Player Matchup

Athena
Athena
CaptainHeavy1
Athena
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 67L
1,596 Elo+
Party 1
King Arthur
King Arthur
LamreDNi
King Arthur
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 135L
1,455 Elo+
Solo
Hachiman
Hachiman
Mazzail
Hachiman
Level 125
God Stats
3W - 1L
1,610 SR
Queue Stats
72W - 62L
1,596 Elo+
Party 1
Guan Yu
Guan Yu
UltimateSkuggi
Guan Yu
Level 121
God Stats
2W - 3L
1,535 SR
Queue Stats
122W - 87L
1,657 Elo+
Party 1
Ares
Ares
psys_x
Ares
Level 155
God Stats
2W - 1L
1,195 SR
Queue Stats
218W - 211L
1,456 Elo+
Solo
Team Averages
Level 139
1,468 SR
1,552 Elo+

VS

Team Averages
Level 76
1,460 SR
1,597 Elo+
Arachne
Arachne
BcnDexter
Arachne
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 53L
1,500 Elo+
Solo
Bastet
Bastet
BeefTacos43
Bastet
Level 25
God Stats
0W - 2L
1,299 SR
Queue Stats
56W - 58L
1,503 Elo+
Solo
Sylvanus
Sylvanus
Damo786
Sylvanus
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 2L
1,718 Elo+
Party 2
Pele
Pele
Red Burqa
Pele
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,774 Elo+
Party 2
Ullr
Ullr
SanbiksCZ
Ullr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 135L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 13
9,707
971
15,606
17,083
13,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
LamreDNi
King Arthur
15
2 / 1 / 19
8,486
849
8,404
16,811
19,808
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
Mazzail
Hachiman
16
9 / 1 / 12
9,610
961
14,673
12,354
7,290
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 2 / 19
9,117
912
5,782
15,299
16,492
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ares
psys_x
Ares
14
1 / 1 / 17
8,921
892
8,470
17,328
22,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BcnDexter
Arachne
15
2 / 6 / 3
8,219
822
8,220
14,578
14,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bastet
9
0 / 2 / 0
6,227
623
5,329
3,916
1,489
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Sylvanus
Damo786
Sylvanus
12
0 / 4 / 4
7,133
713
9,506
13,538
10,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Pele
14
3 / 7 / 2
8,024
802
19,572
15,707
7,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ullr
14
1 / 5 / 1
7,485
749
12,582
10,151
4,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
16
24
Kills
6
7
Deaths
24
80
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
BcnDexter
Arachne
2
6
3
0.58
L
Bastet
0
2
0
0
W
10
2
13
8.25
L
Sylvanus
Damo786
Sylvanus
0
4
4
0.5
W
King Arthur
LamreDNi
King Arthur
2
1
19
11.5
W
Hachiman
Mazzail
Hachiman
9
1
12
15
L
Pele
3
7
2
0.57
L
Ullr
1
5
1
0.3
W
2
2
19
5.75
W
Ares
psys_x
Ares
1
1
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,935
Damage
55,209
78,875
Taken
57,890
78,736
Mitigated
38,217
40,350
Healing
14,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BcnDexter
Arachne
8,220
5,498
453
2,478
14,578
14,938
0
6,661
7,434
0
11,917
L
Bastet
5,329
586
647
927
3,916
1,489
0
2,219
1,383
0
9,698
W
15,606
4,370
3,228
2,509
17,083
13,103
1,445
1,503
15,118
29,685
0
L
Sylvanus
Damo786
Sylvanus
9,506
1,832
2,225
3,729
13,538
10,635
81
4,724
8,199
13,401
0
W
King Arthur
LamreDNi
King Arthur
8,404
1,046
1,979
1,865
16,811
19,808
184
1,959
14,315
2,093
13,810
W
Hachiman
Mazzail
Hachiman
14,673
8,236
2,097
3,397
12,354
7,290
4,845
2,127
9,929
0
34,767
L
Pele
19,572
3,102
199
2,875
15,707
7,040
0
5,247
9,963
0
29,607
L
Ullr
12,582
6,959
0
502
10,151
4,115
294
5,428
4,587
0
23,577
W
5,782
1,128
15,182
6,179
15,299
16,492
616
1,930
13,102
0
16,240
W
Ares
psys_x
Ares
8,470
311
1,299
2,615
17,328
22,043
756
1,782
15,174
16,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,841
Gold Earned
37,088
129
Minions Killed
73
0
Camps Cleared
0
975,278
Distance Traveled
705,155
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,219
822
11
1
0
177,218
0
L
Bastet
6,227
623
5
1
0
93,364
0
W
Athena
9,707
971
25
3
0
200,763
0
L
Sylvanus
7,133
713
6
1
0
129,737
0
W
King Arthur
8,486
849
21
2
0
206,789
0
W
Hachiman
9,610
961
46
5
0
179,549
0
L
Pele
8,024
802
23
2
0
163,911
0
L
Ullr
7,485
749
28
3
0
140,925
0
W
Guan Yu
9,117
912
25
3
0
190,288
0
W
Ares
8,921
892
12
1
0
197,889
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role