Player Matchup

Agni
Agni
HitokiriHiryuken
Agni
Level 107
God Stats
4W - 2L
1,388 SR
Queue Stats
67W - 61L
1,401 Elo+
Solo
Ishtar
Ishtar
LLV37
Ishtar
Level 141
God Stats
11W - 15L
1,398 SR
Queue Stats
619W - 590L
1,403 Elo+
Party 1
Tyr
Tyr
Moraga1728
Tyr
Level 61
God Stats
10W - 10L
1,543 SR
Queue Stats
244W - 261L
1,388 Elo+
Solo
Cthulhu
Cthulhu
Ze_Kalanga14
Cthulhu
Level 61
God Stats
62W - 63L
1,471 SR
Queue Stats
92W - 112L
1,380 Elo+
Solo
Thanatos
Thanatos
darkmax28
Thanatos
Level 126
God Stats
32W - 27L
1,513 SR
Queue Stats
554W - 556L
1,368 Elo+
Party 1
Team Averages
Level 99
1,463 SR
1,388 Elo+

VS

Team Averages
Level 88
1,569 SR
1,426 Elo+
Loki
Loki
Chemyname
Loki
Level 98
God Stats
4W - 5L
1,458 SR
Queue Stats
172W - 154L
1,488 Elo+
Solo
Anubis
Anubis
belazik1214
Anubis
Level 125
God Stats
129W - 116L
1,592 SR
Queue Stats
145W - 150L
1,447 Elo+
Solo
Danzaburou
Danzaburou
per caso online
Danzaburou
Level 80
God Stats
3W - 1L
1,280 SR
Queue Stats
68W - 62L
1,334 Elo+
Party 2
Charon
Charon
supersimo07
Charon
Level 84
God Stats
9W - 3L
1,799 SR
Queue Stats
68W - 62L
1,334 Elo+
Party 2
Bellona
Bellona
wallie16
Bellona
Level 53
God Stats
10W - 2L
1,718 SR
Queue Stats
44W - 44L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
7,389
435
7,955
10,265
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
LLV37
Ishtar
13
0 / 4 / 2
7,509
442
6,010
10,993
4,219
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 4 / 0
6,739
396
3,890
7,810
2,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Ze_Kalanga14
Cthulhu
12
0 / 6 / 2
7,569
445
7,739
20,134
16,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
darkmax28
Thanatos
15
3 / 2 / 0
8,587
505
5,458
12,109
6,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
3 / 1 / 7
9,185
540
5,851
12,984
4,631
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
19
8 / 0 / 2
12,295
723
10,126
12,193
6,595
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
per caso online
Danzaburou
14
3 / 0 / 1
8,621
507
7,734
9,430
4,086
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charon
13
2 / 2 / 6
9,019
531
6,110
12,146
10,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
wallie16
Bellona
13
4 / 3 / 6
9,128
537
9,276
14,459
9,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
6
Kills
20
20
Deaths
6
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Loki
3
1
7
6.5
L
2
4
0
0.5
L
Ishtar
LLV37
Ishtar
0
4
2
0.25
L
1
4
0
0.25
L
Cthulhu
Ze_Kalanga14
Cthulhu
0
6
2
0.17
W
Anubis
8
0
2
9
L
Thanatos
darkmax28
Thanatos
3
2
0
1.5
W
Danzaburou
per caso online
Danzaburou
3
0
1
3.5
W
Charon
2
2
6
2.5
W
Bellona
wallie16
Bellona
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,052
Damage
39,097
61,311
Taken
61,212
32,536
Mitigated
35,417
21,194
Healing
27,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
5,851
1,158
0
6,523
12,984
4,631
395
2,342
10,642
0
61,887
L
7,955
318
0
710
10,265
2,828
0
4,280
5,936
44,770
0
L
Ishtar
LLV37
Ishtar
6,010
2,637
0
1,481
10,993
4,219
0
2,346
8,599
0
54,012
L
3,890
69
0
2,010
7,810
2,837
0
324
7,067
0
23,329
L
Cthulhu
Ze_Kalanga14
Cthulhu
7,739
203
1,083
4,616
20,134
16,468
0
7,401
12,353
42,434
0
W
Anubis
10,126
243
192
7,200
12,193
6,595
3,198
3,579
8,612
138,535
0
L
Thanatos
darkmax28
Thanatos
5,458
568
0
11,294
12,109
6,184
0
1,920
10,141
0
61,859
W
Danzaburou
per caso online
Danzaburou
7,734
3,234
136
5,658
9,430
4,086
2,322
1,857
7,573
0
57,395
W
Charon
6,110
1,155
153
3,792
12,146
10,545
404
4,080
8,066
31,131
0
W
Bellona
wallie16
Bellona
9,276
2,231
0
3,945
14,459
9,560
232
3,948
10,510
0
45,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,793
Gold Earned
48,248
396
Minions Killed
523
0
Camps Cleared
0
1,523,659
Distance Traveled
1,725,379
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,185
540
90
5
0
394,788
0
L
Agni
7,389
435
87
5
0
332,199
6
L
Ishtar
7,509
442
95
6
0
289,679
2
L
Tyr
6,739
396
44
3
0
173,784
0
L
Cthulhu
7,569
445
68
4
0
350,626
0
W
Anubis
12,295
723
231
14
0
312,968
6
L
Thanatos
8,587
505
102
6
0
377,371
0
W
Danzaburou
8,621
507
106
6
0
334,585
3
W
Charon
9,019
531
31
2
0
319,777
0
W
Bellona
9,128
537
65
4
0
363,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role