Player Matchup

Kukulkan
Kukulkan
R4Y 30
Kukulkan
Level 159
God Stats
5W - 3L
1,554 SR
Queue Stats
421W - 378L
1,520 Elo+
Solo
Hel
Hel
TheNewsAt9
Hel
Level 107
God Stats
0W - 2L
1,444 SR
Queue Stats
111W - 105L
1,558 Elo+
Party 1
Hades
Hades
True Quick Claw
Hades
Level 66
God Stats
2W - 1L
1,994 SR
Queue Stats
57W - 51L
1,506 Elo+
Party 1
Ra
Ra
iiitsAlpha
Ra
Level 29
God Stats
0W - 4L
1,263 SR
Queue Stats
13W - 27L
1,360 Elo+
Party 1
Ix Chel
Ix Chel
im a box head
Ix Chel
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 133L
1,462 Elo+
Party 1
Team Averages
Level 101
1,551 SR
1,481 Elo+

VS

Team Averages
Level 143
1,446 SR
1,574 Elo+
Cupid
Cupid
 
Cupid
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Haven45
Cthulhu
Level 148
God Stats
11W - 12L
1,626 SR
Queue Stats
507W - 481L
1,465 Elo+
Solo
Bellona
Bellona
HippieHead123
Bellona
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,838 Elo+
Party 2
Hun Batz
Hun Batz
Magicwordd
Hun Batz
Level 147
God Stats
1W - 1L
1,126 SR
Queue Stats
12W - 15L
1,583 Elo+
Party 2
Zeus
Zeus
Mєtaby
Zeus
Level 157
God Stats
5W - 2L
1,476 SR
Queue Stats
111W - 111L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
R4Y 30
Kukulkan
15
3 / 1 / 3
8,791
799
9,034
10,558
4,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

14
0 / 4 / 2
7,694
699
10,854
12,108
3,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 6 / 3
8,135
740
8,449
12,856
6,361
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 5 / 2
7,541
686
2,360
8,172
3,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ix Chel
15
0 / 4 / 3
8,079
734
5,114
13,228
5,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
3 / 1 / 6
8,759
796
3,916
8,024
3,193
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Haven45
Cthulhu
16
2 / 1 / 15
8,670
788
10,139
11,532
12,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Bellona
14
1 / 4 / 9
7,857
714
9,054
10,793
8,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
Magicwordd
Hun Batz
17
5 / 1 / 7
9,454
859
14,302
12,375
5,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
Mєtaby
Zeus
18
9 / 0 / 7
10,252
932
14,042
7,107
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
64
7
Kills
20
20
Deaths
7
13
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
1
6
6
W
Cthulhu
Haven45
Cthulhu
2
1
15
9.5
W
Bellona
1
4
9
1.38
W
Hun Batz
Magicwordd
Hun Batz
5
1
7
8.5
W
Zeus
Mєtaby
Zeus
9
0
7
12.5
L
Kukulkan
R4Y 30
Kukulkan
3
1
3
4.5
L
0
4
2
0.25
L
2
6
3
0.58
L
2
5
2
0.6
L
Ix Chel
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,811
Damage
51,453
56,922
Taken
49,831
22,917
Mitigated
32,311
14,250
Healing
10,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
3,916
2,203
623
1,954
8,024
3,193
958
5,956
1,922
0
28,713
W
Cthulhu
Haven45
Cthulhu
10,139
760
503
927
11,532
12,241
231
7,084
4,078
21,346
0
W
Bellona
9,054
2,049
0
1,667
10,793
8,963
250
6,528
4,005
0
17,424
W
Hun Batz
Magicwordd
Hun Batz
14,302
3,088
0
3,774
12,375
5,288
1,395
8,914
3,191
0
46,728
W
Zeus
Mєtaby
Zeus
14,042
1,825
0
1,230
7,107
2,626
704
6,043
798
50,161
0
L
Kukulkan
R4Y 30
Kukulkan
9,034
381
0
2,894
10,558
4,197
0
4,212
5,948
36,600
0
L
10,854
474
1,915
3,730
12,108
3,853
0
6,536
5,279
31,426
0
L
8,449
1,679
219
2,375
12,856
6,361
270
6,688
5,649
20,943
0
L
2,360
487
313
501
8,172
3,220
0
3,778
4,180
8,081
0
L
Ix Chel
5,114
619
104
2,199
13,228
5,286
217
1,931
10,950
28,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,240
Gold Earned
44,992
231
Minions Killed
260
0
Camps Cleared
0
1,113,483
Distance Traveled
1,168,480
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,759
796
61
6
0
186,045
0
W
Cthulhu
8,670
788
22
2
0
269,638
0
W
Bellona
7,857
714
17
2
0
199,796
0
W
Hun Batz
9,454
859
67
6
0
260,791
0
W
Zeus
10,252
932
93
8
0
252,210
0
L
Kukulkan
8,791
799
56
5
0
274,575
4
L
Hel
7,694
699
57
5
0
227,638
0
L
Hades
8,135
740
32
3
0
207,310
0
L
Ra
7,541
686
19
2
0
171,922
0
L
Ix Chel
8,079
734
67
6
0
232,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role