Player Matchup

Ne Zha
Ne Zha
Silver V
GenesisPrime82
Ne Zha
Silver V
Level 67
God Stats
0W - 1L
1,310 SR
Queue Stats
2W - 15L
1,222 MMR
Party 1
Cthulhu
Cthulhu
Silver IV
KnownEAGLE1043
Cthulhu
Silver IV
Level 103
God Stats
0W - 6L
1,486 SR
Queue Stats
12W - 33L
965 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
Wakawakadoo
Baron Samedi
Silver II
Level 124
God Stats
9W - 11L
1,467 SR
Queue Stats
150W - 202L
1,179 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,421 SR
1,122 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,478 SR
1,184 MMR
Persephone
Persephone
Bronze III
Caramel DLite21
Persephone
Bronze III
Level 108
God Stats
1W - 0L
1,520 SR
Queue Stats
2W - 1L
1,544 MMR
Party 2
Cupid
Cupid
Silver I
Notorious__virk
Cupid
Silver I
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 185L
1,177 MMR
Solo
Mulan
Mulan
Silver IV
snyper murderer
Mulan
Silver IV
Level 122
God Stats
26W - 23L
1,413 SR
Queue Stats
98W - 125L
831 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 2
10,695
668
8,756
13,493
6,725
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 5 / 3
10,157
635
7,298
15,439
13,462
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Wakawakadoo
Baron Samedi
14
1 / 4 / 3
10,751
672
12,572
10,664
5,805
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
AnubisRavanaHeraShivaHercules

VS

Bans
MartichorasAchillesHorusSurtrAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Caramel DLite21
Persephone
16
4 / 0 / 9
12,690
793
12,721
8,805
3,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 2 / 7
12,469
779
9,539
11,244
4,170
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 3 / 8
11,197
700
5,870
15,756
15,698
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
5
Kills
12
13
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Persephone
Caramel DLite21
Persephone
4
0
9
8.5
L
3
4
2
1
L
1
5
3
0.5
W
6
2
7
4.75
L
Baron Samedi
Wakawakadoo
Baron Samedi
1
4
3
0.63
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,626
Damage
28,130
39,596
Taken
35,805
25,992
Mitigated
23,060
6,847
Healing
10,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Caramel DLite21
Persephone
12,721
1,129
0
2,720
8,805
3,192
498
3,765
5,040
73,090
0
L
8,756
1,377
104
2,705
13,493
6,725
0
4,013
9,480
0
42,306
L
7,298
168
150
499
15,439
13,462
260
6,211
9,228
27,736
918
W
9,539
6,106
1,999
4,112
11,244
4,170
966
8,440
2,804
0
46,627
L
Baron Samedi
Wakawakadoo
Baron Samedi
12,572
513
812
2,577
10,664
5,805
867
3,556
7,108
48,620
0
W
5,870
461
0
1,325
15,756
15,698
159
8,646
7,110
0
22,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,603
Gold Earned
36,356
156
Minions Killed
183
0
Camps Cleared
0
828,975
Distance Traveled
918,274
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,690
793
85
5
0
321,417
4
L
Ne Zha
10,695
668
51
3
0
300,272
5
L
Cthulhu
10,157
635
39
2
0
277,109
2
W
Cupid
12,469
779
76
5
0
305,717
1
L
Baron Samedi
10,751
672
66
4
0
251,594
0
W
Mulan
11,197
700
22
1
0
291,140
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role