Player Matchup

Yemoja
Yemoja
DizyPizy
Yemoja
Level 75
God Stats
2W - 3L
1,322 SR
Queue Stats
118W - 97L
1,558 Elo+
Solo
Hera
Hera
JeyJee_
Hera
Level 133
God Stats
6W - 0L
1,965 SR
Queue Stats
90W - 60L
1,648 Elo+
Solo
Chiron
Chiron
MasterDarkholme
Chiron
Level 147
God Stats
4W - 4L
1,788 SR
Queue Stats
389W - 362L
1,552 Elo+
Solo
Hachiman
Hachiman
ZorroInArkham
Hachiman
Level 157
God Stats
3W - 4L
1,340 SR
Queue Stats
419W - 390L
1,556 Elo+
Solo
Erlang Shen
Erlang Shen
saapus
Erlang Shen
Level 129
God Stats
1W - 1L
1,283 SR
Queue Stats
418W - 417L
1,564 Elo+
Solo
Team Averages
Level 128
1,539 SR
1,576 Elo+

VS

Team Averages
Level 155
1,568 SR
1,577 Elo+
Nemesis
Nemesis
 
Nemesis
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Azototh
Ares
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 80L
1,521 Elo+
Solo
Hou Yi
Hou Yi
BalkanNinja
Hou Yi
Level 136
God Stats
6W - 3L
1,793 SR
Queue Stats
380W - 366L
1,633 Elo+
Solo
Skadi
Skadi
ItsSparkBG
Skadi
Level 165
God Stats
4W - 1L
1,722 SR
Queue Stats
206W - 131L
1,618 Elo+
Party 1
Yemoja
Yemoja
WardinGandr
Yemoja
Level 169
God Stats
1W - 4L
1,327 SR
Queue Stats
143W - 122L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DizyPizy
Yemoja
13
0 / 2 / 12
7,857
714
3,828
11,249
6,330
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hera
JeyJee_
Hera
16
3 / 1 / 8
8,668
788
24,193
6,486
2,822
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 0 / 8
8,646
786
12,668
5,604
2,629
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
ZorroInArkham
Hachiman
15
5 / 1 / 7
8,609
783
17,602
12,462
5,441
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
saapus
Erlang Shen
15
2 / 2 / 8
8,392
763
11,743
24,826
22,082
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
1 / 2 / 4
7,422
675
10,692
13,660
15,437
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ares
Azototh
Ares
15
1 / 2 / 2
7,758
705
10,124
20,027
25,875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
14
2 / 4 / 3
7,740
704
10,564
14,489
9,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Skadi
13
0 / 3 / 3
7,197
654
10,484
12,463
8,092
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
14
0 / 2 / 3
7,001
636
2,859
14,026
15,544
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
13
Kills
4
6
Deaths
13
43
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
2
4
1.5
L
Ares
Azototh
Ares
1
2
2
1
L
Hou Yi
2
4
3
0.88
W
Yemoja
DizyPizy
Yemoja
0
2
12
3
L
Skadi
0
3
3
0.5
W
Hera
JeyJee_
Hera
3
1
8
7
W
3
0
8
7
L
Yemoja
0
2
3
0.75
W
Hachiman
ZorroInArkham
Hachiman
5
1
7
8.5
W
Erlang Shen
saapus
Erlang Shen
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,034
Damage
44,723
60,627
Taken
74,665
39,304
Mitigated
74,325
36,572
Healing
28,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
10,692
2,687
1,457
2,737
13,660
15,437
0
3,914
9,385
0
15,768
L
Ares
Azototh
Ares
10,124
207
1,558
1,819
20,027
25,875
0
6,129
13,814
16,967
0
L
Hou Yi
10,564
5,302
1,331
2,463
14,489
9,377
0
6,041
8,334
0
20,771
W
Yemoja
DizyPizy
Yemoja
3,828
884
13,983
3,903
11,249
6,330
291
1,864
9,185
7,393
0
L
Skadi
10,484
3,628
1,386
891
12,463
8,092
0
6,205
6,106
0
36,719
W
Hera
JeyJee_
Hera
24,193
3,828
391
1,052
6,486
2,822
55
1,904
4,560
45,305
0
W
12,668
3,191
3,423
1,293
5,604
2,629
496
1,486
3,906
0
24,499
L
Yemoja
2,859
1,158
12,252
2,400
14,026
15,544
0
5,804
8,222
9,225
0
W
Hachiman
ZorroInArkham
Hachiman
17,602
10,178
1,338
1,852
12,462
5,441
1,748
2,218
10,203
0
29,641
W
Erlang Shen
saapus
Erlang Shen
11,743
2,265
1,061
8,276
24,826
22,082
66
5,597
19,097
0
16,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,172
Gold Earned
37,118
125
Minions Killed
109
0
Camps Cleared
0
1,109,063
Distance Traveled
1,061,720
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,422
675
8
1
0
227,528
0
L
Ares
7,758
705
9
1
0
229,372
0
L
Hou Yi
7,740
704
31
3
0
215,595
0
W
Yemoja
7,857
714
5
0
0
192,640
0
L
Skadi
7,197
654
49
4
0
205,777
0
W
Hera
8,668
788
46
4
0
244,309
0
W
Chiron
8,646
786
28
3
0
233,786
0
L
Yemoja
7,001
636
12
1
0
183,448
0
W
Hachiman
8,609
783
34
3
0
212,545
0
W
Erlang Shen
8,392
763
12
1
0
225,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role