Player Matchup

Thor
Thor
 
Thor
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
L8M87
Ullr
Level 178
God Stats
7W - 5L
1,631 SR
Queue Stats
126W - 48L
1,804 Elo+
Solo
Charon
Charon
Mesiahh
Charon
Level 204
God Stats
9W - 3L
1,779 SR
Queue Stats
254W - 231L
1,571 Elo+
Party 1
Ymir
Ymir
RogRoyal86
Ymir
Level 49
God Stats
6W - 1L
1,768 SR
Queue Stats
67W - 73L
1,489 Elo+
Solo
Thoth
Thoth
ZeZe
Thoth
Level 169
God Stats
8W - 2L
1,539 SR
Queue Stats
70W - 61L
1,620 Elo+
Party 1
Team Averages
Level 152
1,643 SR
1,597 Elo+

VS

Team Averages
Level 94
1,584 SR
1,595 Elo+
Izanami
Izanami
 
Izanami
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
 
Kukulkan
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
CapitanPava
Mercury
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,868 Elo+
Solo
Charon
Charon
balli2001
Charon
Level 109
God Stats
33W - 16L
1,948 SR
Queue Stats
407W - 404L
1,536 Elo+
Party 2
Atlas
Atlas
namsilatalisman
Atlas
Level 127
God Stats
18W - 34L
1,471 SR
Queue Stats
374W - 389L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
2 / 3 / 1
5,932
539
3,044
8,751
2,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
L8M87
Ullr
11
1 / 0 / 1
5,822
529
5,179
6,151
2,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
Mesiahh
Charon
11
2 / 2 / 1
6,555
596
5,703
7,814
3,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 3 / 5
5,709
519
2,313
11,185
5,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
ZeZe
Thoth
12
3 / 1 / 0
6,660
605
5,280
4,116
1,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 2 / 1
6,166
561
4,668
5,524
1,956
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
 
Kukulkan
11
1 / 3 / 2
6,139
558
2,062
7,466
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
CapitanPava
Mercury
10
4 / 1 / 1
6,195
563
3,150
7,775
2,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charon
balli2001
Charon
8
1 / 0 / 3
5,392
490
4,520
6,919
4,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 2 / 4
6,326
575
3,468
7,321
2,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
20
8
Kills
9
9
Deaths
8
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
3
1
0.83
L
Izanami
 
Izanami
1
2
1
0.75
L
Kukulkan
 
Kukulkan
1
3
2
0.67
L
Mercury
CapitanPava
Mercury
4
1
1
4.5
W
Ullr
L8M87
Ullr
1
0
1
1.5
W
Charon
Mesiahh
Charon
2
2
1
1.25
W
0
3
5
0.83
W
Thoth
ZeZe
Thoth
3
1
0
3
L
Charon
balli2001
Charon
1
0
3
2.5
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,519
Damage
17,868
38,017
Taken
35,005
15,415
Mitigated
14,562
11,041
Healing
8,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
3,044
344
0
2,627
8,751
2,825
0
2,036
6,569
0
29,750
L
Izanami
 
Izanami
4,668
3,261
0
1,141
5,524
1,956
139
1,048
4,476
0
53,131
L
Kukulkan
 
Kukulkan
2,062
429
0
1,701
7,466
2,773
0
3,870
3,121
44,669
0
L
Mercury
CapitanPava
Mercury
3,150
1,875
0
615
7,775
2,546
0
2,213
5,516
0
37,596
W
Ullr
L8M87
Ullr
5,179
1,874
0
1,165
6,151
2,250
0
857
5,294
0
48,717
W
Charon
Mesiahh
Charon
5,703
825
0
2,316
7,814
3,452
0
2,902
4,880
40,222
0
W
2,313
789
1,230
2,763
11,185
5,653
0
2,751
8,417
13,309
0
W
Thoth
ZeZe
Thoth
5,280
124
0
940
4,116
1,235
0
1,256
2,698
54,768
0
L
Charon
balli2001
Charon
4,520
1,305
701
2,640
6,919
4,326
0
2,123
4,578
18,607
0
L
3,468
1,158
0
2,025
7,321
2,961
0
3,362
3,939
39,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,678
Gold Earned
30,218
333
Minions Killed
344
0
Camps Cleared
0
1,083,684
Distance Traveled
1,090,783
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,932
539
47
4
0
230,214
0
L
Izanami
6,166
561
102
9
0
205,839
1
L
Kukulkan
6,139
558
81
7
0
175,711
0
L
Mercury
6,195
563
67
6
0
240,336
0
W
Ullr
5,822
529
86
8
0
212,458
1
W
Charon
6,555
596
70
6
0
212,455
3
W
Ymir
5,709
519
17
2
0
208,702
3
W
Thoth
6,660
605
113
10
0
219,855
0
L
Charon
5,392
490
15
1
0
236,597
0
L
Atlas
6,326
575
79
7
0
232,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role