Player Matchup

Jormungandr
Jormungandr
DaWooch
Jormungandr
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,529 Elo+
Party 3
Sobek
Sobek
ElxManny
Sobek
Level 124
God Stats
4W - 2L
1,574 SR
Queue Stats
167W - 148L
1,558 Elo+
Party 1
Eset
Eset
IV_Bio_VI
Eset
Level 76
God Stats
3W - 1L
1,446 SR
Queue Stats
262W - 283L
1,453 Elo+
Solo
Lancelot
Lancelot
Narlonda
Lancelot
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
Sir Fiasco
Ao Kuang
Level 86
God Stats
3W - 3L
1,695 SR
Queue Stats
195W - 213L
1,487 Elo+
Party 1
Team Averages
Level 92
1,543 SR
1,505 Elo+

VS

Team Averages
Level 77
1,522 SR
1,469 Elo+
Artio
Artio
Bunsy Boy
Artio
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 54L
1,457 Elo+
Party 2
Pele
Pele
Chudsug
Pele
Level 109
God Stats
0W - 1L
1,289 SR
Queue Stats
7W - 10L
1,618 Elo+
Party 4
Raijin
Raijin
DavidKing696969
Raijin
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,355 Elo+
Party 4
Ymir
Ymir
XDolphinzZ
Ymir
Level 96
God Stats
0W - 3L
1,492 SR
Queue Stats
125W - 160L
1,454 Elo+
Solo
Fafnir
Fafnir
iSeukii
Fafnir
Level 67
God Stats
3W - 1L
1,828 SR
Queue Stats
48W - 57L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DaWooch
Jormungandr
10
0 / 3 / 9
5,469
912
5,726
6,477
4,095
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sobek
ElxManny
Sobek
13
2 / 1 / 13
7,001
1,167
6,191
9,395
8,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Eset
14
5 / 1 / 6
7,269
1,212
13,605
3,941
2,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Narlonda
Lancelot
12
2 / 2 / 13
6,522
1,087
8,804
7,479
3,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
Sir Fiasco
Ao Kuang
12
8 / 2 / 7
7,287
1,215
7,281
7,450
4,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Bunsy Boy
Artio
11
3 / 3 / 3
6,391
1,065
4,036
10,545
7,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
Chudsug
Pele
11
4 / 5 / 4
6,648
1,108
11,169
15,107
7,472
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

5
0 / 1 / 0
4,524
754
391
1,437
484
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

12
2 / 5 / 4
5,831
972
4,166
11,377
12,029
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
iSeukii
Fafnir
11
0 / 3 / 7
6,004
1,001
4,312
12,241
8,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
27
17
Kills
9
9
Deaths
17
48
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artio
Bunsy Boy
Artio
3
3
3
1.5
L
Pele
Chudsug
Pele
4
5
4
1.2
W
Jormungandr
DaWooch
Jormungandr
0
3
9
1.5
L
0
1
0
0
W
Sobek
ElxManny
Sobek
2
1
13
8.5
W
Eset
5
1
6
8
W
Lancelot
Narlonda
Lancelot
2
2
13
4.25
W
Ao Kuang
Sir Fiasco
Ao Kuang
8
2
7
5.75
L
2
5
4
0.8
L
Fafnir
iSeukii
Fafnir
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,607
Damage
24,074
34,742
Taken
50,707
22,013
Mitigated
35,596
10,970
Healing
14,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Bunsy Boy
Artio
4,036
652
255
2,897
10,545
7,357
0
4,647
5,608
9,379
0
L
Pele
Chudsug
Pele
11,169
1,543
592
4,032
15,107
7,472
0
10,131
4,249
0
15,992
W
Jormungandr
DaWooch
Jormungandr
5,726
2,264
216
458
6,477
4,095
164
2,069
3,968
11,826
0
L
391
28
0
25
1,437
484
0
249
1,150
391
0
W
Sobek
ElxManny
Sobek
6,191
981
898
3,948
9,395
8,039
0
2,403
6,220
9,223
0
W
Eset
13,605
1,766
1,296
497
3,941
2,022
311
2,491
1,418
24,353
0
W
Lancelot
Narlonda
Lancelot
8,804
2,501
549
863
7,479
3,284
288
2,559
4,266
0
11,246
W
Ao Kuang
Sir Fiasco
Ao Kuang
7,281
2,800
464
1,781
7,450
4,573
44
2,938
4,240
8,946
0
L
4,166
409
116
574
11,377
12,029
0
7,266
3,340
6,707
0
L
Fafnir
iSeukii
Fafnir
4,312
1,303
1,792
4,096
12,241
8,254
0
7,824
3,443
7,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,548
Gold Earned
29,398
64
Minions Killed
42
0
Camps Cleared
0
601,371
Distance Traveled
482,655
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,391
1,065
12
2
0
117,051
0
L
Pele
6,648
1,108
12
2
0
128,630
0
W
Jormungandr
5,469
912
6
1
0
91,244
0
L
Raijin
4,524
754
0
0
0
12,317
0
W
Sobek
7,001
1,167
6
1
0
144,331
0
W
Eset
7,269
1,212
29
5
0
113,463
0
W
Lancelot
6,522
1,087
15
3
0
124,470
0
W
Ao Kuang
7,287
1,215
8
1
0
127,863
0
L
Ymir
5,831
972
10
2
0
102,553
0
L
Fafnir
6,004
1,001
8
1
0
122,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role