Player Matchup

Ra
Ra
Christian_Clo420
Ra
Level 19
God Stats
5W - 14L
1,207 SR
Queue Stats
44W - 57L
1,393 Elo+
Solo
King Arthur
King Arthur
Jrsosa17
King Arthur
Level 87
God Stats
6W - 11L
1,383 SR
Queue Stats
117W - 109L
1,590 Elo+
Party 2
Neith
Neith
Phantazmic
Neith
Level 15
God Stats
5W - 5L
1,619 SR
Queue Stats
8W - 10L
1,678 Elo+
Party 2
Atlas
Atlas
Reflexologist
Atlas
Level 109
God Stats
7W - 2L
1,577 SR
Queue Stats
195W - 178L
1,570 Elo+
Party 2
Pele
Pele
TheicyGuardian1
Pele
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,398 Elo+
Solo
Team Averages
Level 51
1,457 SR
1,526 Elo+

VS

Team Averages
Level 57
1,448 SR
1,548 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
DerichIpForever
Apollo
Level 11
God Stats
1W - 2L
1,224 SR
Queue Stats
77W - 67L
1,540 Elo+
Party 1
Mercury
Mercury
KungFury69
Mercury
Level 155
God Stats
181W - 158L
1,569 SR
Queue Stats
1,121W - 1,028L
1,543 Elo+
Party 1
Surtr
Surtr
Shadowcrow101
Surtr
Level 26
God Stats
1W - 0L
1,448 SR
Queue Stats
14W - 12L
1,500 Elo+
Party 3
Vulcan
Vulcan
lilboyclapper69
Vulcan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 1L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,206
651
353
2,584
1,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Jrsosa17
King Arthur
12
0 / 2 / 8
5,735
717
5,594
9,001
6,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
12
2 / 0 / 4
5,939
742
4,017
3,643
1,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
4 / 1 / 4
6,353
794
8,336
9,398
8,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
3 / 6 / 2
6,070
759
5,186
10,065
3,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
3 / 1 / 7
6,601
825
8,884
6,971
4,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 0 / 6
6,280
785
2,615
3,367
1,334
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mercury
KungFury69
Mercury
13
4 / 0 / 7
6,666
833
5,473
4,614
1,821
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 4 / 2
6,483
810
5,192
9,044
6,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 4 / 7
6,218
777
5,965
5,949
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
9
Kills
11
11
Deaths
9
18
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
1
7
6.5
L
0
2
0
0
W
0
0
6
3
L
King Arthur
Jrsosa17
King Arthur
0
2
8
2
W
Mercury
KungFury69
Mercury
4
0
7
7.5
L
Neith
2
0
4
4
L
4
1
4
6
W
3
4
2
1
L
3
6
2
0.67
W
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,486
Damage
28,129
34,691
Taken
29,945
22,224
Mitigated
16,173
3,737
Healing
4,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
8,884
2,729
59
1,458
6,971
4,340
0
2,426
4,425
23,413
0
L
353
97
0
89
2,584
1,093
0
1,076
1,508
4,880
0
W
2,615
849
0
1,254
3,367
1,334
975
900
2,381
0
20,398
L
King Arthur
Jrsosa17
King Arthur
5,594
627
0
1,057
9,001
6,935
0
3,241
5,672
0
13,007
W
Mercury
KungFury69
Mercury
5,473
2,166
0
300
4,614
1,821
172
853
3,726
0
16,937
L
Neith
4,017
1,410
0
486
3,643
1,525
0
1,898
1,745
0
17,102
L
8,336
2,587
0
938
9,398
8,966
0
3,779
5,619
19,609
0
W
5,192
2,023
0
613
9,044
6,257
587
2,466
6,270
167
13,868
L
5,186
965
0
1,167
10,065
3,705
0
4,953
5,112
0
15,372
W
5,965
1,796
0
615
5,949
2,421
282
1,405
4,418
17,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,303
Gold Earned
32,248
116
Minions Killed
160
0
Camps Cleared
0
649,408
Distance Traveled
872,695
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,601
825
37
5
0
169,412
0
L
Ra
5,206
651
15
2
0
35,147
0
W
Apollo
6,280
785
41
5
0
142,288
0
L
King Arthur
5,735
717
13
2
0
156,216
0
W
Mercury
6,666
833
26
3
0
210,812
0
L
Neith
5,939
742
36
5
0
150,627
0
L
Atlas
6,353
794
32
4
0
170,985
4
W
Surtr
6,483
810
20
3
0
165,717
0
L
Pele
6,070
759
20
3
0
136,433
0
W
Vulcan
6,218
777
36
5
0
184,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role