Player Matchup

Sol
Sol
 
Sol
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
CHAINDABBERS
Hun Batz
Level 149
God Stats
0W - 3L
1,279 SR
Queue Stats
151W - 162L
1,498 Elo+
Solo
Ishtar
Ishtar
Heartsight
Ishtar
Level 155
God Stats
0W - 1L
1,331 SR
Queue Stats
5W - 7L
1,490 Elo+
Solo
Agni
Agni
Tableleg32
Agni
Level 124
God Stats
4W - 7L
1,457 SR
Queue Stats
516W - 529L
1,504 Elo+
Solo
Danzaburou
Danzaburou
ivyRealistic
Danzaburou
Level 180
God Stats
1W - 2L
1,537 SR
Queue Stats
182W - 206L
1,500 Elo+
Solo
Team Averages
Level 154
1,421 SR
1,498 Elo+

VS

Team Averages
Level 147
1,492 SR
1,558 Elo+
Thoth
Thoth
Dead Arbiter
Thoth
Level 147
God Stats
2W - 1L
1,290 SR
Queue Stats
24W - 28L
1,440 Elo+
Solo
Odin
Odin
LoliSenpaiUwU
Odin
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,663 Elo+
Party 1
Poseidon
Poseidon
OldManMcGruffin
Poseidon
Level 212
God Stats
2W - 2L
1,391 SR
Queue Stats
208W - 220L
1,437 Elo+
Solo
Geb
Geb
dinkleburg_gotya
Geb
Level 172
God Stats
2W - 2L
1,500 SR
Queue Stats
159W - 141L
1,600 Elo+
Solo
Ne Zha
Ne Zha
lewd9er
Ne Zha
Level 107
God Stats
4W - 0L
1,779 SR
Queue Stats
99W - 60L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 2 / 2
5,399
1,080
3,761
4,314
1,507
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
CHAINDABBERS
Hun Batz
5
0 / 0 / 0
4,260
852
0
0
0
Ishtar
Heartsight
Ishtar
10
1 / 2 / 2
5,683
1,137
4,357
4,355
1,521
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 1
5,410
1,082
2,526
3,856
1,241
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
ivyRealistic
Danzaburou
11
1 / 1 / 2
5,486
1,097
2,851
2,649
987
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
5,168
1,034
2,726
2,532
943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 7
5,292
1,058
1,561
4,299
3,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
11
3 / 1 / 3
5,758
1,152
3,171
3,438
1,621
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 1 / 5
5,583
1,117
1,070
4,671
4,397
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
lewd9er
Ne Zha
12
3 / 0 / 4
5,962
1,192
5,682
3,963
2,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
4
Kills
7
7
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
2
2
1
L
Hun Batz
CHAINDABBERS
Hun Batz
0
0
0
0
W
1
1
2
2
L
Ishtar
Heartsight
Ishtar
1
2
2
1
W
0
1
7
3.5
W
Poseidon
3
1
3
4.5
L
1
2
1
0.75
W
0
1
5
2.5
L
Danzaburou
ivyRealistic
Danzaburou
1
1
2
2
W
Ne Zha
lewd9er
Ne Zha
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,495
Damage
14,210
15,174
Taken
18,903
5,256
Mitigated
13,524
4,104
Healing
5,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,761
213
185
1,105
4,314
1,507
0
2,324
1,862
10,180
0
L
Hun Batz
CHAINDABBERS
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
2,726
48
0
372
2,532
943
0
1,520
1,012
5,485
0
L
Ishtar
Heartsight
Ishtar
4,357
3,400
136
1,006
4,355
1,521
0
1,556
2,598
0
9,176
W
1,561
210
138
120
4,299
3,633
0
1,808
2,481
0
2,945
W
Poseidon
3,171
173
181
236
3,438
1,621
190
644
2,794
10,712
0
L
2,526
103
288
1,079
3,856
1,241
0
2,026
1,723
8,170
0
W
1,070
35
707
465
4,671
4,397
0
1,341
3,330
4,653
0
L
Danzaburou
ivyRealistic
Danzaburou
2,851
515
0
305
2,649
987
0
625
2,024
0
7,940
W
Ne Zha
lewd9er
Ne Zha
5,682
213
1,704
1,396
3,963
2,930
0
1,140
2,823
0
13,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,238
Gold Earned
27,763
54
Minions Killed
57
0
Camps Cleared
0
371,484
Distance Traveled
538,793
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,399
1,080
10
2
0
95,361
0
L
Hun Batz
4,260
852
0
0
0
11
0
W
Thoth
5,168
1,034
14
3
0
93,423
0
L
Ishtar
5,683
1,137
25
5
0
95,888
0
W
Odin
5,292
1,058
6
1
0
96,688
0
W
Poseidon
5,758
1,152
22
4
0
88,851
0
L
Agni
5,410
1,082
9
2
0
92,453
0
W
Geb
5,583
1,117
6
1
0
116,673
0
L
Danzaburou
5,486
1,097
10
2
0
87,771
0
W
Ne Zha
5,962
1,192
9
2
0
143,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role