Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
BurgieUnchained
Anhur
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,422 Elo+
Party 1
Ganesha
Ganesha
SN Bassman
Ganesha
Level 89
God Stats
2W - 5L
1,535 SR
Queue Stats
289W - 295L
1,497 Elo+
Solo
Cerberus
Cerberus
verdia6
Cerberus
Level 75
God Stats
2W - 2L
1,606 SR
Queue Stats
67W - 65L
1,491 Elo+
Solo
Team Averages
Level 88
1,528 SR
1,482 Elo+

VS

Team Averages
Level 123
1,437 SR
1,454 Elo+
Medusa
Medusa
GX Rapid5285
Medusa
Level 87
God Stats
2W - 0L
1,320 SR
Queue Stats
84W - 74L
1,502 Elo+
Solo
Heimdallr
Heimdallr
JorgeAMF91
Heimdallr
Level 159
God Stats
6W - 2L
1,620 SR
Queue Stats
416W - 424L
1,466 Elo+
Solo
Yu Huang
Yu Huang
OilySasquatch
Yu Huang
Level 156
God Stats
5W - 6L
1,432 SR
Queue Stats
262W - 255L
1,486 Elo+
Party 2
Camazotz
Camazotz
eAvi
Camazotz
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 152L
1,388 Elo+
Solo
Janus
Janus
toedragmcgee
Janus
Level 107
God Stats
1W - 2L
1,314 SR
Queue Stats
112W - 127L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
1 / 5 / 6
8,083
735
6,235
11,263
5,396
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
 
Sun Wukong
14
4 / 6 / 4
7,894
718
11,064
15,377
18,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
2 / 6 / 4
7,788
708
9,326
13,248
6,514
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Ganesha
SN Bassman
Ganesha
15
0 / 2 / 10
8,332
757
5,989
10,905
12,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
verdia6
Cerberus
14
3 / 6 / 4
8,153
741
9,136
16,884
17,937
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
8 / 4 / 6
9,276
843
11,865
11,260
4,492
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
JorgeAMF91
Heimdallr
15
2 / 5 / 11
8,801
800
12,257
10,630
4,844
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
OilySasquatch
Yu Huang
18
10 / 1 / 6
10,896
991
13,742
6,559
3,263
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
eAvi
Camazotz
17
3 / 1 / 15
9,458
860
14,136
23,625
15,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 1 / 12
9,176
834
10,821
5,065
2,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
75
10
Kills
25
25
Deaths
12
28
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
5
6
0.8
L
Sun Wukong
 
Sun Wukong
4
6
4
1
L
2
6
4
0.67
W
Medusa
8
4
6
2.75
W
Heimdallr
JorgeAMF91
Heimdallr
2
5
11
1.5
W
Yu Huang
OilySasquatch
Yu Huang
10
1
6
13
L
Ganesha
SN Bassman
Ganesha
0
2
10
2.5
W
Camazotz
eAvi
Camazotz
3
1
15
10.5
W
2
1
12
8
L
Cerberus
verdia6
Cerberus
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,750
Damage
62,821
67,677
Taken
57,139
61,537
Mitigated
30,597
16,163
Healing
23,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
6,235
3,837
1,170
2,025
11,263
5,396
0
5,225
5,542
0
26,926
L
Sun Wukong
 
Sun Wukong
11,064
1,039
598
1,508
15,377
18,812
0
4,485
10,530
0
14,201
L
9,326
4,828
332
3,121
13,248
6,514
0
4,047
8,947
0
17,825
W
Medusa
11,865
4,238
1,381
2,482
11,260
4,492
307
2,801
8,288
0
20,419
W
Heimdallr
JorgeAMF91
Heimdallr
12,257
3,890
874
568
10,630
4,844
1,614
3,117
7,513
0
24,872
W
Yu Huang
OilySasquatch
Yu Huang
13,742
1,192
438
1,110
6,559
3,263
870
1,856
4,512
34,679
0
L
Ganesha
SN Bassman
Ganesha
5,989
451
826
2,892
10,905
12,878
0
4,177
6,361
9,084
0
W
Camazotz
eAvi
Camazotz
14,136
2,890
631
14,333
23,625
15,796
292
4,876
17,930
0
16,715
W
10,821
631
451
968
5,065
2,202
558
1,374
3,691
18,558
0
L
Cerberus
verdia6
Cerberus
9,136
805
453
3,238
16,884
17,937
0
6,542
9,591
18,433
1,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,250
Gold Earned
47,607
148
Minions Killed
127
0
Camps Cleared
0
1,076,334
Distance Traveled
1,047,411
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,083
735
54
5
0
202,892
0
L
Sun Wukong
7,894
718
11
1
0
247,313
0
L
Anhur
7,788
708
26
2
0
183,933
0
W
Medusa
9,276
843
16
1
0
212,080
0
W
Heimdallr
8,801
800
30
3
0
163,491
0
W
Yu Huang
10,896
991
54
5
0
220,517
0
L
Ganesha
8,332
757
0
0
0
240,713
0
W
Camazotz
9,458
860
8
1
0
233,374
0
W
Janus
9,176
834
19
2
0
217,949
0
L
Cerberus
8,153
741
57
5
0
201,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role