Player Matchup

Morgan Le Fay
Morgan Le Fay
Silver I
JewkLightning
Morgan Le Fay
Silver I
Level 78
God Stats
2W - 2L
1,490 SR
Queue Stats
57W - 65L
1,150 MMR
Party 2
Cupid
Cupid
Silver I
Konnek0
Cupid
Silver I
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 24L
1,382 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze III
Redxline1
Sun Wukong
Bronze III
Level 43
God Stats
3W - 3L
1,344 SR
Queue Stats
18W - 14L
1,628 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 62
1,444 SR
1,386 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 143
1,581 SR
1,362 MMR
Medusa
Medusa
Silver II
 
Medusa
Silver II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nike
Nike
Gold IV
ALbedo_sanky
Nike
Gold IV
Level 128
God Stats
0W - 1L
1,636 SR
Queue Stats
80W - 86L
1,375 MMR
Solo
Freya
Freya
Gold V
BRxTxSH 007
Freya
Gold V
Level 158
God Stats
41W - 35L
1,607 SR
Queue Stats
386W - 420L
1,212 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JewkLightning
Morgan Le Fay
14
5 / 3 / 14
11,389
876
17,227
13,990
7,003
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
Konnek0
Cupid
14
10 / 1 / 11
12,086
930
15,951
11,658
5,470
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Redxline1
Sun Wukong
14
7 / 2 / 14
11,510
885
10,098
17,514
21,088
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
VulcanPersephoneHe BoSkadiCernunnos

VS

Bans
AtlasJanusDiscordiaKukulkanIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
2 / 9 / 2
10,001
769
10,649
17,217
7,680
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 5 / 3
10,541
811
8,343
19,094
16,315
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 8 / 4
9,521
732
10,029
15,054
6,218
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
15
22
Kills
6
6
Deaths
22
39
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
9
2
0.33
L
3
5
3
0.9
L
1
8
4
0.38
W
Morgan Le Fay
JewkLightning
Morgan Le Fay
5
3
14
4
W
Cupid
Konnek0
Cupid
10
1
11
15.5
W
Sun Wukong
Redxline1
Sun Wukong
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,276
Damage
29,021
43,162
Taken
51,365
33,561
Mitigated
30,213
8,778
Healing
7,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
10,649
3,018
0
250
17,217
7,680
0
6,506
10,711
0
47,365
L
8,343
450
0
3,693
19,094
16,315
0
5,740
13,290
0
23,245
L
10,029
3,030
0
3,086
15,054
6,218
0
5,670
9,348
29,869
0
W
Morgan Le Fay
JewkLightning
Morgan Le Fay
17,227
2,294
51
1,259
13,990
7,003
839
3,175
10,815
61,311
0
W
Cupid
Konnek0
Cupid
15,951
8,386
1,287
3,095
11,658
5,470
1,206
2,722
8,832
0
38,440
W
Sun Wukong
Redxline1
Sun Wukong
10,098
1,651
437
2,649
17,514
21,088
358
4,553
12,841
0
29,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,985
Gold Earned
30,063
138
Minions Killed
122
0
Camps Cleared
0
761,693
Distance Traveled
665,106
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,001
769
55
4
0
198,805
1
L
Nike
10,541
811
28
2
0
260,194
2
L
Freya
9,521
732
39
3
0
206,107
7
W
Morgan Le Fay
11,389
876
72
6
0
229,739
0
W
Cupid
12,086
930
41
3
0
276,144
0
W
Sun Wukong
11,510
885
25
2
0
255,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role