Player Matchup

Amaterasu
Amaterasu
A StolenAuthor
Amaterasu
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 53L
1,191 Elo+
Solo
Bakasura
Bakasura
Gramheckyell
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Vicegerent
Jing Wei
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
i_am_groot1729
Ymir
Level 46
God Stats
0W - 1L
1,629 SR
Queue Stats
94W - 110L
1,432 Elo+
Party 3
Nu Wa
Nu Wa
uD_SpookSpook
Nu Wa
Level 108
God Stats
6W - 5L
1,550 SR
Queue Stats
224W - 210L
1,524 Elo+
Party 3
Team Averages
Level 55
1,536 SR
1,429 Elo+

VS

Team Averages
Level 51
1,531 SR
1,430 Elo+
Sylvanus
Sylvanus
AcidicFatty
Sylvanus
Level 40
God Stats
3W - 3L
1,373 SR
Queue Stats
111W - 115L
1,411 Elo+
Party 1
Ra
Ra
Googamus
Ra
Level 58
God Stats
4W - 2L
1,495 SR
Queue Stats
98W - 95L
1,460 Elo+
Party 1
Mulan
Mulan
TwiztedTricky
Mulan
Level 67
God Stats
24W - 11L
1,569 SR
Queue Stats
145W - 137L
1,416 Elo+
Party 1
Anhur
Anhur
Zeus Shifter
Anhur
Level 46
God Stats
7W - 1L
1,660 SR
Queue Stats
32W - 28L
1,453 Elo+
Solo
Cliodhna
Cliodhna
yopsy
Cliodhna
Level 42
God Stats
25W - 13L
1,555 SR
Queue Stats
111W - 115L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
A StolenAuthor
Amaterasu
10
0 / 5 / 1
5,632
469
2,169
12,320
6,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
Gramheckyell
Bakasura
9
1 / 3 / 3
5,590
466
4,718
10,288
3,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jing Wei
Vicegerent
Jing Wei
8
0 / 4 / 1
5,077
423
4,916
8,112
2,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 2 / 3
5,796
483
3,897
9,461
7,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

12
2 / 4 / 0
6,831
569
5,242
7,932
2,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AcidicFatty
Sylvanus
11
2 / 2 / 5
7,022
585
5,018
8,426
5,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
4 / 1 / 3
7,775
648
6,793
5,986
2,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
7 / 0 / 1
8,449
704
10,141
10,272
9,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
3 / 1 / 3
6,362
530
6,599
7,187
2,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
yopsy
Cliodhna
13
2 / 0 / 4
7,407
617
5,238
8,305
3,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
4
Kills
18
18
Deaths
4
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
A StolenAuthor
Amaterasu
0
5
1
0.1
W
Sylvanus
AcidicFatty
Sylvanus
2
2
5
2.25
W
4
1
3
5.5
L
Bakasura
Gramheckyell
Bakasura
1
3
3
0.83
W
7
0
1
7.5
L
Jing Wei
Vicegerent
Jing Wei
0
4
1
0.13
W
3
1
3
4.5
L
1
2
3
1.25
L
2
4
0
0.5
W
Cliodhna
yopsy
Cliodhna
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,942
Damage
33,789
48,113
Taken
40,176
22,453
Mitigated
22,318
8,846
Healing
14,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
A StolenAuthor
Amaterasu
2,169
480
0
3,379
12,320
6,381
0
1,439
10,724
0
29,799
W
Sylvanus
AcidicFatty
Sylvanus
5,018
2,090
1,961
2,099
8,426
5,316
450
2,441
5,677
25,407
0
W
6,793
526
757
1,904
5,986
2,207
0
2,121
3,584
61,231
0
L
Bakasura
Gramheckyell
Bakasura
4,718
3,494
0
1,385
10,288
3,636
0
849
9,384
0
25,448
W
10,141
376
0
4,088
10,272
9,242
0
875
9,298
0
54,530
L
Jing Wei
Vicegerent
Jing Wei
4,916
3,346
0
495
8,112
2,208
0
1,868
6,244
0
23,222
W
6,599
3,175
0
1,354
7,187
2,516
524
2,032
4,955
0
34,616
L
3,897
874
269
2,218
9,461
7,546
0
2,906
6,426
18,647
0
L
5,242
738
0
1,100
7,932
2,682
0
4,272
3,376
46,083
0
W
Cliodhna
yopsy
Cliodhna
5,238
267
0
2,099
8,305
3,037
0
1,192
6,830
0
71,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,926
Gold Earned
37,015
249
Minions Killed
380
0
Camps Cleared
0
1,244,524
Distance Traveled
1,159,264
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,632
469
43
4
0
275,982
0
W
Sylvanus
7,022
585
41
3
0
197,466
0
W
Ra
7,775
648
105
9
0
233,288
1
L
Bakasura
5,590
466
56
5
0
304,240
0
W
Mulan
8,449
704
88
7
0
221,234
1
L
Jing Wei
5,077
423
49
4
0
205,973
0
W
Anhur
6,362
530
44
4
0
213,182
0
L
Ymir
5,796
483
15
1
0
223,851
6
L
Nu Wa
6,831
569
86
7
0
234,478
0
W
Cliodhna
7,407
617
102
9
0
294,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role