Player Matchup

Serqet
Serqet
 
Serqet
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Blacksid16
Chang'e
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 34L
1,489 Elo+
Solo
Chernobog
Chernobog
NBA PRO Nick
Chernobog
Level 147
God Stats
7W - 6L
1,543 SR
Queue Stats
603W - 596L
1,602 Elo+
Party 2
Tiamat
Tiamat
SGT GOLEM72
Tiamat
Level 187
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 177L
1,492 Elo+
Solo
Team Averages
Level 160
1,509 SR
1,516 Elo+

VS

Team Averages
Level 154
1,685 SR
1,596 Elo+
Cabrakan
Cabrakan
FellyG
Cabrakan
Level 146
God Stats
3W - 0L
1,651 SR
Queue Stats
94W - 84L
1,529 Elo+
Party 1
Danzaburou
Danzaburou
Insomnia
Danzaburou
Level 129
God Stats
2W - 0L
1,715 SR
Queue Stats
166W - 165L
1,604 Elo+
Solo
Discordia
Discordia
Trxggs
Discordia
Level 129
God Stats
1W - 0L
1,862 SR
Queue Stats
8W - 2L
1,765 Elo+
Party 1
Horus
Horus
kittyMUFF1N
Horus
Level 128
God Stats
2W - 2L
1,752 SR
Queue Stats
271W - 254L
1,536 Elo+
Solo
Hou Yi
Hou Yi
sleepswithtrees
Hou Yi
Level 238
God Stats
4W - 5L
1,446 SR
Queue Stats
514W - 545L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
3 / 6 / 10
9,786
753
7,334
18,641
25,874
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
 
Ao Kuang
15
5 / 3 / 7
9,081
699
8,801
14,618
14,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
Blacksid16
Chang'e
13
1 / 7 / 5
8,717
671
5,940
16,375
7,425
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Chernobog
NBA PRO Nick
Chernobog
19
4 / 2 / 8
10,223
786
15,587
11,511
6,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
15
0 / 5 / 8
8,426
648
8,605
15,487
9,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
FellyG
Cabrakan
16
3 / 4 / 14
9,706
747
9,031
14,373
22,913
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Insomnia
Danzaburou
14
1 / 5 / 12
9,303
716
11,495
12,999
6,864
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Trxggs
Discordia
19
9 / 2 / 13
11,881
914
26,467
10,508
5,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

17
3 / 2 / 15
10,957
843
6,179
18,353
20,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

19
7 / 1 / 12
11,061
851
15,274
8,737
4,707
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
89
13
Kills
23
23
Deaths
14
38
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
6
10
1.33
L
Ao Kuang
 
Ao Kuang
5
3
7
2.83
L
Chang'e
Blacksid16
Chang'e
1
7
5
0.5
W
Cabrakan
FellyG
Cabrakan
3
4
14
2.5
W
Danzaburou
Insomnia
Danzaburou
1
5
12
1.4
L
Chernobog
NBA PRO Nick
Chernobog
4
2
8
4
L
Tiamat
0
5
8
0.8
W
Discordia
Trxggs
Discordia
9
2
13
7.75
W
3
2
15
5.25
W
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,267
Damage
68,446
76,632
Taken
64,970
63,777
Mitigated
60,743
28,554
Healing
29,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
7,334
645
1,478
2,251
18,641
25,874
49
8,928
9,239
0
7,358
L
Ao Kuang
 
Ao Kuang
8,801
1,563
680
3,550
14,618
14,424
276
6,662
7,614
11,194
0
L
Chang'e
Blacksid16
Chang'e
5,940
330
6,768
5,185
16,375
7,425
169
6,999
9,030
14,851
0
W
Cabrakan
FellyG
Cabrakan
9,031
1,093
1,320
1,472
14,373
22,913
0
5,220
8,720
12,893
0
W
Danzaburou
Insomnia
Danzaburou
11,495
4,877
910
2,734
12,999
6,864
3,155
4,352
7,966
0
28,484
L
Chernobog
NBA PRO Nick
Chernobog
15,587
8,435
498
2,984
11,511
6,261
3,280
4,395
6,907
0
46,754
L
Tiamat
8,605
827
1,217
3,943
15,487
9,793
486
6,946
8,254
20,857
0
W
Discordia
Trxggs
Discordia
26,467
2,220
782
877
10,508
5,320
935
3,333
6,609
54,373
0
W
6,179
2,862
8,466
9,118
18,353
20,939
457
5,622
11,778
0
12,524
W
15,274
7,394
737
2,748
8,737
4,707
3,566
3,748
4,549
0
32,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,233
Gold Earned
52,908
134
Minions Killed
158
0
Camps Cleared
0
1,096,289
Distance Traveled
1,214,306
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,786
753
4
0
0
231,330
0
L
Ao Kuang
9,081
699
9
1
0
246,067
0
L
Chang'e
8,717
671
21
2
0
179,361
0
W
Cabrakan
9,706
747
7
1
0
204,232
0
W
Danzaburou
9,303
716
24
2
0
225,123
0
L
Chernobog
10,223
786
68
5
0
220,410
0
L
Tiamat
8,426
648
32
2
0
219,121
0
W
Discordia
11,881
914
77
6
0
264,479
0
W
Horus
10,957
843
13
1
0
265,482
0
W
Hou Yi
11,061
851
37
3
0
254,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role