Player Matchup

Janus
Janus
SR4-N-
Janus
Level 80
God Stats
8W - 11L
1,501 SR
Queue Stats
28W - 31L
1,435 Elo+
Party 2
Vulcan
Vulcan
XMA_93
Vulcan
Level 87
God Stats
1W - 4L
1,473 SR
Queue Stats
30W - 37L
1,410 Elo+
Party 2
Izanami
Izanami
Yo-Ka777
Izanami
Level 129
God Stats
25W - 25L
1,477 SR
Queue Stats
126W - 108L
1,507 Elo+
Party 2
Thanatos
Thanatos
hichi0678
Thanatos
Level 22
God Stats
2W - 4L
1,345 SR
Queue Stats
3W - 8L
1,274 Elo+
Party 2
Bacchus
Bacchus
themagiltons
Bacchus
Level 94
God Stats
5W - 3L
1,612 SR
Queue Stats
283W - 259L
1,529 Elo+
Solo
Team Averages
Level 82
1,482 SR
1,431 Elo+

VS

Team Averages
Level 56
1,440 SR
1,391 Elo+
Neith
Neith
CrimsonSopdet
Neith
Level 66
God Stats
5W - 3L
1,568 SR
Queue Stats
20W - 13L
1,552 Elo+
Party 1
Lancelot
Lancelot
Ogre679
Lancelot
Level 6
God Stats
17W - 16L
1,260 SR
Queue Stats
96W - 98L
1,350 Elo+
Party 1
Ra
Ra
Prinz-Dennis
Ra
Level 133
God Stats
10W - 7L
1,536 SR
Queue Stats
119W - 116L
1,384 Elo+
Solo
Vamana
Vamana
ProfessorMilky
Vamana
Level 61
God Stats
1W - 1L
1,336 SR
Queue Stats
168W - 144L
1,426 Elo+
Party 1
Cerberus
Cerberus
sir_creeperton3
Cerberus
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 88L
1,244 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
SR4-N-
Janus
12
0 / 4 / 0
6,955
497
3,690
6,547
2,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
XMA_93
Vulcan
10
0 / 0 / 0
6,262
447
2,003
2,549
906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
Yo-Ka777
Izanami
11
2 / 4 / 4
7,318
523
9,404
9,950
3,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
hichi0678
Thanatos
13
5 / 0 / 1
7,990
571
4,824
11,636
4,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
themagiltons
Bacchus
11
3 / 0 / 6
7,671
548
7,412
7,965
7,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 0
6,961
497
5,664
9,481
3,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
Ogre679
Lancelot
10
0 / 3 / 3
6,490
464
3,150
8,994
3,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 0 / 0
8,793
628
5,458
7,130
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 4 / 1
6,365
455
4,835
12,740
7,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
11
1 / 1 / 2
6,777
484
4,488
9,084
5,586
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
10
Kills
8
8
Deaths
10
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
2
0
2
W
Lancelot
Ogre679
Lancelot
0
3
3
0.5
W
2
0
0
2
W
1
4
1
0.38
L
Janus
SR4-N-
Janus
0
4
0
0
L
Vulcan
XMA_93
Vulcan
0
0
0
0
L
Izanami
Yo-Ka777
Izanami
2
4
4
1
L
Thanatos
hichi0678
Thanatos
5
0
1
5.5
W
Cerberus
1
1
2
2
L
Bacchus
themagiltons
Bacchus
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,333
Damage
23,595
38,647
Taken
47,429
19,161
Mitigated
23,221
12,597
Healing
12,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,664
1,862
0
2,490
9,481
3,498
378
2,134
7,332
0
34,410
W
Lancelot
Ogre679
Lancelot
3,150
931
0
246
8,994
3,582
220
1,928
7,066
0
43,692
W
5,458
744
0
2,868
7,130
2,938
0
3,107
4,023
91,407
0
W
4,835
1,698
1,107
1,402
12,740
7,617
86
2,823
9,917
0
21,777
L
Janus
SR4-N-
Janus
3,690
488
0
0
6,547
2,203
1,555
4,239
2,308
51,027
0
L
Vulcan
XMA_93
Vulcan
2,003
734
0
250
2,549
906
0
1,831
718
33,231
0
L
Izanami
Yo-Ka777
Izanami
9,404
6,285
0
2,416
9,950
3,608
639
511
9,439
0
60,532
L
Thanatos
hichi0678
Thanatos
4,824
986
0
7,092
11,636
4,621
241
2,142
9,494
0
59,043
W
Cerberus
4,488
559
0
4,026
9,084
5,586
248
3,167
5,917
40,069
0
L
Bacchus
themagiltons
Bacchus
7,412
903
0
2,839
7,965
7,823
0
1,524
6,441
21,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,196
Gold Earned
35,386
351
Minions Killed
393
0
Camps Cleared
0
1,303,114
Distance Traveled
1,428,773
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,961
497
67
5
0
262,458
0
W
Lancelot
6,490
464
69
5
0
327,716
0
W
Ra
8,793
628
144
10
0
289,414
0
W
Vamana
6,365
455
19
1
0
305,362
0
L
Janus
6,955
497
74
5
0
295,430
0
L
Vulcan
6,262
447
66
5
0
173,443
0
L
Izanami
7,318
523
105
8
0
237,843
0
L
Thanatos
7,990
571
91
7
0
282,333
0
W
Cerberus
6,777
484
94
7
0
243,823
0
L
Bacchus
7,671
548
15
1
0
314,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role