Player Matchup

Baron Samedi
Baron Samedi
AbuzzBadger5682
Baron Samedi
Level 95
God Stats
34W - 20L
1,643 SR
Queue Stats
251W - 242L
1,498 Elo+
Party 2
Danzaburou
Danzaburou
Cro Reaper13
Danzaburou
Level 158
God Stats
13W - 12L
1,456 SR
Queue Stats
41W - 64L
1,429 Elo+
Party 1
Ra
Ra
HoldingMender91
Ra
Level 108
God Stats
5W - 11L
1,329 SR
Queue Stats
385W - 351L
1,519 Elo+
Party 2
Sylvanus
Sylvanus
LordnSavior
Sylvanus
Level 16
God Stats
5W - 6L
1,505 SR
Queue Stats
16W - 23L
1,417 Elo+
Party 1
Ymir
Ymir
SloppyXdevilx
Ymir
Level 14
God Stats
3W - 5L
1,469 SR
Queue Stats
6W - 10L
1,449 Elo+
Party 1
Team Averages
Level 78
1,480 SR
1,463 Elo+

VS

Team Averages
Level 77
1,728 SR
1,546 Elo+
Raijin
Raijin
EdelweissMkII
Raijin
Level 58
God Stats
15W - 10L
1,903 SR
Queue Stats
540W - 287L
1,648 Elo+
Party 3
Horus
Horus
SomeGuyFromEarth
Horus
Level 18
God Stats
5W - 3L
1,752 SR
Queue Stats
53W - 22L
1,439 Elo+
Party 3
Cernunnos
Cernunnos
TheHammer1738
Cernunnos
Level 128
God Stats
4W - 3L
1,626 SR
Queue Stats
310W - 309L
1,491 Elo+
Solo
Nemesis
Nemesis
TwoTheSky
Nemesis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Charon
Charon
Warbuss47
Charon
Level 152
God Stats
16W - 7L
1,859 SR
Queue Stats
451W - 209L
1,652 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AbuzzBadger5682
Baron Samedi
14
1 / 2 / 2
7,256
726
5,052
7,689
3,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
Cro Reaper13
Danzaburou
14
2 / 5 / 1
7,497
750
7,259
11,349
4,343
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 3 / 1
6,948
695
7,875
7,792
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
LordnSavior
Sylvanus
12
0 / 6 / 3
6,887
689
3,491
14,110
10,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 4 / 2
7,112
711
2,610
12,469
9,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 8
8,925
893
13,132
6,525
2,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
3 / 1 / 15
7,783
778
6,254
8,784
8,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
TheHammer1738
Cernunnos
16
2 / 1 / 9
8,203
820
8,731
4,531
2,045
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
TwoTheSky
Nemesis
14
3 / 0 / 12
8,133
813
11,051
8,901
3,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charon
Warbuss47
Charon
15
2 / 1 / 16
7,732
773
7,445
8,552
7,802
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
80
4
Kills
20
20
Deaths
4
9
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AbuzzBadger5682
Baron Samedi
1
2
2
1
L
Danzaburou
Cro Reaper13
Danzaburou
2
5
1
0.5
W
10
1
8
14
L
1
3
1
0.5
L
Sylvanus
LordnSavior
Sylvanus
0
6
3
0.25
L
0
4
2
0.25
W
3
1
15
10.5
W
Cernunnos
TheHammer1738
Cernunnos
2
1
9
6.5
W
Nemesis
TwoTheSky
Nemesis
3
0
12
9
W
Charon
Warbuss47
Charon
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,287
Damage
46,613
53,409
Taken
37,293
31,012
Mitigated
25,341
10,341
Healing
8,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AbuzzBadger5682
Baron Samedi
5,052
110
30
1,457
7,689
3,504
0
2,621
4,865
12,708
0
L
Danzaburou
Cro Reaper13
Danzaburou
7,259
2,927
0
1,519
11,349
4,343
1,330
4,727
6,495
0
33,606
W
13,132
1,199
0
500
6,525
2,972
252
3,265
2,943
39,960
0
L
7,875
661
342
2,449
7,792
2,962
72
2,464
5,186
28,925
0
L
Sylvanus
LordnSavior
Sylvanus
3,491
767
1,617
2,060
14,110
10,352
191
5,949
8,002
6,255
0
L
2,610
229
0
867
12,469
9,851
58
4,714
7,269
9,758
0
W
6,254
2,276
2,270
2,097
8,784
8,789
27
4,288
4,153
0
11,517
W
Cernunnos
TheHammer1738
Cernunnos
8,731
4,387
355
842
4,531
2,045
2,314
2,629
1,618
0
37,470
W
Nemesis
TwoTheSky
Nemesis
11,051
4,858
0
1,985
8,901
3,733
1,732
4,335
4,236
0
24,752
W
Charon
Warbuss47
Charon
7,445
1,016
0
763
8,552
7,802
160
3,303
5,035
21,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,700
Gold Earned
40,776
171
Minions Killed
227
0
Camps Cleared
0
977,826
Distance Traveled
1,089,390
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,256
726
32
3
0
207,878
0
L
Danzaburou
7,497
750
57
6
0
183,800
4
W
Raijin
8,925
893
66
7
0
216,197
0
L
Ra
6,948
695
58
6
0
221,115
0
L
Sylvanus
6,887
689
4
0
0
181,882
0
L
Ymir
7,112
711
20
2
0
183,151
0
W
Horus
7,783
778
15
2
0
222,702
0
W
Cernunnos
8,203
820
79
8
0
201,614
1
W
Nemesis
8,133
813
44
4
0
246,293
0
W
Charon
7,732
773
23
2
0
202,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role