Player Matchup

Hercules
Hercules
Battuu-
Hercules
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,459 Elo+
Solo
Nemesis
Nemesis
Enragedmaelstrom
Nemesis
Level 121
God Stats
2W - 0L
1,812 SR
Queue Stats
49W - 53L
1,416 Elo+
Party 1
Athena
Athena
EntropiaAlfa
Athena
Level 128
God Stats
8W - 7L
1,421 SR
Queue Stats
276W - 292L
1,423 Elo+
Solo
Nu Wa
Nu Wa
Ralashaw
Nu Wa
Level 85
God Stats
12W - 12L
1,558 SR
Queue Stats
35W - 70L
1,270 Elo+
Party 1
Jing Wei
Jing Wei
tunercrazed
Jing Wei
Level 105
God Stats
3W - 1L
1,656 SR
Queue Stats
79W - 114L
1,363 Elo+
Party 1
Team Averages
Level 107
1,589 SR
1,386 Elo+

VS

Team Averages
Level 89
1,653 SR
1,453 Elo+
Zeus
Zeus
ESVS-Pacco
Zeus
Level 99
God Stats
19W - 11L
1,850 SR
Queue Stats
149W - 145L
1,546 Elo+
Party 2
Kuzenbo
Kuzenbo
Luna_Chick242
Kuzenbo
Level 127
God Stats
4W - 6L
1,391 SR
Queue Stats
119W - 135L
1,342 Elo+
Solo
Ratatoskr
Ratatoskr
MOBAn00b
Ratatoskr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 73L
1,439 Elo+
Solo
Charon
Charon
Mourette33
Charon
Level 89
God Stats
10W - 6L
1,861 SR
Queue Stats
142W - 140L
1,523 Elo+
Party 2
Fenrir
Fenrir
TacosDeAsada545
Fenrir
Level 65
God Stats
5W - 5L
1,662 SR
Queue Stats
59W - 78L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Battuu-
Hercules
15
3 / 1 / 1
8,697
580
7,163
11,077
10,994
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 3 / 3
8,286
552
6,037
14,118
5,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
12
0 / 1 / 7
7,800
520
4,866
9,537
7,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Ralashaw
Nu Wa
14
2 / 0 / 4
8,264
551
6,632
5,477
1,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
tunercrazed
Jing Wei
12
0 / 0 / 2
7,520
501
5,954
8,341
3,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,841
523
5,281
7,928
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
10
0 / 1 / 0
6,093
406
4,451
7,626
6,518
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
MOBAn00b
Ratatoskr
12
2 / 3 / 2
7,188
479
7,401
14,777
10,148
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charon
Mourette33
Charon
10
0 / 1 / 1
7,081
472
4,079
10,151
9,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 2 / 1
7,330
489
6,511
9,366
4,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
10
Kills
5
5
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
Battuu-
Hercules
3
1
1
3.5
L
0
3
0
0
W
5
3
3
2.17
W
Athena
0
1
7
3.5
L
Kuzenbo
0
1
0
0
L
Ratatoskr
MOBAn00b
Ratatoskr
2
3
2
1
L
Charon
Mourette33
Charon
0
1
1
0.5
W
Nu Wa
Ralashaw
Nu Wa
2
0
4
4
L
3
2
1
1.75
W
Jing Wei
tunercrazed
Jing Wei
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,652
Damage
27,723
48,550
Taken
49,848
29,102
Mitigated
32,383
7,329
Healing
9,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Battuu-
Hercules
7,163
2,630
0
2,531
11,077
10,994
311
0
10,941
0
58,163
L
5,281
362
0
750
7,928
2,442
598
3,051
4,877
74,564
0
W
6,037
2,790
0
2,168
14,118
5,376
843
1,932
12,102
0
57,780
W
Athena
4,866
719
0
1,911
9,537
7,509
0
4,041
5,348
27,416
0
L
Kuzenbo
4,451
1,921
0
910
7,626
6,518
5
1,974
5,652
26,278
0
L
Ratatoskr
MOBAn00b
Ratatoskr
7,401
812
0
3,131
14,777
10,148
0
1,849
12,928
0
40,135
L
Charon
Mourette33
Charon
4,079
735
0
3,286
10,151
9,039
300
3,226
6,925
34,815
0
W
Nu Wa
Ralashaw
Nu Wa
6,632
1,812
90
333
5,477
1,815
562
3,374
2,103
53,195
0
L
6,511
871
0
1,135
9,366
4,236
0
1,461
7,905
0
40,628
W
Jing Wei
tunercrazed
Jing Wei
5,954
5,594
0
296
8,341
3,408
278
4,274
4,015
0
57,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,567
Gold Earned
35,533
393
Minions Killed
341
0
Camps Cleared
0
1,494,255
Distance Traveled
1,354,161
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,697
580
93
6
0
290,105
0
L
Zeus
7,841
523
128
9
0
277,222
0
W
Nemesis
8,286
552
75
5
0
351,733
1
W
Athena
7,800
520
42
3
0
313,407
2
L
Kuzenbo
6,093
406
39
3
0
256,092
3
L
Ratatoskr
7,188
479
54
4
0
290,544
0
L
Charon
7,081
472
54
4
0
264,547
0
W
Nu Wa
8,264
551
85
6
0
254,709
6
L
Fenrir
7,330
489
66
4
0
265,756
0
W
Jing Wei
7,520
501
98
7
0
284,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role