Player Matchup

Loki
Loki
Platinum V
Isacq
Loki
Platinum V
Level 114
God Stats
10W - 9L
1,365 SR
Queue Stats
325W - 331L
1,681 MMR
Solo
Poseidon
Poseidon
Gold V
OGRandeJohnson
Poseidon
Gold V
Level 107
God Stats
1W - 2L
1,502 SR
Queue Stats
13W - 11L
1,672 MMR
Solo
Tyr
Tyr
Gold I
Supa_Shad
Tyr
Gold I
Level 145
God Stats
0W - 5L
1,151 SR
Queue Stats
121W - 124L
1,656 MMR
Solo
Izanami
Izanami
Gold II
luisma39856
Izanami
Gold II
Level 128
God Stats
4W - 3L
1,694 SR
Queue Stats
74W - 57L
1,672 MMR
Solo
Horus
Horus
Gold I
vDiinastyy
Horus
Gold I
Level 123
God Stats
8W - 8L
1,588 SR
Queue Stats
137W - 139L
1,661 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 123
1,460 SR
1,668 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 124
1,659 SR
1,668 MMR
Chernobog
Chernobog
Gold IV
Chazzardous_
Chernobog
Gold IV
Level 121
God Stats
7W - 4L
1,684 SR
Queue Stats
57W - 63L
1,660 MMR
Solo
Guan Yu
Guan Yu
Gold I
GaboDJZ
Guan Yu
Gold I
Level 158
God Stats
3W - 1L
1,492 SR
Queue Stats
64W - 59L
1,647 MMR
Solo
Bacchus
Bacchus
Gold V
HellNinja
Bacchus
Gold V
Level 110
God Stats
8W - 3L
1,909 SR
Queue Stats
53W - 36L
1,665 MMR
Solo
Arachne
Arachne
Platinum V
vNthomp
Arachne
Platinum V
Level 144
God Stats
2W - 2L
1,786 SR
Queue Stats
178W - 173L
1,683 MMR
Party 1
Janus
Janus
Platinum III
Γeaper
Janus
Platinum III
Level 85
God Stats
4W - 6L
1,424 SR
Queue Stats
202W - 167L
1,687 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Isacq
Loki
13
3 / 1 / 0
7,552
503
3,738
10,937
4,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
11
0 / 4 / 1
6,425
428
7,574
9,498
3,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 3 / 2
7,712
514
13,036
20,737
19,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
luisma39856
Izanami
13
0 / 3 / 0
7,519
501
6,249
8,932
3,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
11
0 / 1 / 2
6,897
460
3,068
10,643
9,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
MartichorasKaliAchillesRavana

VS

Bans
AtlasThorAo KuangSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Chazzardous_
Chernobog
14
2 / 0 / 3
7,759
517
4,535
8,049
2,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Guan Yu
GaboDJZ
Guan Yu
15
2 / 1 / 3
8,820
588
13,236
17,864
14,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bacchus
HellNinja
Bacchus
11
2 / 0 / 4
7,284
486
6,055
12,342
11,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
vNthomp
Arachne
15
6 / 0 / 2
8,813
588
8,576
11,993
4,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
Γeaper
Janus
13
0 / 2 / 5
7,888
526
8,153
6,312
2,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
3
Kills
12
12
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Chazzardous_
Chernobog
2
0
3
3.5
W
Guan Yu
GaboDJZ
Guan Yu
2
1
3
3.5
W
Bacchus
HellNinja
Bacchus
2
0
4
4
L
Loki
Isacq
Loki
3
1
0
3
L
Poseidon
0
4
1
0.13
L
0
3
2
0.33
L
Izanami
luisma39856
Izanami
0
3
0
0
L
Horus
0
1
2
1
W
Arachne
vNthomp
Arachne
6
0
2
7
W
Janus
Γeaper
Janus
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,665
Damage
40,555
60,747
Taken
56,560
39,861
Mitigated
36,207
19,561
Healing
21,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Chazzardous_
Chernobog
4,535
2,317
0
4,597
8,049
2,643
683
905
7,144
0
61,385
W
Guan Yu
GaboDJZ
Guan Yu
13,236
2,904
392
6,987
17,864
14,517
0
49
17,815
0
68,124
W
Bacchus
HellNinja
Bacchus
6,055
1,056
0
3,884
12,342
11,938
0
2,970
9,372
18,374
0
L
Loki
Isacq
Loki
3,738
1,013
0
5,993
10,937
4,144
0
3,035
7,796
0
60,539
L
Poseidon
7,574
1,500
0
980
9,498
3,547
0
5,106
4,218
52,968
0
L
13,036
1,792
0
7,179
20,737
19,583
0
509
20,054
0
75,618
L
Izanami
luisma39856
Izanami
6,249
4,674
0
1,756
8,932
3,263
567
2,046
6,848
0
73,990
L
Horus
3,068
1,311
433
3,220
10,643
9,324
0
3,051
7,470
0
15,528
W
Arachne
vNthomp
Arachne
8,576
5,899
0
5,076
11,993
4,896
0
1,414
10,579
0
79,584
W
Janus
Γeaper
Janus
8,153
492
0
906
6,312
2,213
0
2,577
3,735
66,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,105
Gold Earned
40,564
456
Minions Killed
448
0
Camps Cleared
0
1,480,910
Distance Traveled
1,573,108
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,759
517
101
7
0
297,026
6
W
Guan Yu
8,820
588
101
7
0
309,889
8
W
Bacchus
7,284
486
14
1
0
314,919
0
L
Loki
7,552
503
97
6
0
325,297
1
L
Poseidon
6,425
428
90
6
0
264,866
3
L
Tyr
7,712
514
113
8
0
317,344
3
L
Izanami
7,519
501
130
9
0
267,557
0
L
Horus
6,897
460
26
2
0
305,846
4
W
Arachne
8,813
588
110
7
0
353,275
0
W
Janus
7,888
526
122
8
0
297,999
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role