Player Matchup

Skadi
Skadi
 
Skadi
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Busta Buu
Mulan
Level 162
God Stats
0W - 1L
1,341 SR
Queue Stats
3W - 7L
1,313 Elo+
Party 2
Khepri
Khepri
Darth 0ccidus
Khepri
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Hachiman
Hachiman
I1LU51ONR4V3R
Hachiman
Level 147
God Stats
6W - 6L
1,414 SR
Queue Stats
533W - 535L
1,553 Elo+
Solo
Ares
Ares
SaltyBoyPC
Ares
Level 148
God Stats
1W - 2L
1,726 SR
Queue Stats
92W - 96L
1,489 Elo+
Party 2
Team Averages
Level 138
1,496 SR
1,471 Elo+

VS

Team Averages
Level 113
1,508 SR
1,493 Elo+
Yu Huang
Yu Huang
D-V0l4T1l3
Yu Huang
Level 104
God Stats
8W - 5L
1,413 SR
Queue Stats
532W - 531L
1,477 Elo+
Solo
Vulcan
Vulcan
DocSnuffy2
Vulcan
Level 148
God Stats
13W - 8L
1,523 SR
Queue Stats
537W - 543L
1,466 Elo+
Party 1
Cabrakan
Cabrakan
DrB0ring2
Cabrakan
Level 118
God Stats
2W - 4L
1,604 SR
Queue Stats
64W - 71L
1,439 Elo+
Party 1
Surtr
Surtr
LT1_WS6
Surtr
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 127L
1,557 Elo+
Solo
Hou Yi
Hou Yi
turtlerainPO
Hou Yi
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
0 / 3 / 8
7,492
681
7,345
9,511
4,419
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
Busta Buu
Mulan
16
6 / 4 / 2
8,794
799
9,031
13,557
13,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 5 / 7
7,826
711
3,073
12,184
12,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hachiman
I1LU51ONR4V3R
Hachiman
16
2 / 3 / 7
8,374
761
10,570
10,728
6,039
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 4
7,267
661
4,422
13,770
14,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
D-V0l4T1l3
Yu Huang
15
3 / 1 / 16
8,838
803
10,806
7,261
4,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Vulcan
DocSnuffy2
Vulcan
16
1 / 2 / 12
9,057
823
12,367
6,670
4,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
DrB0ring2
Cabrakan
15
4 / 2 / 11
8,682
789
4,523
10,514
15,029
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Surtr
LT1_WS6
Surtr
16
7 / 2 / 11
9,711
883
10,018
14,789
18,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
16
5 / 3 / 11
9,639
876
14,743
8,884
5,322
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
81
8
Kills
20
20
Deaths
10
28
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
3
8
1.33
L
Mulan
Busta Buu
Mulan
6
4
2
1.75
W
Yu Huang
D-V0l4T1l3
Yu Huang
3
1
16
11
L
0
5
7
0.7
W
Vulcan
DocSnuffy2
Vulcan
1
2
12
3.5
W
Cabrakan
DrB0ring2
Cabrakan
4
2
11
4.75
L
Hachiman
I1LU51ONR4V3R
Hachiman
2
3
7
1.83
W
Surtr
LT1_WS6
Surtr
7
2
11
6.25
L
0
5
4
0.4
W
Hou Yi
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,441
Damage
52,457
59,750
Taken
48,118
51,777
Mitigated
47,411
10,002
Healing
12,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
7,345
2,342
689
1,326
9,511
4,419
306
6,428
2,882
0
17,652
L
Mulan
Busta Buu
Mulan
9,031
701
0
2,150
13,557
13,923
519
5,117
8,138
1,368
19,069
W
Yu Huang
D-V0l4T1l3
Yu Huang
10,806
1,216
1,615
759
7,261
4,577
928
2,170
5,021
17,310
0
L
3,073
19
777
755
12,184
12,861
0
5,005
7,035
8,469
0
W
Vulcan
DocSnuffy2
Vulcan
12,367
5,117
1,321
682
6,670
4,029
679
849
5,821
27,883
0
W
Cabrakan
DrB0ring2
Cabrakan
4,523
662
613
405
10,514
15,029
532
2,157
8,184
6,815
0
L
Hachiman
I1LU51ONR4V3R
Hachiman
10,570
4,082
520
2,698
10,728
6,039
1,275
5,692
4,809
0
34,648
W
Surtr
LT1_WS6
Surtr
10,018
3,036
898
3,570
14,789
18,454
398
1,772
12,547
571
20,138
L
4,422
96
0
1,087
13,770
14,535
0
5,833
7,763
6,910
0
W
Hou Yi
14,743
8,192
726
1,478
8,884
5,322
1,700
1,561
7,323
0
33,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,753
Gold Earned
45,927
131
Minions Killed
127
0
Camps Cleared
0
1,013,912
Distance Traveled
1,001,604
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,492
681
28
3
0
216,445
0
L
Mulan
8,794
799
31
3
0
208,278
0
W
Yu Huang
8,838
803
26
2
0
198,145
0
L
Khepri
7,826
711
9
1
0
202,150
0
W
Vulcan
9,057
823
37
3
0
220,014
0
W
Cabrakan
8,682
789
5
0
0
198,315
0
L
Hachiman
8,374
761
58
5
0
192,909
0
W
Surtr
9,711
883
19
2
0
193,372
0
L
Ares
7,267
661
5
0
0
194,130
0
W
Hou Yi
9,639
876
40
4
0
191,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role