Player Matchup

Artemis
Artemis
 
Artemis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
ArmedMojo
Loki
Level 100
God Stats
115W - 101L
1,546 SR
Queue Stats
357W - 309L
1,518 Elo+
Solo
Baron Samedi
Baron Samedi
ChinoMXM1
Baron Samedi
Level 126
God Stats
12W - 8L
1,554 SR
Queue Stats
330W - 313L
1,507 Elo+
Solo
Cu Chulainn
Cu Chulainn
Smokey Bear1719
Cu Chulainn
Level 106
God Stats
85W - 69L
1,527 SR
Queue Stats
176W - 168L
1,426 Elo+
Party 1
Raijin
Raijin
SoulEater1488
Raijin
Level 93
God Stats
2W - 1L
1,679 SR
Queue Stats
60W - 102L
1,385 Elo+
Party 1
Team Averages
Level 102
1,561 SR
1,467 Elo+

VS

Team Averages
Level 111
1,586 SR
1,448 Elo+
Ullr
Ullr
Allmighty_23
Ullr
Level 121
God Stats
3W - 2L
1,899 SR
Queue Stats
110W - 122L
1,402 Elo+
Solo
Kukulkan
Kukulkan
Balance Axis
Kukulkan
Level 146
God Stats
38W - 21L
1,665 SR
Queue Stats
373W - 381L
1,440 Elo+
Solo
Gilgamesh
Gilgamesh
DinoWood97
Gilgamesh
Level 106
God Stats
1W - 3L
1,190 SR
Queue Stats
243W - 233L
1,452 Elo+
Solo
Nemesis
Nemesis
SnoopWimmie
Nemesis
Level 77
God Stats
23W - 19L
1,515 SR
Queue Stats
171W - 161L
1,488 Elo+
Solo
Charon
Charon
lil_shtt323
Charon
Level 103
God Stats
4W - 9L
1,663 SR
Queue Stats
190W - 193L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
1 / 1 / 1
7,328
458
5,846
10,680
4,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
15
3 / 0 / 2
9,089
568
6,428
10,273
4,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
ChinoMXM1
Baron Samedi
14
4 / 3 / 3
8,811
551
7,821
9,416
4,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
Smokey Bear1719
Cu Chulainn
15
8 / 2 / 3
9,690
606
12,426
18,074
17,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 5 / 2
7,022
439
5,868
10,906
5,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 5
7,872
492
5,161
10,489
4,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Balance Axis
Kukulkan
14
1 / 4 / 2
8,400
525
8,151
8,910
4,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
DinoWood97
Gilgamesh
13
1 / 7 / 1
7,285
455
7,266
14,656
11,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
SnoopWimmie
Nemesis
15
2 / 4 / 3
8,447
528
6,349
14,271
6,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
15
7 / 1 / 1
9,145
572
9,996
11,653
9,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
23
16
Kills
11
11
Deaths
16
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
1
1
1.5
L
0
0
5
2.5
W
Loki
3
0
2
4
L
Kukulkan
Balance Axis
Kukulkan
1
4
2
0.5
W
Baron Samedi
ChinoMXM1
Baron Samedi
4
3
3
1.83
L
Gilgamesh
DinoWood97
Gilgamesh
1
7
1
0.21
W
Cu Chulainn
Smokey Bear1719
Cu Chulainn
8
2
3
4.75
L
Nemesis
SnoopWimmie
Nemesis
2
4
3
0.88
W
0
5
2
0.2
L
Charon
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,389
Damage
36,923
59,349
Taken
59,979
35,508
Mitigated
36,502
14,887
Healing
8,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,846
1,800
0
4,593
10,680
4,049
1,098
4,622
6,058
0
51,344
L
5,161
1,758
0
3,147
10,489
4,114
478
1,694
8,795
0
53,717
W
Loki
6,428
1,123
0
1,781
10,273
4,209
492
2,015
8,170
0
82,990
L
Kukulkan
Balance Axis
Kukulkan
8,151
115
0
1,251
8,910
4,123
410
5,902
3,008
69,271
0
W
Baron Samedi
ChinoMXM1
Baron Samedi
7,821
863
482
2,046
9,416
4,887
1,037
5,229
4,187
59,026
0
L
Gilgamesh
DinoWood97
Gilgamesh
7,266
2,474
0
1,178
14,656
11,729
0
1,184
13,472
0
43,053
W
Cu Chulainn
Smokey Bear1719
Cu Chulainn
12,426
1,879
0
4,143
18,074
17,362
42
491
16,887
0
58,641
L
Nemesis
SnoopWimmie
Nemesis
6,349
3,200
0
2,443
14,271
6,891
0
1,609
12,662
0
75,253
W
5,868
1,321
0
1,842
10,906
5,001
282
4,336
6,522
30,656
0
L
Charon
9,996
1,001
0
0
11,653
9,645
728
3,307
8,346
53,420
1,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,940
Gold Earned
41,149
423
Minions Killed
457
0
Camps Cleared
0
1,514,238
Distance Traveled
1,524,852
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,328
458
79
5
0
300,917
4
L
Ullr
7,872
492
89
6
0
285,407
0
W
Loki
9,089
568
110
7
0
341,625
2
L
Kukulkan
8,400
525
125
8
0
296,358
2
W
Baron Samedi
8,811
551
109
7
0
295,687
0
L
Gilgamesh
7,285
455
62
4
0
292,344
5
W
Cu Chulainn
9,690
606
81
5
0
299,441
0
L
Nemesis
8,447
528
105
7
0
348,497
0
W
Raijin
7,022
439
44
3
0
276,568
0
L
Charon
9,145
572
76
5
0
302,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role