Player Matchup

Sun Wukong
Sun Wukong
Arikadian
Sun Wukong
Level 43
God Stats
47W - 26L
1,660 SR
Queue Stats
110W - 89L
1,530 Elo+
Party 1
Ah Puch
Ah Puch
BigSmites
Ah Puch
Level 67
God Stats
19W - 13L
1,543 SR
Queue Stats
249W - 223L
1,485 Elo+
Party 1
Izanami
Izanami
BlueFIameAce
Izanami
Level 69
God Stats
41W - 42L
1,535 SR
Queue Stats
201W - 184L
1,523 Elo+
Solo
Poseidon
Poseidon
Hucklemonke
Poseidon
Level 68
God Stats
25W - 13L
1,655 SR
Queue Stats
274W - 265L
1,472 Elo+
Party 1
Ne Zha
Ne Zha
Onewhoism
Ne Zha
Level 43
God Stats
4W - 3L
1,500 SR
Queue Stats
177W - 141L
1,517 Elo+
Solo
Team Averages
Level 58
1,579 SR
1,505 Elo+

VS

Team Averages
Level 59
1,403 SR
1,472 Elo+
Scylla
Scylla
FaZeSlim
Scylla
Level 79
God Stats
7W - 3L
1,269 SR
Queue Stats
192W - 174L
1,506 Elo+
Solo
Fenrir
Fenrir
Ferrari488GT3
Fenrir
Level 46
God Stats
1W - 5L
1,310 SR
Queue Stats
79W - 82L
1,419 Elo+
Solo
Cthulhu
Cthulhu
KapIcey
Cthulhu
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,769 Elo+
Solo
Charybdis
Charybdis
VivaLaAnubis
Charybdis
Level 59
God Stats
6W - 9L
1,551 SR
Queue Stats
123W - 124L
1,452 Elo+
Solo
Shiva
Shiva
raxista
Shiva
Level 48
God Stats
0W - 1L
1,383 SR
Queue Stats
255W - 245L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Arikadian
Sun Wukong
8
1 / 1 / 4
5,249
583
2,085
6,120
4,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Puch
BigSmites
Ah Puch
8
3 / 2 / 2
5,489
610
3,787
7,596
4,682
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
BlueFIameAce
Izanami
10
3 / 1 / 3
5,931
659
5,047
5,137
1,758
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Hucklemonke
Poseidon
9
3 / 0 / 5
5,866
652
3,354
3,288
962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Onewhoism
Ne Zha
11
4 / 0 / 2
6,199
689
3,147
6,974
2,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FaZeSlim
Scylla
9
2 / 3 / 0
5,098
566
3,960
5,110
1,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 2 / 0
4,826
536
1,689
6,383
2,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
KapIcey
Cthulhu
6
0 / 3 / 0
4,163
463
2,079
6,597
3,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
VivaLaAnubis
Charybdis
5
0 / 5 / 2
3,973
441
3,936
7,630
1,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Shiva
raxista
Shiva
1
0 / 1 / 0
3,143
349
0
831
214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
14
Kills
3
4
Deaths
14
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Arikadian
Sun Wukong
1
1
4
3
W
Ah Puch
BigSmites
Ah Puch
3
2
2
2
W
Izanami
BlueFIameAce
Izanami
3
1
3
4.5
L
Scylla
FaZeSlim
Scylla
2
3
0
0.67
L
1
2
0
0.5
W
Poseidon
Hucklemonke
Poseidon
3
0
5
5.5
L
Cthulhu
KapIcey
Cthulhu
0
3
0
0
W
Ne Zha
Onewhoism
Ne Zha
4
0
2
5
L
Charybdis
VivaLaAnubis
Charybdis
0
5
2
0.2
L
Shiva
raxista
Shiva
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,420
Damage
11,664
29,115
Taken
26,551
14,039
Mitigated
9,932
7,366
Healing
6,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Arikadian
Sun Wukong
2,085
998
0
270
6,120
4,080
400
1,593
4,383
0
28,462
W
Ah Puch
BigSmites
Ah Puch
3,787
370
0
3,301
7,596
4,682
0
1,457
6,053
15,462
0
W
Izanami
BlueFIameAce
Izanami
5,047
3,613
0
1,626
5,137
1,758
2,414
707
4,402
0
45,273
L
Scylla
FaZeSlim
Scylla
3,960
0
0
781
5,110
1,696
0
2,931
2,033
29,014
0
L
1,689
476
0
2,771
6,383
2,339
0
1,019
5,231
0
24,769
W
Poseidon
Hucklemonke
Poseidon
3,354
594
0
740
3,288
962
138
1,357
1,751
32,857
0
L
Cthulhu
KapIcey
Cthulhu
2,079
59
484
1,235
6,597
3,761
0
2,069
4,461
13,751
0
W
Ne Zha
Onewhoism
Ne Zha
3,147
1,540
0
1,429
6,974
2,557
0
622
6,324
0
44,398
L
Charybdis
VivaLaAnubis
Charybdis
3,936
2,705
0
1,694
7,630
1,922
0
1,003
6,613
0
18,699
L
Shiva
raxista
Shiva
0
0
0
0
831
214
0
0
831
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,734
Gold Earned
21,203
274
Minions Killed
183
0
Camps Cleared
0
867,695
Distance Traveled
618,117
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,249
583
37
4
0
149,575
2
W
Ah Puch
5,489
610
25
3
0
173,907
2
W
Izanami
5,931
659
71
8
0
149,636
0
L
Scylla
5,098
566
66
7
0
181,105
0
L
Fenrir
4,826
536
57
6
0
151,819
0
W
Poseidon
5,866
652
64
7
0
189,916
0
L
Cthulhu
4,163
463
17
2
0
159,987
2
W
Ne Zha
6,199
689
77
9
0
204,661
0
L
Charybdis
3,973
441
43
5
0
115,177
0
L
Shiva
3,143
349
0
0
0
10,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role