Player Matchup

Bakasura
Bakasura
ChillyWilly420
Bakasura
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,307 Elo+
Party 1
Apollo
Apollo
GlennsGlidmedel
Apollo
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,523 Elo+
Party 1
Charon
Charon
Reactivate
Charon
Level 118
God Stats
11W - 11L
1,578 SR
Queue Stats
217W - 287L
1,488 Elo+
Party 1
Nike
Nike
ThisIsANewName
Nike
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Janus
Janus
darkfiro
Janus
Level 159
God Stats
4W - 9L
1,084 SR
Queue Stats
145W - 181L
1,454 Elo+
Party 1
Team Averages
Level 62
1,432 SR
1,454 Elo+

VS

Team Averages
Level 57
1,478 SR
1,358 Elo+
Charon
Charon
Franky31051988
Charon
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,220 Elo+
Party 3
Bakasura
Bakasura
Iglus_MULMus__
Bakasura
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 78L
1,325 Elo+
Party 3
Neith
Neith
MidnaTP
Neith
Level 140
God Stats
5W - 6L
1,445 SR
Queue Stats
83W - 67L
1,441 Elo+
Solo
Vulcan
Vulcan
Saabynator
Vulcan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 90L
1,404 Elo+
Party 2
Chaac
Chaac
stigbi
Chaac
Level 41
God Stats
4W - 5L
1,445 SR
Queue Stats
48W - 62L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
10
2 / 3 / 2
6,212
621
3,001
10,153
3,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 6 / 0
5,214
521
4,422
10,716
3,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
Reactivate
Charon
8
0 / 0 / 3
5,558
556
3,466
9,153
6,810
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 0 / 3
6,992
699
8,336
8,274
6,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
darkfiro
Janus
11
4 / 0 / 0
6,736
674
5,006
2,907
890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
5,452
545
4,072
9,390
6,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
11
2 / 1 / 2
5,953
595
3,330
9,292
3,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
MidnaTP
Neith
9
6 / 1 / 3
6,315
632
7,906
7,752
2,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
Saabynator
Vulcan
9
0 / 1 / 1
5,542
554
3,073
3,926
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
stigbi
Chaac
8
0 / 3 / 0
4,339
434
2,023
8,483
5,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
8
Kills
9
9
Deaths
8
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bakasura
2
3
2
1
L
1
2
2
1
W
0
6
0
0
L
Bakasura
2
1
2
3
L
Neith
MidnaTP
Neith
6
1
3
7.5
W
Charon
Reactivate
Charon
0
0
3
1.5
L
Vulcan
Saabynator
Vulcan
0
1
1
0.5
W
2
0
3
3.5
W
Janus
darkfiro
Janus
4
0
0
4
L
Chaac
stigbi
Chaac
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,231
Damage
20,404
41,203
Taken
38,843
21,628
Mitigated
20,570
9,126
Healing
10,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
3,001
1,970
0
1,935
10,153
3,719
171
697
9,336
0
37,625
L
4,072
1,163
161
2,269
9,390
6,490
0
3,319
5,661
24,922
0
W
4,422
2,588
0
2,499
10,716
3,572
0
1,377
9,238
0
34,813
L
Bakasura
3,330
2,546
0
2,488
9,292
3,856
0
231
8,999
0
45,849
L
Neith
MidnaTP
Neith
7,906
3,122
0
1,993
7,752
2,932
0
1,826
5,655
0
33,214
W
Charon
Reactivate
Charon
3,466
874
0
1,414
9,153
6,810
6
3,630
5,474
16,926
0
L
Vulcan
Saabynator
Vulcan
3,073
962
0
680
3,926
1,325
0
2,233
1,357
36,585
0
W
8,336
1,067
0
2,270
8,274
6,637
248
754
7,382
0
52,100
W
Janus
darkfiro
Janus
5,006
408
0
1,008
2,907
890
0
701
2,195
45,830
0
L
Chaac
stigbi
Chaac
2,023
227
0
2,688
8,483
5,967
0
41
8,317
0
21,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,712
Gold Earned
27,601
336
Minions Killed
278
0
Camps Cleared
0
1,130,715
Distance Traveled
991,960
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,212
621
77
8
0
239,744
0
L
Charon
5,452
545
35
4
0
170,831
6
W
Apollo
5,214
521
56
6
0
206,707
2
L
Bakasura
5,953
595
96
10
0
250,182
0
L
Neith
6,315
632
48
5
0
189,734
1
W
Charon
5,558
556
18
2
0
233,868
0
L
Vulcan
5,542
554
75
8
0
193,295
0
W
Nike
6,992
699
85
9
0
224,816
1
W
Janus
6,736
674
100
10
0
225,580
0
L
Chaac
4,339
434
24
2
0
187,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role