / 2
5,624
803
1,785
4,808
5,581
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
13
Kills
7
7
Deaths
13
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
3
2
1
L
Mulan
 
Mulan
0
2
0
0
W
Skadi
Plonk78
Skadi
2
1
10
7
W
Atlas
1
1
7
4.5
L
2
3
3
1.17
W
Discordia
Yugen1
Discordia
7
1
6
10
L
3
4
3
1.13
W
Xing Tian
humanimaliend
Xing Tian
0
3
5
0.83
L
Bacchus
sol1papaya
Bacchus
0
1
2
1
W
Cerberus
waynedemp
Cerberus
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,760
Damage
20,169
30,695
Taken
30,384
20,516
Mitigated
21,168
7,186
Healing
7,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,094
973
566
3,355
9,300
9,044
0
5,161
3,643
0
11,655
L
Mulan
 
Mulan
852
77
0
10
2,759
1,145
0
1,931
722
0
1,070
W
Skadi
Plonk78
Skadi
7,903
3,372
394
1,334
6,320
2,940
953
1,878
4,442
0
13,957
W
Atlas
2,468
837
345
59
4,383
4,075
99
458
3,925
8,622
0
L
6,487
109
602
433
6,119
2,544
0
3,776
2,079
17,465
0
W
Discordia
Yugen1
Discordia
11,516
621
459
1,177
5,753
2,582
197
1,837
3,916
17,428
0
L
4,951
3,889
426
982
7,398
2,854
0
5,462
1,722
0
11,976
W
Xing Tian
humanimaliend
Xing Tian
1,836
67
593
533
6,741
6,687
0
1,729
5,012
3,267
0
L
Bacchus
sol1papaya
Bacchus
1,785
128
287
823
4,808
5,581
0
2,459
2,230
3,523
0
W
Cerberus
waynedemp
Cerberus
4,037
0
1,095
1,197
7,498
4,232
39
2,384
5,019
11,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,739
Gold Earned
30,015
70
Minions Killed
59
0
Camps Cleared
0
677,633
Distance Traveled
546,771
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,124
875
11
2
0
137,668
0
L
Mulan
5,057
722
0
0
0
61,887
0
W
Skadi
6,900
986
17
2
0
128,188
0
W
Atlas
6,386
912
8
1
0
110,575
0
L
Nox
6,683
955
28
4
0
139,695
0
W
Discordia
7,894
1,128
21
3
0
143,148
0
L
Rama
6,527
932
16
2
0
118,598
0
W
Xing Tian
5,792
827
4
1
0
145,303
0
L
Bacchus
5,624
803
4
1
0
88,923
0
W
Cerberus
6,767
967
20
3
0
150,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role