Player Matchup

Kuzenbo
Kuzenbo
Gold IV
 
Kuzenbo
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ah Puch
Ah Puch
Gold II
 
Ah Puch
Gold II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chang'e
Chang'e
Gold V
Deathfoxx007
Chang'e
Gold V
Level 67
God Stats
105W - 132L
1,504 SR
Queue Stats
438W - 461L
1,429 MMR
Solo
Apollo
Apollo
Gold V
HumblecI
Apollo
Gold V
Level 112
God Stats
1W - 6L
1,404 SR
Queue Stats
16W - 16L
1,425 MMR
Solo
Fenrir
Fenrir
Silver II
LftNuhtOfExodia
Fenrir
Silver II
Level 45
God Stats
3W - 2L
1,697 SR
Queue Stats
25W - 22L
1,401 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 107
1,521 SR
1,451 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,559 SR
1,459 MMR
Anubis
Anubis
Silver I
 
Anubis
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver I
 
Geb
Silver I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Bronze IV
Darth Kodiak780
Heimdallr
Bronze IV
Level 88
God Stats
9W - 11L
1,704 SR
Queue Stats
39W - 47L
1,413 MMR
Solo
Kali
Kali
Gold IV
Kd_Elevated2High
Kali
Gold IV
Level 116
God Stats
9W - 7L
1,690 SR
Queue Stats
47W - 45L
1,489 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
lavanchh4
Baron Samedi
Silver I
Level 105
God Stats
10W - 9L
1,398 SR
Queue Stats
112W - 113L
1,392 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
5
0 / 0 / 0
3,499
700
2,141
4,117
2,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
 
Ah Puch
3
0 / 0 / 0
2,795
559
325
584
133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Deathfoxx007
Chang'e
9
0 / 0 / 0
4,320
864
858
3,492
971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
HumblecI
Apollo
6
0 / 0 / 0
3,498
700
524
1,762
505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
2 / 1 / 0
3,903
781
2,586
4,050
1,710
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
BakasuraMartichorasSun Wukong

VS

Bans
Ao KuangRavanaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
0 / 2 / 1
4,005
801
2,094
3,483
1,221
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Geb
 
Geb
5
0 / 0 / 0
3,412
682
978
3,126
1,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Darth Kodiak780
Heimdallr
6
0 / 0 / 0
3,294
659
2,217
2,665
858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
1 / 0 / 0
4,017
803
972
4,421
1,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Baron Samedi
lavanchh4
Baron Samedi
7
0 / 0 / 1
3,901
780
1,309
2,027
704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
2
Kills
1
1
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
0
0
0
L
Ah Puch
 
Ah Puch
0
0
0
0
W
Anubis
 
Anubis
0
2
1
0.25
W
Geb
 
Geb
0
0
0
0
W
Heimdallr
Darth Kodiak780
Heimdallr
0
0
0
0
L
Chang'e
Deathfoxx007
Chang'e
0
0
0
0
L
Apollo
HumblecI
Apollo
0
0
0
0
W
1
0
0
1
L
2
1
0
2
W
Baron Samedi
lavanchh4
Baron Samedi
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,434
Damage
7,570
14,005
Taken
15,722
6,079
Mitigated
5,726
7,292
Healing
6,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
2,141
1,199
0
1,778
4,117
2,760
0
789
3,328
7,504
0
L
Ah Puch
 
Ah Puch
325
0
0
122
584
133
0
97
469
3,161
0
W
Anubis
 
Anubis
2,094
159
0
1,364
3,483
1,221
27
0
3,483
23,392
0
W
Geb
 
Geb
978
301
0
960
3,126
1,404
0
810
2,316
6,202
0
W
Heimdallr
Darth Kodiak780
Heimdallr
2,217
1,329
0
1,496
2,665
858
0
1,045
1,620
0
20,909
L
Chang'e
Deathfoxx007
Chang'e
858
77
92
2,882
3,492
971
0
704
2,640
30,972
0
L
Apollo
HumblecI
Apollo
524
325
0
1,168
1,762
505
0
189
1,573
0
22,697
W
972
286
0
1,681
4,421
1,539
0
1,045
3,356
0
25,207
L
2,586
678
0
1,250
4,050
1,710
0
2,365
1,587
0
12,736
W
Baron Samedi
lavanchh4
Baron Samedi
1,309
265
93
737
2,027
704
0
391
1,552
18,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,015
Gold Earned
18,629
145
Minions Killed
170
0
Camps Cleared
0
491,728
Distance Traveled
589,405
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
3,499
700
11
2
0
121,812
0
L
Ah Puch
2,795
559
6
1
0
40,144
0
W
Anubis
4,005
801
28
6
0
98,166
1
W
Geb
3,412
682
14
3
0
118,066
2
W
Heimdallr
3,294
659
32
6
0
107,161
0
L
Chang'e
4,320
864
70
14
0
118,769
0
L
Apollo
3,498
700
38
8
0
97,658
0
W
Kali
4,017
803
40
8
0
139,240
0
L
Fenrir
3,903
781
20
4
0
113,345
0
W
Baron Samedi
3,901
780
56
11
0
126,772
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role