Player Matchup

The Morrigan
The Morrigan
OneWingedDucky
The Morrigan
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,429 Elo+
Party 2
Charybdis
Charybdis
cheemidge94
Charybdis
Level 84
God Stats
0W - 2L
1,310 SR
Queue Stats
10W - 10L
1,460 Elo+
Party 2
Hel
Hel
iribar
Hel
Level 124
God Stats
1W - 2L
1,587 SR
Queue Stats
78W - 70L
1,448 Elo+
Party 3
Ao Kuang
Ao Kuang
iribitxu55
Ao Kuang
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,428 Elo+
Party 3
King Arthur
King Arthur
x0TheBaldOne0x
King Arthur
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,330 Elo+
Party 2
Team Averages
Level 97
1,479 SR
1,419 Elo+

VS

Team Averages
Level 95
1,506 SR
1,452 Elo+
Hel
Hel
FlexerUltra
Hel
Level 61
God Stats
2W - 0L
1,716 SR
Queue Stats
68W - 69L
1,433 Elo+
Solo
Chernobog
Chernobog
McKendogg
Chernobog
Level 109
God Stats
3W - 8L
1,266 SR
Queue Stats
286W - 297L
1,530 Elo+
Solo
Bellona
Bellona
guncel-fisek
Bellona
Level 156
God Stats
59W - 35L
1,547 SR
Queue Stats
3,303W - 3,410L
1,490 Elo+
Solo
Camazotz
Camazotz
saiiika50
Camazotz
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,419 Elo+
Party 1
Odin
Odin
злойГанж
Odin
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 31L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
OneWingedDucky
The Morrigan
13
1 / 6 / 5
7,336
667
5,311
7,436
3,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
cheemidge94
Charybdis
14
0 / 8 / 8
7,558
687
11,379
16,442
7,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
iribar
Hel
17
5 / 8 / 6
9,974
907
9,100
16,305
7,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ao Kuang
iribitxu55
Ao Kuang
19
13 / 4 / 4
10,625
966
20,930
16,782
9,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
x0TheBaldOne0x
King Arthur
14
0 / 6 / 7
7,605
691
4,573
15,604
16,378
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 19
11,058
1,005
11,525
7,020
4,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chernobog
McKendogg
Chernobog
17
6 / 4 / 20
10,489
954
18,143
12,264
6,580
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
guncel-fisek
Bellona
16
6 / 5 / 16
9,667
879
12,023
20,303
22,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Camazotz
saiiika50
Camazotz
15
4 / 5 / 21
9,481
862
12,398
18,560
12,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
6 / 3 / 23
10,615
965
12,491
15,690
18,618
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
130
19
Kills
31
32
Deaths
19
30
Assists
99
Player
Kills
Deaths
Assists
KDA
W
9
2
19
9.25
W
Chernobog
McKendogg
Chernobog
6
4
20
4
L
The Morrigan
OneWingedDucky
The Morrigan
1
6
5
0.58
L
Charybdis
cheemidge94
Charybdis
0
8
8
0.5
W
Bellona
guncel-fisek
Bellona
6
5
16
2.8
L
Hel
iribar
Hel
5
8
6
1
L
Ao Kuang
iribitxu55
Ao Kuang
13
4
4
3.75
W
Camazotz
saiiika50
Camazotz
4
5
21
2.9
L
King Arthur
x0TheBaldOne0x
King Arthur
0
6
7
0.58
W
6
3
23
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,293
Damage
66,580
72,569
Taken
73,837
44,319
Mitigated
64,737
21,606
Healing
29,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,525
1,402
11,338
2,420
7,020
4,109
1,670
3,984
2,744
24,050
0
W
Chernobog
McKendogg
Chernobog
18,143
9,303
98
446
12,264
6,580
4,330
7,121
5,050
0
45,995
L
The Morrigan
OneWingedDucky
The Morrigan
5,311
1,150
226
545
7,436
3,387
0
2,676
4,462
7,473
1,545
L
Charybdis
cheemidge94
Charybdis
11,379
5,058
362
1,866
16,442
7,193
21
967
14,952
0
26,108
W
Bellona
guncel-fisek
Bellona
12,023
1,274
1,390
4,253
20,303
22,508
811
7,483
12,597
0
19,297
L
Hel
iribar
Hel
9,100
875
6,507
5,295
16,305
7,583
64
1,597
14,378
21,785
0
L
Ao Kuang
iribitxu55
Ao Kuang
20,930
3,028
367
5,917
16,782
9,778
0
4,285
12,017
25,945
0
W
Camazotz
saiiika50
Camazotz
12,398
4,895
1,060
4,357
18,560
12,922
1,107
8,909
9,270
0
25,613
L
King Arthur
x0TheBaldOne0x
King Arthur
4,573
389
165
356
15,604
16,378
0
2,635
12,376
0
10,009
W
12,491
2,482
934
3,507
15,690
18,618
412
5,790
9,550
1,597
22,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,098
Gold Earned
51,310
94
Minions Killed
139
0
Camps Cleared
0
913,537
Distance Traveled
1,085,950
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,058
1,005
18
2
0
238,655
0
W
Chernobog
10,489
954
49
4
0
173,898
0
L
The Morrigan
7,336
667
6
1
0
188,279
0
L
Charybdis
7,558
687
34
3
0
158,923
0
W
Bellona
9,667
879
13
1
0
208,908
0
L
Hel
9,974
907
25
2
0
178,419
0
L
Ao Kuang
10,625
966
20
2
0
235,565
0
W
Camazotz
9,481
862
21
2
0
223,420
1
L
King Arthur
7,605
691
9
1
0
152,351
0
W
Odin
10,615
965
38
3
0
241,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role