Player Matchup

Ymir
Ymir
IntelGamer17
Ymir
Level 48
God Stats
1W - 3L
1,418 SR
Queue Stats
54W - 57L
1,639 Elo+
Party 2
Da Ji
Da Ji
KTE1
Da Ji
Level 26
God Stats
4W - 4L
1,594 SR
Queue Stats
4W - 5L
1,639 Elo+
Party 2
Poseidon
Poseidon
ThineFurher
Poseidon
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,450 Elo+
Solo
Mulan
Mulan
firenoy_23
Mulan
Level 28
God Stats
2W - 3L
1,821 SR
Queue Stats
3W - 5L
1,596 Elo+
Party 2
Neith
Neith
kjkdaablh1234
Neith
Level 8
God Stats
2W - 5L
1,436 SR
Queue Stats
2W - 5L
1,535 Elo+
Party 2
Team Averages
Level 32
1,554 SR
1,572 Elo+

VS

Team Averages
Level 35
1,431 SR
1,398 Elo+
Achilles
Achilles
DREAM TEEEM
Achilles
Level 37
God Stats
60W - 47L
1,143 SR
Queue Stats
536W - 520L
1,298 Elo+
Party 1
Nemesis
Nemesis
Misthíos
Nemesis
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
TriniStarBoy101
Danzaburou
Level 65
God Stats
2W - 0L
1,954 SR
Queue Stats
27W - 23L
1,611 Elo+
Party 3
Baron Samedi
Baron Samedi
Ziews
Baron Samedi
Level 26
God Stats
59W - 51L
1,047 SR
Queue Stats
82W - 76L
1,199 Elo+
Party 1
Nu Wa
Nu Wa
vinxen123
Nu Wa
Level 44
God Stats
22W - 16L
1,512 SR
Queue Stats
157W - 187L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 2
11,157
1,116
3,590
18,662
23,838
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
KTE1
Da Ji
15
3 / 3 / 1
10,334
1,033
10,111
16,129
8,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
ThineFurher
Poseidon
14
0 / 3 / 1
8,734
873
809
3,944
1,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
15
0 / 4 / 2
9,298
930
6,029
16,272
17,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 1 / 3
9,518
952
5,378
14,040
6,655
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

215

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DREAM TEEEM
Achilles
16
1 / 1 / 9
9,781
978
9,677
10,546
14,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Misthíos
Nemesis
16
6 / 1 / 3
10,572
1,057
11,081
9,553
4,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
TriniStarBoy101
Danzaburou
16
1 / 1 / 12
10,525
1,053
18,753
7,625
2,902
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Ziews
Baron Samedi
16
3 / 1 / 8
10,508
1,051
13,141
5,644
2,824
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nu Wa
vinxen123
Nu Wa
16
2 / 0 / 8
10,132
1,013
10,898
597
235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
4
Kills
13
13
Deaths
4
9
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Achilles
DREAM TEEEM
Achilles
1
1
9
5.5
L
1
2
2
1
L
Da Ji
KTE1
Da Ji
3
3
1
1.17
W
Nemesis
Misthíos
Nemesis
6
1
3
7.5
L
Poseidon
ThineFurher
Poseidon
0
3
1
0.17
W
Danzaburou
TriniStarBoy101
Danzaburou
1
1
12
7
W
Baron Samedi
Ziews
Baron Samedi
3
1
8
7
L
Mulan
0
4
2
0.25
L
0
1
3
1.5
W
Nu Wa
vinxen123
Nu Wa
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,917
Damage
63,550
69,047
Taken
33,965
58,180
Mitigated
25,364
4,539
Healing
8,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DREAM TEEEM
Achilles
9,677
1,760
0
1,021
10,546
14,520
0
2,003
8,187
1,668
26,491
L
3,590
946
0
2,262
18,662
23,838
0
6,789
11,783
30,988
0
L
Da Ji
KTE1
Da Ji
10,111
2,478
0
0
16,129
8,297
0
5,194
10,935
0
27,704
W
Nemesis
Misthíos
Nemesis
11,081
5,778
0
728
9,553
4,883
0
1,348
7,982
0
14,814
L
Poseidon
ThineFurher
Poseidon
809
161
0
269
3,944
1,573
0
1,593
2,351
5,149
0
W
Danzaburou
TriniStarBoy101
Danzaburou
18,753
8,165
0
2,020
7,625
2,902
0
772
5,169
0
41,817
W
Baron Samedi
Ziews
Baron Samedi
13,141
859
2,566
1,568
5,644
2,824
0
311
4,166
29,385
0
L
Mulan
6,029
612
0
1,293
16,272
17,817
0
5,985
10,287
0
19,360
L
5,378
1,712
0
715
14,040
6,655
0
4,944
9,016
0
26,616
W
Nu Wa
vinxen123
Nu Wa
10,898
2,711
92
98
597
235
0
42
555
24,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,041
Gold Earned
51,518
192
Minions Killed
182
3
Camps Cleared
6
790,190
Distance Traveled
947,201
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,781
978
44
4
0
207,857
0
L
Ymir
11,157
1,116
38
4
0
176,637
0
L
Da Ji
10,334
1,033
58
6
0
198,105
0
W
Nemesis
10,572
1,057
5
1
2
177,210
0
L
Poseidon
8,734
873
14
1
0
46,278
0
W
Danzaburou
10,525
1,053
44
4
1
191,827
0
W
Baron Samedi
10,508
1,051
61
6
1
183,577
0
L
Mulan
9,298
930
20
2
2
192,749
0
L
Neith
9,518
952
62
6
1
176,421
0
W
Nu Wa
10,132
1,013
28
3
2
186,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role