Player Matchup

Ymir
Ymir
RenzoSud
Ymir
Level 6
God Stats
1W - 2L
1,755 SR
Queue Stats
1W - 2L
1,711 Elo+
Party 1
Achilles
Achilles
Staliv
Achilles
Level 64
God Stats
6W - 6L
1,546 SR
Queue Stats
9W - 11L
1,478 Elo+
Party 1
Cernunnos
Cernunnos
VasianMAMkaTrog
Cernunnos
Level 58
God Stats
8W - 7L
1,556 SR
Queue Stats
8W - 10L
1,486 Elo+
Party 1
Zeus
Zeus
lunarloli
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,711 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ПажылойЕнотик
Tsukuyomi
Level 26
God Stats
1W - 1L
1,887 SR
Queue Stats
6W - 9L
1,451 Elo+
Party 1
Team Averages
Level 32
1,649 SR
1,567 Elo+

VS

Team Averages
Level 67
1,450 SR
1,486 Elo+
Scylla
Scylla
 
Scylla
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Flappy_Spookster
Chaac
Level 45
God Stats
3W - 4L
1,054 SR
Queue Stats
66W - 71L
1,435 Elo+
Solo
Achilles
Achilles
GrizzlyChameleon
Achilles
Level 29
God Stats
40W - 29L
1,589 SR
Queue Stats
42W - 34L
1,514 Elo+
Party 3
Cupid
Cupid
ThreeDice
Cupid
Level 124
God Stats
7W - 2L
1,735 SR
Queue Stats
248W - 231L
1,471 Elo+
Party 2
Charon
Charon
XExecaliburX
Charon
Level 86
God Stats
4W - 4L
1,371 SR
Queue Stats
401W - 397L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 5 / 0
4,927
411
2,579
10,036
6,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Staliv
Achilles
11
1 / 4 / 0
6,273
523
5,254
10,795
8,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
VasianMAMkaTrog
Cernunnos
8
0 / 3 / 0
4,988
416
5,179
8,295
2,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zeus
10
0 / 3 / 0
5,309
442
1,062
5,210
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 3 / 0
5,242
437
2,069
8,557
2,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
3 / 0 / 0
7,950
663
3,539
3,349
1,306
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 2 / 2
7,587
632
6,386
9,969
6,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
4 / 0 / 1
6,712
559
3,303
5,973
2,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
ThreeDice
Cupid
11
6 / 0 / 4
6,779
565
9,416
7,665
3,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
12
3 / 0 / 8
7,818
652
8,229
9,044
7,576
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
2
Kills
18
18
Deaths
2
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
0
0
3
W
2
2
2
1.5
W
4
0
1
4.5
L
Ymir
0
5
0
0
L
Achilles
Staliv
Achilles
1
4
0
0.25
W
Cupid
ThreeDice
Cupid
6
0
4
8
L
Cernunnos
VasianMAMkaTrog
Cernunnos
0
3
0
0
W
Charon
3
0
8
7
L
Zeus
0
3
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,143
Damage
30,873
42,893
Taken
36,000
22,302
Mitigated
20,471
5,649
Healing
17,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,539
84
0
1,137
3,349
1,306
2,098
794
2,555
65,944
0
W
6,386
1,073
0
3,572
9,969
6,083
0
121
9,072
0
54,014
W
3,303
792
0
2,109
5,973
2,416
0
14
5,959
0
42,261
L
Ymir
2,579
123
0
742
10,036
6,207
0
3,949
6,087
9,307
0
L
Achilles
Staliv
Achilles
5,254
1,443
0
2,128
10,795
8,426
0
60
10,735
0
36,893
W
Cupid
ThreeDice
Cupid
9,416
5,818
2,811
4,693
7,665
3,090
1,164
1,499
6,166
0
42,484
L
Cernunnos
VasianMAMkaTrog
Cernunnos
5,179
1,677
0
1,483
8,295
2,992
0
2,918
5,377
0
27,541
W
Charon
8,229
2,455
0
2,881
9,044
7,576
135
1,373
7,671
25,643
0
L
Zeus
1,062
115
0
250
5,210
1,778
0
2,586
2,624
25,457
0
L
2,069
676
0
1,046
8,557
2,899
0
2,315
6,242
0
23,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,739
Gold Earned
36,846
212
Minions Killed
372
0
Camps Cleared
0
1,157,288
Distance Traveled
1,164,482
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,950
663
121
10
0
192,214
3
W
Chaac
7,587
632
96
8
0
241,338
2
W
Achilles
6,712
559
67
6
0
286,215
6
L
Ymir
4,927
411
19
2
0
212,982
0
L
Achilles
6,273
523
58
5
0
246,751
0
W
Cupid
6,779
565
58
5
0
221,120
1
L
Cernunnos
4,988
416
43
4
0
207,207
0
W
Charon
7,818
652
30
3
0
223,595
0
L
Zeus
5,309
442
52
4
0
222,360
0
L
Tsukuyomi
5,242
437
40
3
0
267,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role